1
This commit is contained in:
parent
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commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -3,4 +3,5 @@ CMakeCache.txt
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cmake_install.cmake
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CMakeFiles
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Makefile
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*.pb.*
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*.pb.*
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bin/
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136
server/guildserver/CMakeLists.txt
Normal file
136
server/guildserver/CMakeLists.txt
Normal file
@ -0,0 +1,136 @@
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project(guildserver)
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cmake_minimum_required(VERSION 2.8)
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set(GAME_ID 2006)
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if (${RELEASE})
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set(CMAKE_BUILD_TYPE "Release")
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message("release mode")
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else()
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set(CMAKE_BUILD_TYPE "Debug")
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message("debug mode")
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endif()
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set(LIB_DIR "ubuntu20.04_g++-9")
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message(LIB_DIR: ${LIB_DIR} )
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DNDEBUG")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DDEBUG")
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include_directories(
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AFTER
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../../third_party/a8
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../../third_party/f8
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/usr/include/mysql
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/usr/include/jsoncpp
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/usr/include/hiredis
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/usr/include/glm
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../../third_party
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../../third_party/behaviac/inc
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../../third_party/recastnavigation/Recast/Include
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../../third_party/recastnavigation/Detour/Include
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../../third_party/recastnavigation/DetourTileCache/Include
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behaviac_generated/types
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behaviac_generated/types/internal
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.
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)
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link_directories(
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/usr/lib64/mysql
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/usr/local/lib
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../../third_party/behaviac/lib/${LIB_DIR}
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)
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aux_source_directory(../../third_party/a8/a8
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SRC_LIST
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)
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aux_source_directory(../../third_party/f8/f8
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SRC_LIST
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)
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aux_source_directory(../../third_party/recastnavigation/Recast/Source
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SRC_LIST
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)
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aux_source_directory(../../third_party/recastnavigation/Detour/Source
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SRC_LIST
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)
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aux_source_directory(../../third_party/recastnavigation/DetourTileCache/Source
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SRC_LIST
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)
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aux_source_directory(behaviac_generated/types/internal
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SRC_LIST
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)
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aux_source_directory(mtb
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SRC_LIST
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)
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aux_source_directory(mt
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SRC_LIST
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)
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aux_source_directory(buff
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SRC_LIST
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)
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execute_process(
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COMMAND touch -a cs_proto.pb.h
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COMMAND touch -a cs_proto.pb.cc
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COMMAND touch -a cs_msgid.pb.h
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COMMAND touch -a cs_msgid.pb.cc
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COMMAND touch -a ss_proto.pb.h
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COMMAND touch -a ss_proto.pb.cc
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COMMAND touch -a ss_msgid.pb.h
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COMMAND touch -a ss_msgid.pb.cc
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)
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aux_source_directory(.
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SRC_LIST
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)
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set(EXECUTABLE_OUTPUT_PATH
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${PROJECT_BINARY_DIR}/../bin
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)
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add_executable(
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guildserver${GAME_ID} ${SRC_LIST}
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)
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# add_custom_target(script_pb_protocol ALL)
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# add_custom_command(TARGET script_pb_protocol
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# PRE_BUILD
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# COMMAND python ../../third_party/tools/scripts/construct/build_pb.py --cpp_out=. --pb_files=cs_proto,cs_msgid,ss_proto,ss_msgid)
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# add_dependencies(guildserver${GAME_ID} script_pb_protocol)
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target_link_libraries(
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guildserver${GAME_ID}
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pthread
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mysqlclient
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protobuf
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rt
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dl
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util
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crypto
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ssl
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jsoncpp
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curl
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hiredis
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tinyxml2
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backtrace
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)
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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target_link_libraries(
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guildserver${GAME_ID}
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behaviac_gcc_debug
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)
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else()
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target_link_libraries(
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guildserver${GAME_ID}
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tcmalloc
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behaviac_gcc_release
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)
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endif()
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163
server/guildserver/GGListener.cc
Normal file
163
server/guildserver/GGListener.cc
Normal file
@ -0,0 +1,163 @@
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#include "precompile.h"
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#include <google/protobuf/message.h>
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#include <a8/mixedsession.h>
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#include <a8/tcplistener.h>
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#include "GGListener.h"
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#include <f8/netmsghandler.h>
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#include <f8/msgqueue.h>
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#include <f8/udplog.h>
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#include "app.h"
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#include "handlermgr.h"
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class GCClientSession: public a8::MixedSession
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{
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public:
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virtual void DecodeUserPacket(char* buf, int& offset, unsigned int buflen) override
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{
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#if 1
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is_activite = true;
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#endif
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bool warning = false;
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while (buflen - offset >= sizeof(f8::WSProxyPackHead_C)) {
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f8::WSProxyPackHead_C* p = (f8::WSProxyPackHead_C*)&buf[offset];
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if (p->magic_code == f8::MAGIC_CODE) {
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if (buflen - offset < sizeof(f8::WSProxyPackHead_C) + p->packlen) {
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break;
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}
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App::Instance()->AddSocketMsg(SF_GameGate,
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(socket_handle << 16) + p->socket_handle,
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p->ip_saddr,
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p->msgid,
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p->seqid,
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&buf[offset + sizeof(f8::WSProxyPackHead_C)],
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p->packlen);
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offset += sizeof(f8::WSProxyPackHead_C) + p->packlen;
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} else {
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warning = true;
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offset++;
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continue;
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}
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}
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if (warning) {
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f8::UdpLog::Instance()->Warning("收到client非法数据包", {});
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}
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}
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virtual void OnRawHttpGet(const std::string& url, const std::string& querystr,
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std::string& response) override
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{
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f8::MsgQueue::Instance()->PostMsg
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(IM_ExecGM,
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a8::Args
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(
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{
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socket_handle,
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a8::XValue(url).GetString(),
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a8::XValue(querystr).GetString(),
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saddr
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}
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));
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}
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virtual void OnDisConnect() override
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{
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f8::MsgQueue::Instance()->PostMsg
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(IM_ClientSocketDisconnect,
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a8::Args
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(
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{
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socket_handle
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}
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));
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}
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};
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static void CreateGameClientSocket(a8::TcpSession **p)
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{
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*p = new GCClientSession();
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(*p)->SetMaxPacketLen(1024 * 1024 * 10);
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}
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static void GSListeneron_error(a8::TcpListener*, int type, int errorid)
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{
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f8::UdpLog::Instance()->Debug("GGListeneron_error %d %d", {type, errorid});
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f8::MsgQueue::Instance()->PostMsg
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(IM_GGListenerError,
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a8::Args
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(
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{
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errorid
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}
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));
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abort();
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}
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void GGListener::Init()
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{
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tcp_listener_ = std::make_shared<a8::TcpListener>();
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tcp_listener_->on_create_client_socket = CreateGameClientSocket;
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tcp_listener_->on_error = GSListeneron_error;
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tcp_listener_->bind_address = "0.0.0.0";
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#if 0
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tcp_listener_->bind_port = JsonDataMgr::Instance()->GetConf()->At("listen_port")->AsXValue();
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tcp_listener_->Open();
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#endif
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f8::MsgQueue::Instance()->RegisterCallBack
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(IM_GGListenerError,
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[] (const a8::Args& args)
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{
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int error_id = args.Get<int>(0);
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GGListener::Instance()->OnListenError(error_id);
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});
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}
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void GGListener::UnInit()
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{
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tcp_listener_ = nullptr;
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}
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void GGListener::SendText(int sockhandle, const std::string& text)
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{
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tcp_listener_->SendClientMsg(sockhandle, text.data(), text.size());
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}
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void GGListener::ForceCloseClient(int sockhandle)
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{
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tcp_listener_->ForceCloseClient(sockhandle);
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}
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void GGListener::MarkClient(int sockhandle, bool is_active)
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{
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tcp_listener_->MarkClient(sockhandle, is_active);
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}
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long long GGListener::GetSendNodeNum()
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{
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return tcp_listener_->send_node_num;
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}
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long long GGListener::GetSentNodeNum()
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{
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return tcp_listener_->sent_node_num;
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}
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long long GGListener::GetSentBytesNum()
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{
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return tcp_listener_->sent_bytes_num;
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}
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void GGListener::OnListenError(int errorid)
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{
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a8::XPrintf("GGListeneron_error %d\n", {errorid});
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App::Instance()->terminated = true;
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exit(1);
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}
|
64
server/guildserver/GGListener.h
Normal file
64
server/guildserver/GGListener.h
Normal file
@ -0,0 +1,64 @@
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#pragma once
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#include <a8/singleton.h>
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||||
#include <f8/types.h>
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#include <f8/protoutils.h>
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//game client listener
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namespace a8
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{
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class TcpListener;
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}
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||||
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||||
class GGListener : public a8::Singleton<GGListener>
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{
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||||
private:
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GGListener() {};
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||||
friend class a8::Singleton<GGListener>;
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||||
|
||||
public:
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||||
enum { HID = HID_GGListener };
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||||
|
||||
public:
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||||
void Init();
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||||
void UnInit();
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||||
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||||
int max_packet_size = 0;
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||||
int his_max_packet_size = 0;
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||||
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||||
template <typename T>
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||||
void SendProxyMsg(int sockhandle, T& msg)
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||||
{
|
||||
static int msgid = f8::Net_GetMessageId(msg);
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f8::Net_SendProxyMsg(tcp_listener_.get(), sockhandle, 0, 0, msgid, msg);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void SendToClient(int sockhandle, unsigned int seqid, T& msg)
|
||||
{
|
||||
static int msgid = f8::Net_GetMessageId(msg);
|
||||
int packet_size = f8::Net_SendProxyMsg(tcp_listener_.get(), sockhandle, seqid, 0, msgid, msg);
|
||||
if (packet_size > max_packet_size) {
|
||||
max_packet_size = packet_size;
|
||||
}
|
||||
}
|
||||
void SendText(int sockhandle, const std::string& text);
|
||||
|
||||
void SendError(int sockhandle, unsigned int seqid,
|
||||
int error_code, const std::string& error_msg,
|
||||
const char* file = nullptr, int lineno = 0, int error_param = 0);
|
||||
|
||||
void ForceCloseClient(int sockhandle);
|
||||
void ForceCloseChildSocket(int sockhandle);
|
||||
void MarkClient(int sockhandle, bool is_active);
|
||||
long long GetSendNodeNum();
|
||||
long long GetSentNodeNum();
|
||||
long long GetSentBytesNum();
|
||||
|
||||
private:
|
||||
void OnListenError(int errorid);
|
||||
|
||||
private:
|
||||
std::shared_ptr<a8::TcpListener> tcp_listener_;
|
||||
};
|
442
server/guildserver/app.cc
Normal file
442
server/guildserver/app.cc
Normal file
@ -0,0 +1,442 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <signal.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <regex>
|
||||
|
||||
#include <a8/uuid.h>
|
||||
#include <a8/collision.h>
|
||||
#include <a8/magicenum.h>
|
||||
#include <f8/msgqueue.h>
|
||||
#include <f8/tglog.h>
|
||||
#include <f8/httpclientpool.h>
|
||||
#include <f8/timer.h>
|
||||
|
||||
#include <f8/udplog.h>
|
||||
#include <f8/netmsghandler.h>
|
||||
|
||||
#include "app.h"
|
||||
#include "handlermgr.h"
|
||||
#if 0
|
||||
#include "ss_msgid.pb.h"
|
||||
#include "ss_proto.pb.h"
|
||||
#endif
|
||||
#include "GGListener.h"
|
||||
#include "selfchecker.h"
|
||||
#include "httpproxy.h"
|
||||
|
||||
#include "mt/MetaMgr.h"
|
||||
|
||||
struct MsgNode
|
||||
{
|
||||
SocketFrom_e sockfrom;
|
||||
int sockhandle;
|
||||
unsigned short msgid;
|
||||
unsigned int seqid;
|
||||
long ip_saddr;
|
||||
char* buf;
|
||||
int buflen;
|
||||
MsgNode* next;
|
||||
};
|
||||
|
||||
const char* const PROJ_LOG_ROOT_FMT = "/data/logs/%s/logs";
|
||||
const char* const PROJ_LOG_FILENAME_FMT = "log_$pid_%Y%m%d.log";
|
||||
|
||||
static void SavePerfLog()
|
||||
{
|
||||
}
|
||||
|
||||
bool App::Init(int argc, char* argv[])
|
||||
{
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
this->argc = argc;
|
||||
this->argv = argv;
|
||||
|
||||
if (!ParseOpt()) {
|
||||
if (node_id <= 0) {
|
||||
a8::XPrintf("imserver启动失败,缺少-n参数\n", {});
|
||||
} else if (node_id > MAX_NODE_ID) {
|
||||
a8::XPrintf("imserver启动失败,-n参数不能大于%d\n", {MAX_NODE_ID});
|
||||
} else if (instance_id <= 0) {
|
||||
a8::XPrintf("imserver启动失败,缺少-i参数\n", {});
|
||||
} else if (instance_id > MAX_INSTANCE_ID) {
|
||||
a8::XPrintf("imserver启动失败,-i参数不能大于%d\n", {MAX_INSTANCE_ID});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
int debug_mode = 0;
|
||||
#ifdef DEBUG
|
||||
debug_mode = 1;
|
||||
#endif
|
||||
a8::XPrintf("imserver starting node_id: %d instance_id:%d pid:%d game_id:%d debug_mode:%d\n",
|
||||
{
|
||||
node_id,
|
||||
instance_id,
|
||||
getpid(),
|
||||
GAME_ID,
|
||||
debug_mode
|
||||
});
|
||||
|
||||
loop_mutex_ = new std::mutex();
|
||||
loop_cond_ = new std::condition_variable();
|
||||
msg_mutex_ = new std::mutex();
|
||||
|
||||
srand(time(nullptr));
|
||||
InitLog();
|
||||
f8::MsgQueue::Instance()->Init();
|
||||
HandlerMgr::Instance()->Init();
|
||||
f8::Timer::Instance()->Init();
|
||||
f8::TGLog::Instance()->Init(a8::Format(PROJ_NAME_FMT, {GAME_ID}), false, 0);
|
||||
f8::HttpClientPool::Instance()->Init(MAX_ALL_HTTP_NUM, MAX_SYS_HTTP_NUM, MAX_USER_HTTP_NUM);
|
||||
mt::MetaMgr::Instance()->Init();
|
||||
SelfChecker::Init();
|
||||
uuid.SetMachineId((node_id - 1) * MAX_NODE_ID + instance_id);
|
||||
GGListener::Instance()->Init();
|
||||
HttpProxy::Instance()->Init();
|
||||
|
||||
#if 0
|
||||
f8::UdpLog::Instance()->Info("imserver starting instance_id:%d pid:%d debug_mode:%d channel:%d",
|
||||
{
|
||||
instance_id,
|
||||
getpid(),
|
||||
debug_mode,
|
||||
JsonDataMgr::Instance()->channel
|
||||
});
|
||||
#endif
|
||||
{
|
||||
int perf_log_time = 1000 * 30;
|
||||
f8::Timer::Instance()->SetInterval
|
||||
(perf_log_time,
|
||||
[] (int event, const a8::Args* args)
|
||||
{
|
||||
if (a8::TIMER_EXEC_EVENT == event) {
|
||||
SavePerfLog();
|
||||
}
|
||||
});
|
||||
}
|
||||
if (HasFlag(7)) {
|
||||
f8::Timer::Instance()->SetTimeout
|
||||
(
|
||||
1000 * 60 * 1,
|
||||
[] (int event, const a8::Args* args)
|
||||
{
|
||||
if (a8::TIMER_EXEC_EVENT == event) {
|
||||
App::Instance()->terminated = true;
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void App::UnInit()
|
||||
{
|
||||
HttpProxy::Instance()->UnInit();
|
||||
GGListener::Instance()->UnInit();
|
||||
SelfChecker::UnInit();
|
||||
mt::MetaMgr::Instance()->UnInit();
|
||||
f8::HttpClientPool::Instance()->UnInit();
|
||||
HandlerMgr::Instance()->UnInit();
|
||||
f8::MsgQueue::Instance()->UnInit();
|
||||
f8::Timer::Instance()->UnInit();
|
||||
f8::TGLog::Instance()->UnInit();
|
||||
UnInitLog();
|
||||
|
||||
FreeSocketMsgQueue();
|
||||
A8_SAFE_DELETE(msg_mutex_);
|
||||
A8_SAFE_DELETE(loop_cond_);
|
||||
A8_SAFE_DELETE(loop_mutex_);
|
||||
}
|
||||
|
||||
int App::Run()
|
||||
{
|
||||
int ret = 0;
|
||||
f8::UdpLog::Instance()->Info("imserver running", {});
|
||||
last_run_tick_ = a8::XGetTickCount();
|
||||
int delta_time = 0;
|
||||
while (!terminated) {
|
||||
a8::tick_t begin_tick = a8::XGetTickCount();
|
||||
#if 0
|
||||
Global::g_nowtime = time(nullptr);
|
||||
#endif
|
||||
QuickExecute(delta_time);
|
||||
SlowerExecute(delta_time);
|
||||
Schedule();
|
||||
a8::tick_t end_tick = a8::XGetTickCount();
|
||||
#if 0
|
||||
if (end_tick - begin_tick > PerfMonitor::Instance()->max_run_delay_time) {
|
||||
PerfMonitor::Instance()->max_run_delay_time = end_tick - begin_tick;
|
||||
}
|
||||
#endif
|
||||
delta_time = end_tick - begin_tick;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
void App::AddSocketMsg(SocketFrom_e sockfrom,
|
||||
int sockhandle,
|
||||
long ip_saddr,
|
||||
unsigned short msgid,
|
||||
unsigned int seqid,
|
||||
const char *msgbody,
|
||||
int bodylen)
|
||||
{
|
||||
MsgNode *p = (MsgNode*) malloc(sizeof(MsgNode));
|
||||
memset(p, 0, sizeof(MsgNode));
|
||||
p->sockfrom = sockfrom;
|
||||
p->ip_saddr = ip_saddr;
|
||||
p->sockhandle = sockhandle;
|
||||
p->msgid = msgid;
|
||||
p->seqid = seqid;
|
||||
p->buf = nullptr;
|
||||
p->buflen = bodylen;
|
||||
if (bodylen > 0) {
|
||||
p->buf = (char*)malloc(bodylen);
|
||||
memmove(p->buf, msgbody, bodylen);
|
||||
}
|
||||
msg_mutex_->lock();
|
||||
if (bot_node_) {
|
||||
bot_node_->next = p;
|
||||
bot_node_ = p;
|
||||
} else {
|
||||
top_node_ = p;
|
||||
bot_node_ = p;
|
||||
}
|
||||
++msgnode_size_;
|
||||
msg_mutex_->unlock();
|
||||
NotifyLoopCond();
|
||||
}
|
||||
|
||||
void App::QuickExecute(int delta_time)
|
||||
{
|
||||
f8::MsgQueue::Instance()->Update();
|
||||
DispatchMsg();
|
||||
f8::Timer::Instance()->Update();
|
||||
}
|
||||
|
||||
void App::SlowerExecute(int delta_time)
|
||||
{
|
||||
}
|
||||
|
||||
void App::NotifyLoopCond()
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(*loop_mutex_);
|
||||
loop_cond_->notify_all();
|
||||
}
|
||||
|
||||
void App::Schedule()
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(*loop_mutex_);
|
||||
loop_cond_->wait_for(lk, std::chrono::milliseconds(1));
|
||||
}
|
||||
|
||||
bool App::HasTask()
|
||||
{
|
||||
{
|
||||
if (!work_node_) {
|
||||
msg_mutex_->lock();
|
||||
if (!work_node_ && top_node_) {
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
msg_mutex_->unlock();
|
||||
}
|
||||
if (work_node_) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void App::DispatchMsg()
|
||||
{
|
||||
long long begin_tick = a8::XGetTickCount();
|
||||
if (!work_node_ && top_node_) {
|
||||
msg_mutex_->lock();
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
working_msgnode_size_ = msgnode_size_;
|
||||
msg_mutex_->unlock();
|
||||
}
|
||||
|
||||
f8::MsgHdr hdr;
|
||||
while (work_node_) {
|
||||
MsgNode *pdelnode = work_node_;
|
||||
work_node_ = pdelnode->next;
|
||||
hdr.msgid = pdelnode->msgid;
|
||||
hdr.seqid = pdelnode->seqid;
|
||||
hdr.socket_handle = pdelnode->sockhandle;
|
||||
hdr.buf = pdelnode->buf;
|
||||
hdr.buflen = pdelnode->buflen;
|
||||
hdr.offset = 0;
|
||||
hdr.ip_saddr = pdelnode->ip_saddr;
|
||||
switch (pdelnode->sockfrom) {
|
||||
case SF_GameGate:
|
||||
{
|
||||
ProcessGameGateMsg(hdr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (pdelnode->buf) {
|
||||
free(pdelnode->buf);
|
||||
}
|
||||
free(pdelnode);
|
||||
working_msgnode_size_--;
|
||||
if (a8::XGetTickCount() - begin_tick > 200) {
|
||||
break;
|
||||
}
|
||||
}//end while
|
||||
|
||||
if (!work_node_) {
|
||||
working_msgnode_size_ = 0;
|
||||
}
|
||||
a8::tick_t end_tick = a8::XGetTickCount();
|
||||
#if 0
|
||||
if (end_tick - begin_tick > PerfMonitor::Instance()->max_dispatchmsg_time) {
|
||||
PerfMonitor::Instance()->max_dispatchmsg_time = end_tick - begin_tick;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void App::ProcessGameGateMsg(f8::MsgHdr& hdr)
|
||||
{
|
||||
#if 0
|
||||
if (hdr.msgid == ss::_SS_Ping) {
|
||||
ss::SS_Pong pongmsg;
|
||||
GGListener::Instance()->SendProxyMsg(hdr.socket_handle, pongmsg);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
f8::NetMsgHandler* handler = f8::GetNetMsgHandler(&HandlerMgr::Instance()->ggmsghandler,
|
||||
hdr.msgid);
|
||||
if (handler) {
|
||||
switch (handler->handlerid) {
|
||||
case HID_PlayerMgr:
|
||||
{
|
||||
#if 0
|
||||
ProcessNetMsg(handler, PlayerMgr::Instance(), hdr);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case HID_Player:
|
||||
{
|
||||
#if 0
|
||||
Player* hum = PlayerMgr::Instance()->GetPlayerBySocket(hdr.socket_handle);
|
||||
if (hum) {
|
||||
hdr.hum = hum;
|
||||
ProcessNetMsg(handler, hum, hdr);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void App::InitLog()
|
||||
{
|
||||
std::string filename_fmt = PROJ_LOG_FILENAME_FMT;
|
||||
a8::ReplaceString(filename_fmt, "$pid", a8::XValue(getpid()));
|
||||
|
||||
std::string proj_root_dir = a8::Format(PROJ_ROOT_FMT, {a8::Format(PROJ_NAME_FMT,{GAME_ID})});
|
||||
std::string proj_log_root_dir = a8::Format(PROJ_LOG_ROOT_FMT, {a8::Format(PROJ_NAME_FMT, {GAME_ID})});
|
||||
std::string log_file_name = a8::Format(PROJ_LOG_ROOT_FMT,
|
||||
{a8::Format(PROJ_NAME_FMT, {GAME_ID})}) + "/" + filename_fmt;
|
||||
|
||||
a8::MkDir(proj_root_dir);
|
||||
a8::MkDir(proj_log_root_dir);
|
||||
f8::UdpLog::Instance()->SetLogFileName(log_file_name);
|
||||
f8::UdpLog::Instance()->Init();
|
||||
f8::UdpLog::Instance()->Info("proj_root_dir:%s", {proj_root_dir});
|
||||
f8::UdpLog::Instance()->Info("proj_log_root_dir:%s", {proj_log_root_dir});
|
||||
f8::UdpLog::Instance()->Info("log_file_name:%s", {log_file_name});
|
||||
}
|
||||
|
||||
void App::UnInitLog()
|
||||
{
|
||||
f8::UdpLog::Instance()->UnInit();
|
||||
}
|
||||
|
||||
bool App::ParseOpt()
|
||||
{
|
||||
int ch = 0;
|
||||
while ((ch = getopt(argc, argv, "i:t:r:f:n:")) != -1) {
|
||||
switch (ch) {
|
||||
case 'n':
|
||||
{
|
||||
node_id = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
case 'i':
|
||||
{
|
||||
instance_id = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
case 't':
|
||||
{
|
||||
is_test_mode = true;
|
||||
test_param = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
case 'f':
|
||||
{
|
||||
std::vector<std::string> strings;
|
||||
a8::Split(optarg, strings, ',');
|
||||
for (auto& str : strings) {
|
||||
flags.insert(a8::XValue(str).GetInt());
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return instance_id > 0 && node_id > 0;
|
||||
}
|
||||
|
||||
long long App::NewUuid()
|
||||
{
|
||||
return uuid.Generate();
|
||||
}
|
||||
|
||||
bool App::HasFlag(int flag)
|
||||
{
|
||||
return flags.find(flag) != flags.end();
|
||||
}
|
||||
|
||||
void App::SetFlag(int flag)
|
||||
{
|
||||
flags.insert(flag);
|
||||
}
|
||||
|
||||
void App::UnSetFlag(int flag)
|
||||
{
|
||||
flags.erase(flag);
|
||||
}
|
||||
|
||||
void App::FreeSocketMsgQueue()
|
||||
{
|
||||
msg_mutex_->lock();
|
||||
if (!work_node_) {
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
while (work_node_) {
|
||||
MsgNode* pdelnode = work_node_;
|
||||
work_node_ = work_node_->next;
|
||||
if (pdelnode->buf) {
|
||||
free(pdelnode->buf);
|
||||
}
|
||||
free(pdelnode);
|
||||
if (!work_node_) {
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
}
|
||||
msg_mutex_->unlock();
|
||||
}
|
98
server/guildserver/app.h
Normal file
98
server/guildserver/app.h
Normal file
@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/uuid.h>
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include <f8/protoutils.h>
|
||||
|
||||
struct MsgNode;
|
||||
class App : public a8::Singleton<App>
|
||||
{
|
||||
private:
|
||||
App() {};
|
||||
friend class a8::Singleton<App>;
|
||||
|
||||
public:
|
||||
#ifdef DEBUG
|
||||
std::map<int, int> debug_params;
|
||||
#endif
|
||||
|
||||
bool Init(int argc, char* argv[]);
|
||||
void UnInit();
|
||||
|
||||
int Run();
|
||||
|
||||
void AddSocketMsg(SocketFrom_e sockfrom,
|
||||
int sockhandle,
|
||||
long ip_saddr,
|
||||
unsigned short msgid,
|
||||
unsigned int seqid,
|
||||
const char *msgbody,
|
||||
int bodylen);
|
||||
|
||||
void NotifyLoopCond();
|
||||
|
||||
long long NewUuid();
|
||||
bool HasFlag(int flag);
|
||||
void SetFlag(int flag);
|
||||
void UnSetFlag(int flag);
|
||||
|
||||
private:
|
||||
void QuickExecute(int delta_time);
|
||||
void SlowerExecute(int delta_time);
|
||||
void Schedule();
|
||||
bool HasTask();
|
||||
|
||||
void DispatchMsg();
|
||||
|
||||
void ProcessGameGateMsg(f8::MsgHdr& hdr);
|
||||
|
||||
void InitLog();
|
||||
void UnInitLog();
|
||||
|
||||
bool ParseOpt();
|
||||
void FreeSocketMsgQueue();
|
||||
|
||||
public:
|
||||
int argc = 0;
|
||||
char** argv = nullptr;
|
||||
volatile bool terminated = false;
|
||||
a8::uuid::SnowFlake uuid;
|
||||
|
||||
public:
|
||||
int instance_id = 0;
|
||||
int node_id = 0;
|
||||
bool is_test_mode = false;
|
||||
int test_param = 0;
|
||||
bool servicing = true;
|
||||
|
||||
private:
|
||||
/*
|
||||
1: 是否自动匹配机器人组队
|
||||
2: 是否发布环境
|
||||
3: battleReport环境
|
||||
4: 打印性能日志
|
||||
5: 压力测试
|
||||
6:
|
||||
7: 内存泄露测试
|
||||
8: httpclientpool压力测试
|
||||
*/
|
||||
std::set<int> flags;
|
||||
|
||||
private:
|
||||
long long last_run_tick_ = 0;
|
||||
std::mutex *loop_mutex_ = nullptr;
|
||||
std::condition_variable *loop_cond_ = nullptr;
|
||||
|
||||
std::mutex *msg_mutex_ = nullptr;
|
||||
MsgNode* top_node_ = nullptr;
|
||||
MsgNode* bot_node_ = nullptr;
|
||||
MsgNode* work_node_ = nullptr;
|
||||
|
||||
long long curr_uniid_ = 0;
|
||||
|
||||
public:
|
||||
int msgnode_size_ = 0 ;
|
||||
int working_msgnode_size_ = 0;
|
||||
|
||||
};
|
35
server/guildserver/constant.h
Normal file
35
server/guildserver/constant.h
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
enum SocketFrom_e
|
||||
{
|
||||
SF_GameGate,
|
||||
};
|
||||
|
||||
enum InnerMesssage_e
|
||||
{
|
||||
IM_ClientSocketDisconnect = 100,
|
||||
IM_ExecGM,
|
||||
IM_GGListenerError
|
||||
};
|
||||
|
||||
//网络处理对象
|
||||
enum NetHandler_e
|
||||
{
|
||||
HID_Player,
|
||||
HID_PlayerMgr,
|
||||
HID_Room,
|
||||
HID_RoomMgr,
|
||||
HID_MatchMgr,
|
||||
HID_MatchTeam,
|
||||
HID_GGListener,
|
||||
};
|
||||
|
||||
const int MAX_NODE_ID = 8;
|
||||
const int MAX_INSTANCE_ID = 500;
|
||||
|
||||
const int MAX_SYS_HTTP_NUM = 2;
|
||||
const int MAX_USER_HTTP_NUM = 8;
|
||||
const int MAX_ALL_HTTP_NUM = MAX_SYS_HTTP_NUM + MAX_USER_HTTP_NUM;
|
||||
|
||||
const char* const PROJ_NAME_FMT = "game%d_gameserver";
|
||||
const char* const PROJ_ROOT_FMT = "/data/logs/%s";
|
145
server/guildserver/handlermgr.cc
Normal file
145
server/guildserver/handlermgr.cc
Normal file
@ -0,0 +1,145 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/mutable_xobject.h>
|
||||
|
||||
#include <f8/udplog.h>
|
||||
#include <f8/msgqueue.h>
|
||||
#include <f8/jsonhttprequest.h>
|
||||
|
||||
#include "handlermgr.h"
|
||||
|
||||
#include "GGListener.h"
|
||||
#include "app.h"
|
||||
#include "cs_proto.pb.h"
|
||||
#include "ss_proto.pb.h"
|
||||
|
||||
static void _GMOpsSelfChecking(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
request->resp_xobj->SetVal("healthy", 1);
|
||||
request->resp_xobj->SetVal("servicing", App::Instance()->servicing ? 1 : 0);
|
||||
#if 0
|
||||
request->resp_xobj->SetVal("max_rundelay", PerfMonitor::Instance()->max_run_delay_time);
|
||||
request->resp_xobj->SetVal("max_timer_idle", PerfMonitor::Instance()->max_timer_idle);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void _GMOpsReload(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
#if 0
|
||||
JsonDataMgr::Instance()->Reload();
|
||||
f8::UdpLog::Instance()->Info("reload config files", {});
|
||||
#endif
|
||||
}
|
||||
|
||||
static void _GMOpsStopService(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
App::Instance()->servicing = false;
|
||||
}
|
||||
|
||||
static void _GMOpsStartService(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
App::Instance()->servicing = true;
|
||||
}
|
||||
|
||||
static void _GMOpsServerInfo(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
request->resp_xobj->SetVal("node_id", App::Instance()->node_id);
|
||||
request->resp_xobj->SetVal("instance_id", App::Instance()->instance_id);
|
||||
}
|
||||
|
||||
static void _GMStatGetRealTimeOnline(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
#if 0
|
||||
request->resp_xobj->SetVal("num", PerfMonitor::Instance()->entity_num[ET_Player]);
|
||||
request->resp_xobj->SetVal("room_num", RoomMgr::Instance()->RoomNum());
|
||||
#endif
|
||||
}
|
||||
|
||||
void HandlerMgr::Init()
|
||||
{
|
||||
RegisterNetMsgHandlers();
|
||||
RegisterGMMsgHandler("Ops@selfChecking", _GMOpsSelfChecking);
|
||||
RegisterGMMsgHandler("Ops@reload", _GMOpsReload);
|
||||
RegisterGMMsgHandler("Ops@stopService", _GMOpsStopService);
|
||||
RegisterGMMsgHandler("Ops@startService", _GMOpsStartService);
|
||||
RegisterGMMsgHandler("Ops@serverInfo", _GMOpsServerInfo);
|
||||
RegisterGMMsgHandler("Stat@getRealTimeOnline", _GMStatGetRealTimeOnline);
|
||||
f8::MsgQueue::Instance()->RegisterCallBack
|
||||
(
|
||||
IM_ExecGM,
|
||||
[] (const a8::Args& args)
|
||||
{
|
||||
int socket_handle = args.Get<int>(0);
|
||||
std::string url = args.Get<std::string>(1);
|
||||
std::string query_str = args.Get<std::string>(2);
|
||||
unsigned long saddr = args.Get<unsigned long>(3);
|
||||
|
||||
HandlerMgr::Instance()->ProcGMMsg
|
||||
(
|
||||
saddr,
|
||||
socket_handle,
|
||||
url,
|
||||
query_str
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
void HandlerMgr::UnInit()
|
||||
{
|
||||
}
|
||||
|
||||
void HandlerMgr::RegisterNetMsgHandlers()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void HandlerMgr::ProcGMMsg(unsigned long saddr, int sockhandle,
|
||||
const std::string& url, const std::string& querystr)
|
||||
{
|
||||
if (url != "/webapp/index.php") {
|
||||
GGListener::Instance()->SendText(sockhandle, a8::HttpResponse(404, ""));
|
||||
return;
|
||||
}
|
||||
|
||||
a8::HTTPRequest request;
|
||||
a8::ParserUrlQueryString(querystr.c_str(), request);
|
||||
|
||||
std::string msgname = a8::Get(request, "c").GetString() + "@" + a8::Get(request, "a").GetString();
|
||||
auto itr = gmhandlers_.find(msgname);
|
||||
if (itr != gmhandlers_.end()) {
|
||||
auto request = std::make_shared<f8::JsonHttpRequest>();
|
||||
request->saddr = saddr;
|
||||
request->socket_handle = sockhandle;
|
||||
request->query_str = querystr;
|
||||
request->params->ReadFromUrlQueryString(querystr);
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
itr->second(request);
|
||||
|
||||
if (!request->pending){
|
||||
std::string response;
|
||||
request->resp_xobj->ToJsonStr(response);
|
||||
GGListener::Instance()->SendText(sockhandle, a8::HttpResponse(response));
|
||||
}
|
||||
} else {
|
||||
GGListener::Instance()->SendText(sockhandle, a8::HttpResponse("{}"));
|
||||
}
|
||||
}
|
||||
|
||||
void HandlerMgr::RegisterGMMsgHandler(const std::string& msgname,
|
||||
void (*handler)(std::shared_ptr<f8::JsonHttpRequest>))
|
||||
{
|
||||
gmhandlers_[msgname] = handler;
|
||||
}
|
37
server/guildserver/handlermgr.h
Normal file
37
server/guildserver/handlermgr.h
Normal file
@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
#include <a8/basehttpsession.h>
|
||||
|
||||
#include <f8/types.h>
|
||||
#include <f8/netmsghandler.h>
|
||||
|
||||
namespace a8
|
||||
{
|
||||
class MutableXObject;
|
||||
}
|
||||
|
||||
class HandlerMgr : public a8::Singleton<HandlerMgr>
|
||||
{
|
||||
|
||||
private:
|
||||
HandlerMgr() {};
|
||||
friend class a8::Singleton<HandlerMgr>;
|
||||
|
||||
public:
|
||||
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
f8::NetMsgHandlerObject ggmsghandler;
|
||||
|
||||
void RegisterGMMsgHandler(const std::string& msgname,
|
||||
void (*)(std::shared_ptr<f8::JsonHttpRequest>));
|
||||
|
||||
private:
|
||||
void RegisterNetMsgHandlers();
|
||||
void ProcGMMsg(unsigned long saddr, int sockhandle,
|
||||
const std::string& url, const std::string& quyerstr);
|
||||
|
||||
std::map<std::string, void (*)(std::shared_ptr<f8::JsonHttpRequest>)> gmhandlers_;
|
||||
};
|
144
server/guildserver/httpproxy.cc
Normal file
144
server/guildserver/httpproxy.cc
Normal file
@ -0,0 +1,144 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/sysutils.h>
|
||||
#include <a8/mutable_xobject.h>
|
||||
|
||||
#include <f8/udplog.h>
|
||||
#include <f8/jsonhttprequest.h>
|
||||
|
||||
#include "httpproxy.h"
|
||||
#include "app.h"
|
||||
#include "handlermgr.h"
|
||||
|
||||
#include "f8/httpclientpool.h"
|
||||
|
||||
struct HttpProxyRequest
|
||||
{
|
||||
std::string req_id;
|
||||
f8::HttpProxyCb cb;
|
||||
std::string url;
|
||||
a8::XObject url_params;
|
||||
long long add_tick = 0;
|
||||
};
|
||||
|
||||
static void _ProxyCallback(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
f8::UdpLog::Instance()->Debug("ProxyCallbBack request:%s",
|
||||
{
|
||||
request->params->ToJsonStr()
|
||||
});
|
||||
#endif
|
||||
std::string seq_id = request->params->Get("seq_id");
|
||||
std::shared_ptr<HttpProxyRequest> req = HttpProxy::Instance()->GetRequest(seq_id);
|
||||
if (req) {
|
||||
a8::XObject data;
|
||||
|
||||
data.ReadFromJsonString(request->params->Get("data").GetString());
|
||||
if (data.GetType() == a8::XOT_SIMPLE) {
|
||||
data.ReadFromJsonString("{}");
|
||||
}
|
||||
f8::HttpContext ctx;
|
||||
if (request->params->HasKey("errcode") &&
|
||||
request->params->Get("errcode").GetInt() == 0) {
|
||||
req->cb(true, &data, &ctx);
|
||||
} else {
|
||||
req->cb(false, request->params.get(), &ctx);
|
||||
}
|
||||
HttpProxy::Instance()->DestoryRequest(req);
|
||||
}
|
||||
}
|
||||
|
||||
void HttpProxy::Init()
|
||||
{
|
||||
request_prefix_ = "game2006_" + a8::XValue(a8::GetMilliSecond()).GetString() + "_";
|
||||
HandlerMgr::Instance()->RegisterGMMsgHandler("Proxy@callback", _ProxyCallback);
|
||||
}
|
||||
|
||||
void HttpProxy::UnInit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string HttpProxy::HttpGet(
|
||||
f8::HttpProxyCb cb,
|
||||
const char* url,
|
||||
a8::XObject url_params
|
||||
)
|
||||
{
|
||||
std::shared_ptr<HttpProxyRequest> request = std::make_shared<HttpProxyRequest>();
|
||||
request->req_id = CreateRequestId();
|
||||
request->cb = cb;
|
||||
request->url = url;
|
||||
request->url_params = url_params;
|
||||
request->add_tick = a8::XGetTickCount();
|
||||
if (request_hash_.find(request->req_id) != request_hash_.end()) {
|
||||
abort();
|
||||
}
|
||||
request_hash_[request->req_id] = request;
|
||||
|
||||
|
||||
auto proxy_url_params = a8::MutableXObject::CreateObject();
|
||||
proxy_url_params->SetVal("seq_id", request->req_id);
|
||||
proxy_url_params->SetVal("target_url", std::string(url));
|
||||
proxy_url_params->SetVal("params", url_params.ToJsonStr());
|
||||
#if 0
|
||||
proxy_url_params->SetVal("cb_url", a8::Format("http://%s:%d/webapp/index.php?c=Proxy&a=callback",
|
||||
{
|
||||
JsonDataMgr::Instance()->ip,
|
||||
JsonDataMgr::Instance()->listen_port
|
||||
}));
|
||||
#endif
|
||||
|
||||
std::string proxy_url;
|
||||
#if 0
|
||||
JsonDataMgr::Instance()->GetHttpProxyUrl(proxy_url);
|
||||
#endif
|
||||
f8::HttpClientPool::Instance()->HttpGet
|
||||
(
|
||||
[request] (bool ok, a8::XObject* rsp_obj, f8::HttpContext* ctx)
|
||||
{
|
||||
long long cost_time = a8::XGetTickCount() - request->add_tick;
|
||||
if (ok) {
|
||||
#ifdef DEBUG
|
||||
f8::UdpLog::Instance()->Debug("ProxyHttpGet ok cost_time:%d url:%s params:%s",
|
||||
{
|
||||
cost_time,
|
||||
request->url,
|
||||
request->url_params.ToJsonStr(),
|
||||
});
|
||||
#endif
|
||||
} else {
|
||||
f8::UdpLog::Instance()->Warning("ProxyHttpGet error cost_time:%d url:%s params:%s response:%s",
|
||||
{
|
||||
cost_time,
|
||||
request->url,
|
||||
request->url_params.ToJsonStr(),
|
||||
ctx->response
|
||||
});
|
||||
request->cb(false, rsp_obj, ctx);
|
||||
HttpProxy::Instance()->DestoryRequest(request);
|
||||
}
|
||||
},
|
||||
proxy_url.c_str(),
|
||||
*proxy_url_params,
|
||||
rand() % MAX_SYS_HTTP_NUM
|
||||
);
|
||||
return request->req_id;
|
||||
}
|
||||
|
||||
std::string HttpProxy::CreateRequestId()
|
||||
{
|
||||
return request_prefix_ + a8::XValue(App::Instance()->NewUuid()).GetString();
|
||||
}
|
||||
|
||||
std::shared_ptr<HttpProxyRequest> HttpProxy::GetRequest(const std::string& req_id)
|
||||
{
|
||||
auto itr = request_hash_.find(req_id);
|
||||
return itr != request_hash_.end() ? itr->second : nullptr;
|
||||
}
|
||||
|
||||
void HttpProxy::DestoryRequest(std::shared_ptr<HttpProxyRequest> request)
|
||||
{
|
||||
request_hash_.erase(request->req_id);
|
||||
}
|
36
server/guildserver/httpproxy.h
Normal file
36
server/guildserver/httpproxy.h
Normal file
@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include "f8/httpclientpool.h"
|
||||
|
||||
struct HttpProxyRequest;
|
||||
class HttpProxy : public a8::Singleton<HttpProxy>
|
||||
{
|
||||
|
||||
private:
|
||||
HttpProxy() {};
|
||||
friend class a8::Singleton<HttpProxy>;
|
||||
|
||||
public:
|
||||
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
std::string HttpGet(
|
||||
f8::HttpProxyCb cb,
|
||||
const char* url,
|
||||
a8::XObject url_params
|
||||
);
|
||||
std::shared_ptr<HttpProxyRequest> GetRequest(const std::string& req_id);
|
||||
void DestoryRequest(std::shared_ptr<HttpProxyRequest> request);
|
||||
|
||||
private:
|
||||
|
||||
std::string CreateRequestId();
|
||||
|
||||
private:
|
||||
std::map<std::string, std::shared_ptr<HttpProxyRequest>> request_hash_;
|
||||
std::string request_prefix_;
|
||||
|
||||
};
|
136
server/guildserver/imserver/CMakeLists.txt
Normal file
136
server/guildserver/imserver/CMakeLists.txt
Normal file
@ -0,0 +1,136 @@
|
||||
project(imserver)
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
set(GAME_ID 2006)
|
||||
|
||||
if (${RELEASE})
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
message("release mode")
|
||||
else()
|
||||
set(CMAKE_BUILD_TYPE "Debug")
|
||||
message("debug mode")
|
||||
endif()
|
||||
|
||||
set(LIB_DIR "ubuntu20.04_g++-9")
|
||||
message(LIB_DIR: ${LIB_DIR} )
|
||||
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DNDEBUG")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DDEBUG")
|
||||
|
||||
include_directories(
|
||||
AFTER
|
||||
../../third_party/a8
|
||||
../../third_party/f8
|
||||
/usr/include/mysql
|
||||
/usr/include/jsoncpp
|
||||
/usr/include/hiredis
|
||||
/usr/include/glm
|
||||
../../third_party
|
||||
../../third_party/behaviac/inc
|
||||
../../third_party/recastnavigation/Recast/Include
|
||||
../../third_party/recastnavigation/Detour/Include
|
||||
../../third_party/recastnavigation/DetourTileCache/Include
|
||||
behaviac_generated/types
|
||||
behaviac_generated/types/internal
|
||||
.
|
||||
)
|
||||
|
||||
link_directories(
|
||||
/usr/lib64/mysql
|
||||
/usr/local/lib
|
||||
../../third_party/behaviac/lib/${LIB_DIR}
|
||||
)
|
||||
|
||||
aux_source_directory(../../third_party/a8/a8
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(../../third_party/f8/f8
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(../../third_party/recastnavigation/Recast/Source
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(../../third_party/recastnavigation/Detour/Source
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(../../third_party/recastnavigation/DetourTileCache/Source
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(behaviac_generated/types/internal
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(mtb
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(mt
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
aux_source_directory(buff
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
execute_process(
|
||||
COMMAND touch -a cs_proto.pb.h
|
||||
COMMAND touch -a cs_proto.pb.cc
|
||||
COMMAND touch -a cs_msgid.pb.h
|
||||
COMMAND touch -a cs_msgid.pb.cc
|
||||
COMMAND touch -a ss_proto.pb.h
|
||||
COMMAND touch -a ss_proto.pb.cc
|
||||
COMMAND touch -a ss_msgid.pb.h
|
||||
COMMAND touch -a ss_msgid.pb.cc
|
||||
)
|
||||
aux_source_directory(.
|
||||
SRC_LIST
|
||||
)
|
||||
|
||||
set(EXECUTABLE_OUTPUT_PATH
|
||||
${PROJECT_BINARY_DIR}/../bin
|
||||
)
|
||||
|
||||
add_executable(
|
||||
imserver${GAME_ID} ${SRC_LIST}
|
||||
)
|
||||
|
||||
# add_custom_target(script_pb_protocol ALL)
|
||||
# add_custom_command(TARGET script_pb_protocol
|
||||
# PRE_BUILD
|
||||
# COMMAND python ../../third_party/tools/scripts/construct/build_pb.py --cpp_out=. --pb_files=cs_proto,cs_msgid,ss_proto,ss_msgid)
|
||||
# add_dependencies(imserver${GAME_ID} script_pb_protocol)
|
||||
|
||||
target_link_libraries(
|
||||
imserver${GAME_ID}
|
||||
pthread
|
||||
mysqlclient
|
||||
protobuf
|
||||
rt
|
||||
dl
|
||||
util
|
||||
crypto
|
||||
ssl
|
||||
jsoncpp
|
||||
curl
|
||||
hiredis
|
||||
tinyxml2
|
||||
backtrace
|
||||
)
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
target_link_libraries(
|
||||
imserver${GAME_ID}
|
||||
behaviac_gcc_debug
|
||||
)
|
||||
else()
|
||||
target_link_libraries(
|
||||
imserver${GAME_ID}
|
||||
tcmalloc
|
||||
behaviac_gcc_release
|
||||
)
|
||||
endif()
|
163
server/guildserver/imserver/GGListener.cc
Normal file
163
server/guildserver/imserver/GGListener.cc
Normal file
@ -0,0 +1,163 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <google/protobuf/message.h>
|
||||
#include <a8/mixedsession.h>
|
||||
#include <a8/tcplistener.h>
|
||||
|
||||
#include "GGListener.h"
|
||||
|
||||
#include <f8/netmsghandler.h>
|
||||
#include <f8/msgqueue.h>
|
||||
#include <f8/udplog.h>
|
||||
|
||||
#include "app.h"
|
||||
#include "handlermgr.h"
|
||||
|
||||
class GCClientSession: public a8::MixedSession
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void DecodeUserPacket(char* buf, int& offset, unsigned int buflen) override
|
||||
{
|
||||
#if 1
|
||||
is_activite = true;
|
||||
#endif
|
||||
bool warning = false;
|
||||
while (buflen - offset >= sizeof(f8::WSProxyPackHead_C)) {
|
||||
f8::WSProxyPackHead_C* p = (f8::WSProxyPackHead_C*)&buf[offset];
|
||||
if (p->magic_code == f8::MAGIC_CODE) {
|
||||
if (buflen - offset < sizeof(f8::WSProxyPackHead_C) + p->packlen) {
|
||||
break;
|
||||
}
|
||||
App::Instance()->AddSocketMsg(SF_GameGate,
|
||||
(socket_handle << 16) + p->socket_handle,
|
||||
p->ip_saddr,
|
||||
p->msgid,
|
||||
p->seqid,
|
||||
&buf[offset + sizeof(f8::WSProxyPackHead_C)],
|
||||
p->packlen);
|
||||
offset += sizeof(f8::WSProxyPackHead_C) + p->packlen;
|
||||
} else {
|
||||
warning = true;
|
||||
offset++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (warning) {
|
||||
f8::UdpLog::Instance()->Warning("收到client非法数据包", {});
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnRawHttpGet(const std::string& url, const std::string& querystr,
|
||||
std::string& response) override
|
||||
{
|
||||
f8::MsgQueue::Instance()->PostMsg
|
||||
(IM_ExecGM,
|
||||
a8::Args
|
||||
(
|
||||
{
|
||||
socket_handle,
|
||||
a8::XValue(url).GetString(),
|
||||
a8::XValue(querystr).GetString(),
|
||||
saddr
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
virtual void OnDisConnect() override
|
||||
{
|
||||
f8::MsgQueue::Instance()->PostMsg
|
||||
(IM_ClientSocketDisconnect,
|
||||
a8::Args
|
||||
(
|
||||
{
|
||||
socket_handle
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
static void CreateGameClientSocket(a8::TcpSession **p)
|
||||
{
|
||||
*p = new GCClientSession();
|
||||
(*p)->SetMaxPacketLen(1024 * 1024 * 10);
|
||||
}
|
||||
|
||||
static void GSListeneron_error(a8::TcpListener*, int type, int errorid)
|
||||
{
|
||||
f8::UdpLog::Instance()->Debug("GGListeneron_error %d %d", {type, errorid});
|
||||
f8::MsgQueue::Instance()->PostMsg
|
||||
(IM_GGListenerError,
|
||||
a8::Args
|
||||
(
|
||||
{
|
||||
errorid
|
||||
}
|
||||
));
|
||||
abort();
|
||||
}
|
||||
|
||||
void GGListener::Init()
|
||||
{
|
||||
tcp_listener_ = std::make_shared<a8::TcpListener>();
|
||||
tcp_listener_->on_create_client_socket = CreateGameClientSocket;
|
||||
tcp_listener_->on_error = GSListeneron_error;
|
||||
|
||||
tcp_listener_->bind_address = "0.0.0.0";
|
||||
#if 0
|
||||
tcp_listener_->bind_port = JsonDataMgr::Instance()->GetConf()->At("listen_port")->AsXValue();
|
||||
tcp_listener_->Open();
|
||||
#endif
|
||||
|
||||
f8::MsgQueue::Instance()->RegisterCallBack
|
||||
(IM_GGListenerError,
|
||||
[] (const a8::Args& args)
|
||||
{
|
||||
int error_id = args.Get<int>(0);
|
||||
GGListener::Instance()->OnListenError(error_id);
|
||||
});
|
||||
}
|
||||
|
||||
void GGListener::UnInit()
|
||||
{
|
||||
tcp_listener_ = nullptr;
|
||||
}
|
||||
|
||||
void GGListener::SendText(int sockhandle, const std::string& text)
|
||||
{
|
||||
tcp_listener_->SendClientMsg(sockhandle, text.data(), text.size());
|
||||
}
|
||||
|
||||
void GGListener::ForceCloseClient(int sockhandle)
|
||||
{
|
||||
tcp_listener_->ForceCloseClient(sockhandle);
|
||||
}
|
||||
|
||||
void GGListener::MarkClient(int sockhandle, bool is_active)
|
||||
{
|
||||
tcp_listener_->MarkClient(sockhandle, is_active);
|
||||
}
|
||||
|
||||
long long GGListener::GetSendNodeNum()
|
||||
{
|
||||
return tcp_listener_->send_node_num;
|
||||
}
|
||||
|
||||
long long GGListener::GetSentNodeNum()
|
||||
{
|
||||
return tcp_listener_->sent_node_num;
|
||||
}
|
||||
|
||||
long long GGListener::GetSentBytesNum()
|
||||
{
|
||||
return tcp_listener_->sent_bytes_num;
|
||||
}
|
||||
|
||||
void GGListener::OnListenError(int errorid)
|
||||
{
|
||||
a8::XPrintf("GGListeneron_error %d\n", {errorid});
|
||||
App::Instance()->terminated = true;
|
||||
exit(1);
|
||||
}
|
64
server/guildserver/imserver/GGListener.h
Normal file
64
server/guildserver/imserver/GGListener.h
Normal file
@ -0,0 +1,64 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include <f8/types.h>
|
||||
#include <f8/protoutils.h>
|
||||
|
||||
//game client listener
|
||||
namespace a8
|
||||
{
|
||||
class TcpListener;
|
||||
}
|
||||
|
||||
class GGListener : public a8::Singleton<GGListener>
|
||||
{
|
||||
private:
|
||||
GGListener() {};
|
||||
friend class a8::Singleton<GGListener>;
|
||||
|
||||
public:
|
||||
enum { HID = HID_GGListener };
|
||||
|
||||
public:
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
int max_packet_size = 0;
|
||||
int his_max_packet_size = 0;
|
||||
|
||||
template <typename T>
|
||||
void SendProxyMsg(int sockhandle, T& msg)
|
||||
{
|
||||
static int msgid = f8::Net_GetMessageId(msg);
|
||||
f8::Net_SendProxyMsg(tcp_listener_.get(), sockhandle, 0, 0, msgid, msg);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void SendToClient(int sockhandle, unsigned int seqid, T& msg)
|
||||
{
|
||||
static int msgid = f8::Net_GetMessageId(msg);
|
||||
int packet_size = f8::Net_SendProxyMsg(tcp_listener_.get(), sockhandle, seqid, 0, msgid, msg);
|
||||
if (packet_size > max_packet_size) {
|
||||
max_packet_size = packet_size;
|
||||
}
|
||||
}
|
||||
void SendText(int sockhandle, const std::string& text);
|
||||
|
||||
void SendError(int sockhandle, unsigned int seqid,
|
||||
int error_code, const std::string& error_msg,
|
||||
const char* file = nullptr, int lineno = 0, int error_param = 0);
|
||||
|
||||
void ForceCloseClient(int sockhandle);
|
||||
void ForceCloseChildSocket(int sockhandle);
|
||||
void MarkClient(int sockhandle, bool is_active);
|
||||
long long GetSendNodeNum();
|
||||
long long GetSentNodeNum();
|
||||
long long GetSentBytesNum();
|
||||
|
||||
private:
|
||||
void OnListenError(int errorid);
|
||||
|
||||
private:
|
||||
std::shared_ptr<a8::TcpListener> tcp_listener_;
|
||||
};
|
442
server/guildserver/imserver/app.cc
Normal file
442
server/guildserver/imserver/app.cc
Normal file
@ -0,0 +1,442 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <signal.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <regex>
|
||||
|
||||
#include <a8/uuid.h>
|
||||
#include <a8/collision.h>
|
||||
#include <a8/magicenum.h>
|
||||
#include <f8/msgqueue.h>
|
||||
#include <f8/tglog.h>
|
||||
#include <f8/httpclientpool.h>
|
||||
#include <f8/timer.h>
|
||||
|
||||
#include <f8/udplog.h>
|
||||
#include <f8/netmsghandler.h>
|
||||
|
||||
#include "app.h"
|
||||
#include "handlermgr.h"
|
||||
#if 0
|
||||
#include "ss_msgid.pb.h"
|
||||
#include "ss_proto.pb.h"
|
||||
#endif
|
||||
#include "GGListener.h"
|
||||
#include "selfchecker.h"
|
||||
#include "httpproxy.h"
|
||||
|
||||
#include "mt/MetaMgr.h"
|
||||
|
||||
struct MsgNode
|
||||
{
|
||||
SocketFrom_e sockfrom;
|
||||
int sockhandle;
|
||||
unsigned short msgid;
|
||||
unsigned int seqid;
|
||||
long ip_saddr;
|
||||
char* buf;
|
||||
int buflen;
|
||||
MsgNode* next;
|
||||
};
|
||||
|
||||
const char* const PROJ_LOG_ROOT_FMT = "/data/logs/%s/logs";
|
||||
const char* const PROJ_LOG_FILENAME_FMT = "log_$pid_%Y%m%d.log";
|
||||
|
||||
static void SavePerfLog()
|
||||
{
|
||||
}
|
||||
|
||||
bool App::Init(int argc, char* argv[])
|
||||
{
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
this->argc = argc;
|
||||
this->argv = argv;
|
||||
|
||||
if (!ParseOpt()) {
|
||||
if (node_id <= 0) {
|
||||
a8::XPrintf("imserver启动失败,缺少-n参数\n", {});
|
||||
} else if (node_id > MAX_NODE_ID) {
|
||||
a8::XPrintf("imserver启动失败,-n参数不能大于%d\n", {MAX_NODE_ID});
|
||||
} else if (instance_id <= 0) {
|
||||
a8::XPrintf("imserver启动失败,缺少-i参数\n", {});
|
||||
} else if (instance_id > MAX_INSTANCE_ID) {
|
||||
a8::XPrintf("imserver启动失败,-i参数不能大于%d\n", {MAX_INSTANCE_ID});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
int debug_mode = 0;
|
||||
#ifdef DEBUG
|
||||
debug_mode = 1;
|
||||
#endif
|
||||
a8::XPrintf("imserver starting node_id: %d instance_id:%d pid:%d game_id:%d debug_mode:%d\n",
|
||||
{
|
||||
node_id,
|
||||
instance_id,
|
||||
getpid(),
|
||||
GAME_ID,
|
||||
debug_mode
|
||||
});
|
||||
|
||||
loop_mutex_ = new std::mutex();
|
||||
loop_cond_ = new std::condition_variable();
|
||||
msg_mutex_ = new std::mutex();
|
||||
|
||||
srand(time(nullptr));
|
||||
InitLog();
|
||||
f8::MsgQueue::Instance()->Init();
|
||||
HandlerMgr::Instance()->Init();
|
||||
f8::Timer::Instance()->Init();
|
||||
f8::TGLog::Instance()->Init(a8::Format(PROJ_NAME_FMT, {GAME_ID}), false, 0);
|
||||
f8::HttpClientPool::Instance()->Init(MAX_ALL_HTTP_NUM, MAX_SYS_HTTP_NUM, MAX_USER_HTTP_NUM);
|
||||
mt::MetaMgr::Instance()->Init();
|
||||
SelfChecker::Init();
|
||||
uuid.SetMachineId((node_id - 1) * MAX_NODE_ID + instance_id);
|
||||
GGListener::Instance()->Init();
|
||||
HttpProxy::Instance()->Init();
|
||||
|
||||
#if 0
|
||||
f8::UdpLog::Instance()->Info("imserver starting instance_id:%d pid:%d debug_mode:%d channel:%d",
|
||||
{
|
||||
instance_id,
|
||||
getpid(),
|
||||
debug_mode,
|
||||
JsonDataMgr::Instance()->channel
|
||||
});
|
||||
#endif
|
||||
{
|
||||
int perf_log_time = 1000 * 30;
|
||||
f8::Timer::Instance()->SetInterval
|
||||
(perf_log_time,
|
||||
[] (int event, const a8::Args* args)
|
||||
{
|
||||
if (a8::TIMER_EXEC_EVENT == event) {
|
||||
SavePerfLog();
|
||||
}
|
||||
});
|
||||
}
|
||||
if (HasFlag(7)) {
|
||||
f8::Timer::Instance()->SetTimeout
|
||||
(
|
||||
1000 * 60 * 1,
|
||||
[] (int event, const a8::Args* args)
|
||||
{
|
||||
if (a8::TIMER_EXEC_EVENT == event) {
|
||||
App::Instance()->terminated = true;
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void App::UnInit()
|
||||
{
|
||||
HttpProxy::Instance()->UnInit();
|
||||
GGListener::Instance()->UnInit();
|
||||
SelfChecker::UnInit();
|
||||
mt::MetaMgr::Instance()->UnInit();
|
||||
f8::HttpClientPool::Instance()->UnInit();
|
||||
HandlerMgr::Instance()->UnInit();
|
||||
f8::MsgQueue::Instance()->UnInit();
|
||||
f8::Timer::Instance()->UnInit();
|
||||
f8::TGLog::Instance()->UnInit();
|
||||
UnInitLog();
|
||||
|
||||
FreeSocketMsgQueue();
|
||||
A8_SAFE_DELETE(msg_mutex_);
|
||||
A8_SAFE_DELETE(loop_cond_);
|
||||
A8_SAFE_DELETE(loop_mutex_);
|
||||
}
|
||||
|
||||
int App::Run()
|
||||
{
|
||||
int ret = 0;
|
||||
f8::UdpLog::Instance()->Info("imserver running", {});
|
||||
last_run_tick_ = a8::XGetTickCount();
|
||||
int delta_time = 0;
|
||||
while (!terminated) {
|
||||
a8::tick_t begin_tick = a8::XGetTickCount();
|
||||
#if 0
|
||||
Global::g_nowtime = time(nullptr);
|
||||
#endif
|
||||
QuickExecute(delta_time);
|
||||
SlowerExecute(delta_time);
|
||||
Schedule();
|
||||
a8::tick_t end_tick = a8::XGetTickCount();
|
||||
#if 0
|
||||
if (end_tick - begin_tick > PerfMonitor::Instance()->max_run_delay_time) {
|
||||
PerfMonitor::Instance()->max_run_delay_time = end_tick - begin_tick;
|
||||
}
|
||||
#endif
|
||||
delta_time = end_tick - begin_tick;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
void App::AddSocketMsg(SocketFrom_e sockfrom,
|
||||
int sockhandle,
|
||||
long ip_saddr,
|
||||
unsigned short msgid,
|
||||
unsigned int seqid,
|
||||
const char *msgbody,
|
||||
int bodylen)
|
||||
{
|
||||
MsgNode *p = (MsgNode*) malloc(sizeof(MsgNode));
|
||||
memset(p, 0, sizeof(MsgNode));
|
||||
p->sockfrom = sockfrom;
|
||||
p->ip_saddr = ip_saddr;
|
||||
p->sockhandle = sockhandle;
|
||||
p->msgid = msgid;
|
||||
p->seqid = seqid;
|
||||
p->buf = nullptr;
|
||||
p->buflen = bodylen;
|
||||
if (bodylen > 0) {
|
||||
p->buf = (char*)malloc(bodylen);
|
||||
memmove(p->buf, msgbody, bodylen);
|
||||
}
|
||||
msg_mutex_->lock();
|
||||
if (bot_node_) {
|
||||
bot_node_->next = p;
|
||||
bot_node_ = p;
|
||||
} else {
|
||||
top_node_ = p;
|
||||
bot_node_ = p;
|
||||
}
|
||||
++msgnode_size_;
|
||||
msg_mutex_->unlock();
|
||||
NotifyLoopCond();
|
||||
}
|
||||
|
||||
void App::QuickExecute(int delta_time)
|
||||
{
|
||||
f8::MsgQueue::Instance()->Update();
|
||||
DispatchMsg();
|
||||
f8::Timer::Instance()->Update();
|
||||
}
|
||||
|
||||
void App::SlowerExecute(int delta_time)
|
||||
{
|
||||
}
|
||||
|
||||
void App::NotifyLoopCond()
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(*loop_mutex_);
|
||||
loop_cond_->notify_all();
|
||||
}
|
||||
|
||||
void App::Schedule()
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(*loop_mutex_);
|
||||
loop_cond_->wait_for(lk, std::chrono::milliseconds(1));
|
||||
}
|
||||
|
||||
bool App::HasTask()
|
||||
{
|
||||
{
|
||||
if (!work_node_) {
|
||||
msg_mutex_->lock();
|
||||
if (!work_node_ && top_node_) {
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
msg_mutex_->unlock();
|
||||
}
|
||||
if (work_node_) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void App::DispatchMsg()
|
||||
{
|
||||
long long begin_tick = a8::XGetTickCount();
|
||||
if (!work_node_ && top_node_) {
|
||||
msg_mutex_->lock();
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
working_msgnode_size_ = msgnode_size_;
|
||||
msg_mutex_->unlock();
|
||||
}
|
||||
|
||||
f8::MsgHdr hdr;
|
||||
while (work_node_) {
|
||||
MsgNode *pdelnode = work_node_;
|
||||
work_node_ = pdelnode->next;
|
||||
hdr.msgid = pdelnode->msgid;
|
||||
hdr.seqid = pdelnode->seqid;
|
||||
hdr.socket_handle = pdelnode->sockhandle;
|
||||
hdr.buf = pdelnode->buf;
|
||||
hdr.buflen = pdelnode->buflen;
|
||||
hdr.offset = 0;
|
||||
hdr.ip_saddr = pdelnode->ip_saddr;
|
||||
switch (pdelnode->sockfrom) {
|
||||
case SF_GameGate:
|
||||
{
|
||||
ProcessGameGateMsg(hdr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (pdelnode->buf) {
|
||||
free(pdelnode->buf);
|
||||
}
|
||||
free(pdelnode);
|
||||
working_msgnode_size_--;
|
||||
if (a8::XGetTickCount() - begin_tick > 200) {
|
||||
break;
|
||||
}
|
||||
}//end while
|
||||
|
||||
if (!work_node_) {
|
||||
working_msgnode_size_ = 0;
|
||||
}
|
||||
a8::tick_t end_tick = a8::XGetTickCount();
|
||||
#if 0
|
||||
if (end_tick - begin_tick > PerfMonitor::Instance()->max_dispatchmsg_time) {
|
||||
PerfMonitor::Instance()->max_dispatchmsg_time = end_tick - begin_tick;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void App::ProcessGameGateMsg(f8::MsgHdr& hdr)
|
||||
{
|
||||
#if 0
|
||||
if (hdr.msgid == ss::_SS_Ping) {
|
||||
ss::SS_Pong pongmsg;
|
||||
GGListener::Instance()->SendProxyMsg(hdr.socket_handle, pongmsg);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
f8::NetMsgHandler* handler = f8::GetNetMsgHandler(&HandlerMgr::Instance()->ggmsghandler,
|
||||
hdr.msgid);
|
||||
if (handler) {
|
||||
switch (handler->handlerid) {
|
||||
case HID_PlayerMgr:
|
||||
{
|
||||
#if 0
|
||||
ProcessNetMsg(handler, PlayerMgr::Instance(), hdr);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case HID_Player:
|
||||
{
|
||||
#if 0
|
||||
Player* hum = PlayerMgr::Instance()->GetPlayerBySocket(hdr.socket_handle);
|
||||
if (hum) {
|
||||
hdr.hum = hum;
|
||||
ProcessNetMsg(handler, hum, hdr);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void App::InitLog()
|
||||
{
|
||||
std::string filename_fmt = PROJ_LOG_FILENAME_FMT;
|
||||
a8::ReplaceString(filename_fmt, "$pid", a8::XValue(getpid()));
|
||||
|
||||
std::string proj_root_dir = a8::Format(PROJ_ROOT_FMT, {a8::Format(PROJ_NAME_FMT,{GAME_ID})});
|
||||
std::string proj_log_root_dir = a8::Format(PROJ_LOG_ROOT_FMT, {a8::Format(PROJ_NAME_FMT, {GAME_ID})});
|
||||
std::string log_file_name = a8::Format(PROJ_LOG_ROOT_FMT,
|
||||
{a8::Format(PROJ_NAME_FMT, {GAME_ID})}) + "/" + filename_fmt;
|
||||
|
||||
a8::MkDir(proj_root_dir);
|
||||
a8::MkDir(proj_log_root_dir);
|
||||
f8::UdpLog::Instance()->SetLogFileName(log_file_name);
|
||||
f8::UdpLog::Instance()->Init();
|
||||
f8::UdpLog::Instance()->Info("proj_root_dir:%s", {proj_root_dir});
|
||||
f8::UdpLog::Instance()->Info("proj_log_root_dir:%s", {proj_log_root_dir});
|
||||
f8::UdpLog::Instance()->Info("log_file_name:%s", {log_file_name});
|
||||
}
|
||||
|
||||
void App::UnInitLog()
|
||||
{
|
||||
f8::UdpLog::Instance()->UnInit();
|
||||
}
|
||||
|
||||
bool App::ParseOpt()
|
||||
{
|
||||
int ch = 0;
|
||||
while ((ch = getopt(argc, argv, "i:t:r:f:n:")) != -1) {
|
||||
switch (ch) {
|
||||
case 'n':
|
||||
{
|
||||
node_id = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
case 'i':
|
||||
{
|
||||
instance_id = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
case 't':
|
||||
{
|
||||
is_test_mode = true;
|
||||
test_param = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
case 'f':
|
||||
{
|
||||
std::vector<std::string> strings;
|
||||
a8::Split(optarg, strings, ',');
|
||||
for (auto& str : strings) {
|
||||
flags.insert(a8::XValue(str).GetInt());
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return instance_id > 0 && node_id > 0;
|
||||
}
|
||||
|
||||
long long App::NewUuid()
|
||||
{
|
||||
return uuid.Generate();
|
||||
}
|
||||
|
||||
bool App::HasFlag(int flag)
|
||||
{
|
||||
return flags.find(flag) != flags.end();
|
||||
}
|
||||
|
||||
void App::SetFlag(int flag)
|
||||
{
|
||||
flags.insert(flag);
|
||||
}
|
||||
|
||||
void App::UnSetFlag(int flag)
|
||||
{
|
||||
flags.erase(flag);
|
||||
}
|
||||
|
||||
void App::FreeSocketMsgQueue()
|
||||
{
|
||||
msg_mutex_->lock();
|
||||
if (!work_node_) {
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
while (work_node_) {
|
||||
MsgNode* pdelnode = work_node_;
|
||||
work_node_ = work_node_->next;
|
||||
if (pdelnode->buf) {
|
||||
free(pdelnode->buf);
|
||||
}
|
||||
free(pdelnode);
|
||||
if (!work_node_) {
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
}
|
||||
msg_mutex_->unlock();
|
||||
}
|
98
server/guildserver/imserver/app.h
Normal file
98
server/guildserver/imserver/app.h
Normal file
@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/uuid.h>
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include <f8/protoutils.h>
|
||||
|
||||
struct MsgNode;
|
||||
class App : public a8::Singleton<App>
|
||||
{
|
||||
private:
|
||||
App() {};
|
||||
friend class a8::Singleton<App>;
|
||||
|
||||
public:
|
||||
#ifdef DEBUG
|
||||
std::map<int, int> debug_params;
|
||||
#endif
|
||||
|
||||
bool Init(int argc, char* argv[]);
|
||||
void UnInit();
|
||||
|
||||
int Run();
|
||||
|
||||
void AddSocketMsg(SocketFrom_e sockfrom,
|
||||
int sockhandle,
|
||||
long ip_saddr,
|
||||
unsigned short msgid,
|
||||
unsigned int seqid,
|
||||
const char *msgbody,
|
||||
int bodylen);
|
||||
|
||||
void NotifyLoopCond();
|
||||
|
||||
long long NewUuid();
|
||||
bool HasFlag(int flag);
|
||||
void SetFlag(int flag);
|
||||
void UnSetFlag(int flag);
|
||||
|
||||
private:
|
||||
void QuickExecute(int delta_time);
|
||||
void SlowerExecute(int delta_time);
|
||||
void Schedule();
|
||||
bool HasTask();
|
||||
|
||||
void DispatchMsg();
|
||||
|
||||
void ProcessGameGateMsg(f8::MsgHdr& hdr);
|
||||
|
||||
void InitLog();
|
||||
void UnInitLog();
|
||||
|
||||
bool ParseOpt();
|
||||
void FreeSocketMsgQueue();
|
||||
|
||||
public:
|
||||
int argc = 0;
|
||||
char** argv = nullptr;
|
||||
volatile bool terminated = false;
|
||||
a8::uuid::SnowFlake uuid;
|
||||
|
||||
public:
|
||||
int instance_id = 0;
|
||||
int node_id = 0;
|
||||
bool is_test_mode = false;
|
||||
int test_param = 0;
|
||||
bool servicing = true;
|
||||
|
||||
private:
|
||||
/*
|
||||
1: 是否自动匹配机器人组队
|
||||
2: 是否发布环境
|
||||
3: battleReport环境
|
||||
4: 打印性能日志
|
||||
5: 压力测试
|
||||
6:
|
||||
7: 内存泄露测试
|
||||
8: httpclientpool压力测试
|
||||
*/
|
||||
std::set<int> flags;
|
||||
|
||||
private:
|
||||
long long last_run_tick_ = 0;
|
||||
std::mutex *loop_mutex_ = nullptr;
|
||||
std::condition_variable *loop_cond_ = nullptr;
|
||||
|
||||
std::mutex *msg_mutex_ = nullptr;
|
||||
MsgNode* top_node_ = nullptr;
|
||||
MsgNode* bot_node_ = nullptr;
|
||||
MsgNode* work_node_ = nullptr;
|
||||
|
||||
long long curr_uniid_ = 0;
|
||||
|
||||
public:
|
||||
int msgnode_size_ = 0 ;
|
||||
int working_msgnode_size_ = 0;
|
||||
|
||||
};
|
35
server/guildserver/imserver/constant.h
Normal file
35
server/guildserver/imserver/constant.h
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
enum SocketFrom_e
|
||||
{
|
||||
SF_GameGate,
|
||||
};
|
||||
|
||||
enum InnerMesssage_e
|
||||
{
|
||||
IM_ClientSocketDisconnect = 100,
|
||||
IM_ExecGM,
|
||||
IM_GGListenerError
|
||||
};
|
||||
|
||||
//网络处理对象
|
||||
enum NetHandler_e
|
||||
{
|
||||
HID_Player,
|
||||
HID_PlayerMgr,
|
||||
HID_Room,
|
||||
HID_RoomMgr,
|
||||
HID_MatchMgr,
|
||||
HID_MatchTeam,
|
||||
HID_GGListener,
|
||||
};
|
||||
|
||||
const int MAX_NODE_ID = 8;
|
||||
const int MAX_INSTANCE_ID = 500;
|
||||
|
||||
const int MAX_SYS_HTTP_NUM = 2;
|
||||
const int MAX_USER_HTTP_NUM = 8;
|
||||
const int MAX_ALL_HTTP_NUM = MAX_SYS_HTTP_NUM + MAX_USER_HTTP_NUM;
|
||||
|
||||
const char* const PROJ_NAME_FMT = "game%d_gameserver";
|
||||
const char* const PROJ_ROOT_FMT = "/data/logs/%s";
|
145
server/guildserver/imserver/handlermgr.cc
Normal file
145
server/guildserver/imserver/handlermgr.cc
Normal file
@ -0,0 +1,145 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/mutable_xobject.h>
|
||||
|
||||
#include <f8/udplog.h>
|
||||
#include <f8/msgqueue.h>
|
||||
#include <f8/jsonhttprequest.h>
|
||||
|
||||
#include "handlermgr.h"
|
||||
|
||||
#include "GGListener.h"
|
||||
#include "app.h"
|
||||
#include "cs_proto.pb.h"
|
||||
#include "ss_proto.pb.h"
|
||||
|
||||
static void _GMOpsSelfChecking(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
request->resp_xobj->SetVal("healthy", 1);
|
||||
request->resp_xobj->SetVal("servicing", App::Instance()->servicing ? 1 : 0);
|
||||
#if 0
|
||||
request->resp_xobj->SetVal("max_rundelay", PerfMonitor::Instance()->max_run_delay_time);
|
||||
request->resp_xobj->SetVal("max_timer_idle", PerfMonitor::Instance()->max_timer_idle);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void _GMOpsReload(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
#if 0
|
||||
JsonDataMgr::Instance()->Reload();
|
||||
f8::UdpLog::Instance()->Info("reload config files", {});
|
||||
#endif
|
||||
}
|
||||
|
||||
static void _GMOpsStopService(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
App::Instance()->servicing = false;
|
||||
}
|
||||
|
||||
static void _GMOpsStartService(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
App::Instance()->servicing = true;
|
||||
}
|
||||
|
||||
static void _GMOpsServerInfo(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
request->resp_xobj->SetVal("node_id", App::Instance()->node_id);
|
||||
request->resp_xobj->SetVal("instance_id", App::Instance()->instance_id);
|
||||
}
|
||||
|
||||
static void _GMStatGetRealTimeOnline(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
#if 0
|
||||
request->resp_xobj->SetVal("num", PerfMonitor::Instance()->entity_num[ET_Player]);
|
||||
request->resp_xobj->SetVal("room_num", RoomMgr::Instance()->RoomNum());
|
||||
#endif
|
||||
}
|
||||
|
||||
void HandlerMgr::Init()
|
||||
{
|
||||
RegisterNetMsgHandlers();
|
||||
RegisterGMMsgHandler("Ops@selfChecking", _GMOpsSelfChecking);
|
||||
RegisterGMMsgHandler("Ops@reload", _GMOpsReload);
|
||||
RegisterGMMsgHandler("Ops@stopService", _GMOpsStopService);
|
||||
RegisterGMMsgHandler("Ops@startService", _GMOpsStartService);
|
||||
RegisterGMMsgHandler("Ops@serverInfo", _GMOpsServerInfo);
|
||||
RegisterGMMsgHandler("Stat@getRealTimeOnline", _GMStatGetRealTimeOnline);
|
||||
f8::MsgQueue::Instance()->RegisterCallBack
|
||||
(
|
||||
IM_ExecGM,
|
||||
[] (const a8::Args& args)
|
||||
{
|
||||
int socket_handle = args.Get<int>(0);
|
||||
std::string url = args.Get<std::string>(1);
|
||||
std::string query_str = args.Get<std::string>(2);
|
||||
unsigned long saddr = args.Get<unsigned long>(3);
|
||||
|
||||
HandlerMgr::Instance()->ProcGMMsg
|
||||
(
|
||||
saddr,
|
||||
socket_handle,
|
||||
url,
|
||||
query_str
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
void HandlerMgr::UnInit()
|
||||
{
|
||||
}
|
||||
|
||||
void HandlerMgr::RegisterNetMsgHandlers()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void HandlerMgr::ProcGMMsg(unsigned long saddr, int sockhandle,
|
||||
const std::string& url, const std::string& querystr)
|
||||
{
|
||||
if (url != "/webapp/index.php") {
|
||||
GGListener::Instance()->SendText(sockhandle, a8::HttpResponse(404, ""));
|
||||
return;
|
||||
}
|
||||
|
||||
a8::HTTPRequest request;
|
||||
a8::ParserUrlQueryString(querystr.c_str(), request);
|
||||
|
||||
std::string msgname = a8::Get(request, "c").GetString() + "@" + a8::Get(request, "a").GetString();
|
||||
auto itr = gmhandlers_.find(msgname);
|
||||
if (itr != gmhandlers_.end()) {
|
||||
auto request = std::make_shared<f8::JsonHttpRequest>();
|
||||
request->saddr = saddr;
|
||||
request->socket_handle = sockhandle;
|
||||
request->query_str = querystr;
|
||||
request->params->ReadFromUrlQueryString(querystr);
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
itr->second(request);
|
||||
|
||||
if (!request->pending){
|
||||
std::string response;
|
||||
request->resp_xobj->ToJsonStr(response);
|
||||
GGListener::Instance()->SendText(sockhandle, a8::HttpResponse(response));
|
||||
}
|
||||
} else {
|
||||
GGListener::Instance()->SendText(sockhandle, a8::HttpResponse("{}"));
|
||||
}
|
||||
}
|
||||
|
||||
void HandlerMgr::RegisterGMMsgHandler(const std::string& msgname,
|
||||
void (*handler)(std::shared_ptr<f8::JsonHttpRequest>))
|
||||
{
|
||||
gmhandlers_[msgname] = handler;
|
||||
}
|
37
server/guildserver/imserver/handlermgr.h
Normal file
37
server/guildserver/imserver/handlermgr.h
Normal file
@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
#include <a8/basehttpsession.h>
|
||||
|
||||
#include <f8/types.h>
|
||||
#include <f8/netmsghandler.h>
|
||||
|
||||
namespace a8
|
||||
{
|
||||
class MutableXObject;
|
||||
}
|
||||
|
||||
class HandlerMgr : public a8::Singleton<HandlerMgr>
|
||||
{
|
||||
|
||||
private:
|
||||
HandlerMgr() {};
|
||||
friend class a8::Singleton<HandlerMgr>;
|
||||
|
||||
public:
|
||||
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
f8::NetMsgHandlerObject ggmsghandler;
|
||||
|
||||
void RegisterGMMsgHandler(const std::string& msgname,
|
||||
void (*)(std::shared_ptr<f8::JsonHttpRequest>));
|
||||
|
||||
private:
|
||||
void RegisterNetMsgHandlers();
|
||||
void ProcGMMsg(unsigned long saddr, int sockhandle,
|
||||
const std::string& url, const std::string& quyerstr);
|
||||
|
||||
std::map<std::string, void (*)(std::shared_ptr<f8::JsonHttpRequest>)> gmhandlers_;
|
||||
};
|
144
server/guildserver/imserver/httpproxy.cc
Normal file
144
server/guildserver/imserver/httpproxy.cc
Normal file
@ -0,0 +1,144 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/sysutils.h>
|
||||
#include <a8/mutable_xobject.h>
|
||||
|
||||
#include <f8/udplog.h>
|
||||
#include <f8/jsonhttprequest.h>
|
||||
|
||||
#include "httpproxy.h"
|
||||
#include "app.h"
|
||||
#include "handlermgr.h"
|
||||
|
||||
#include "f8/httpclientpool.h"
|
||||
|
||||
struct HttpProxyRequest
|
||||
{
|
||||
std::string req_id;
|
||||
f8::HttpProxyCb cb;
|
||||
std::string url;
|
||||
a8::XObject url_params;
|
||||
long long add_tick = 0;
|
||||
};
|
||||
|
||||
static void _ProxyCallback(std::shared_ptr<f8::JsonHttpRequest> request)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
f8::UdpLog::Instance()->Debug("ProxyCallbBack request:%s",
|
||||
{
|
||||
request->params->ToJsonStr()
|
||||
});
|
||||
#endif
|
||||
std::string seq_id = request->params->Get("seq_id");
|
||||
std::shared_ptr<HttpProxyRequest> req = HttpProxy::Instance()->GetRequest(seq_id);
|
||||
if (req) {
|
||||
a8::XObject data;
|
||||
|
||||
data.ReadFromJsonString(request->params->Get("data").GetString());
|
||||
if (data.GetType() == a8::XOT_SIMPLE) {
|
||||
data.ReadFromJsonString("{}");
|
||||
}
|
||||
f8::HttpContext ctx;
|
||||
if (request->params->HasKey("errcode") &&
|
||||
request->params->Get("errcode").GetInt() == 0) {
|
||||
req->cb(true, &data, &ctx);
|
||||
} else {
|
||||
req->cb(false, request->params.get(), &ctx);
|
||||
}
|
||||
HttpProxy::Instance()->DestoryRequest(req);
|
||||
}
|
||||
}
|
||||
|
||||
void HttpProxy::Init()
|
||||
{
|
||||
request_prefix_ = "game2006_" + a8::XValue(a8::GetMilliSecond()).GetString() + "_";
|
||||
HandlerMgr::Instance()->RegisterGMMsgHandler("Proxy@callback", _ProxyCallback);
|
||||
}
|
||||
|
||||
void HttpProxy::UnInit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string HttpProxy::HttpGet(
|
||||
f8::HttpProxyCb cb,
|
||||
const char* url,
|
||||
a8::XObject url_params
|
||||
)
|
||||
{
|
||||
std::shared_ptr<HttpProxyRequest> request = std::make_shared<HttpProxyRequest>();
|
||||
request->req_id = CreateRequestId();
|
||||
request->cb = cb;
|
||||
request->url = url;
|
||||
request->url_params = url_params;
|
||||
request->add_tick = a8::XGetTickCount();
|
||||
if (request_hash_.find(request->req_id) != request_hash_.end()) {
|
||||
abort();
|
||||
}
|
||||
request_hash_[request->req_id] = request;
|
||||
|
||||
|
||||
auto proxy_url_params = a8::MutableXObject::CreateObject();
|
||||
proxy_url_params->SetVal("seq_id", request->req_id);
|
||||
proxy_url_params->SetVal("target_url", std::string(url));
|
||||
proxy_url_params->SetVal("params", url_params.ToJsonStr());
|
||||
#if 0
|
||||
proxy_url_params->SetVal("cb_url", a8::Format("http://%s:%d/webapp/index.php?c=Proxy&a=callback",
|
||||
{
|
||||
JsonDataMgr::Instance()->ip,
|
||||
JsonDataMgr::Instance()->listen_port
|
||||
}));
|
||||
#endif
|
||||
|
||||
std::string proxy_url;
|
||||
#if 0
|
||||
JsonDataMgr::Instance()->GetHttpProxyUrl(proxy_url);
|
||||
#endif
|
||||
f8::HttpClientPool::Instance()->HttpGet
|
||||
(
|
||||
[request] (bool ok, a8::XObject* rsp_obj, f8::HttpContext* ctx)
|
||||
{
|
||||
long long cost_time = a8::XGetTickCount() - request->add_tick;
|
||||
if (ok) {
|
||||
#ifdef DEBUG
|
||||
f8::UdpLog::Instance()->Debug("ProxyHttpGet ok cost_time:%d url:%s params:%s",
|
||||
{
|
||||
cost_time,
|
||||
request->url,
|
||||
request->url_params.ToJsonStr(),
|
||||
});
|
||||
#endif
|
||||
} else {
|
||||
f8::UdpLog::Instance()->Warning("ProxyHttpGet error cost_time:%d url:%s params:%s response:%s",
|
||||
{
|
||||
cost_time,
|
||||
request->url,
|
||||
request->url_params.ToJsonStr(),
|
||||
ctx->response
|
||||
});
|
||||
request->cb(false, rsp_obj, ctx);
|
||||
HttpProxy::Instance()->DestoryRequest(request);
|
||||
}
|
||||
},
|
||||
proxy_url.c_str(),
|
||||
*proxy_url_params,
|
||||
rand() % MAX_SYS_HTTP_NUM
|
||||
);
|
||||
return request->req_id;
|
||||
}
|
||||
|
||||
std::string HttpProxy::CreateRequestId()
|
||||
{
|
||||
return request_prefix_ + a8::XValue(App::Instance()->NewUuid()).GetString();
|
||||
}
|
||||
|
||||
std::shared_ptr<HttpProxyRequest> HttpProxy::GetRequest(const std::string& req_id)
|
||||
{
|
||||
auto itr = request_hash_.find(req_id);
|
||||
return itr != request_hash_.end() ? itr->second : nullptr;
|
||||
}
|
||||
|
||||
void HttpProxy::DestoryRequest(std::shared_ptr<HttpProxyRequest> request)
|
||||
{
|
||||
request_hash_.erase(request->req_id);
|
||||
}
|
36
server/guildserver/imserver/httpproxy.h
Normal file
36
server/guildserver/imserver/httpproxy.h
Normal file
@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include "f8/httpclientpool.h"
|
||||
|
||||
struct HttpProxyRequest;
|
||||
class HttpProxy : public a8::Singleton<HttpProxy>
|
||||
{
|
||||
|
||||
private:
|
||||
HttpProxy() {};
|
||||
friend class a8::Singleton<HttpProxy>;
|
||||
|
||||
public:
|
||||
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
std::string HttpGet(
|
||||
f8::HttpProxyCb cb,
|
||||
const char* url,
|
||||
a8::XObject url_params
|
||||
);
|
||||
std::shared_ptr<HttpProxyRequest> GetRequest(const std::string& req_id);
|
||||
void DestoryRequest(std::shared_ptr<HttpProxyRequest> request);
|
||||
|
||||
private:
|
||||
|
||||
std::string CreateRequestId();
|
||||
|
||||
private:
|
||||
std::map<std::string, std::shared_ptr<HttpProxyRequest>> request_hash_;
|
||||
std::string request_prefix_;
|
||||
|
||||
};
|
12
server/guildserver/imserver/main.cc
Normal file
12
server/guildserver/imserver/main.cc
Normal file
@ -0,0 +1,12 @@
|
||||
#include "precompile.h"
|
||||
#include "app.h"
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
int exitcode = 0;
|
||||
if (App::Instance()->Init(argc, argv)) {
|
||||
exitcode = App::Instance()->Run();
|
||||
App::Instance()->UnInit();
|
||||
}
|
||||
return exitcode;
|
||||
}
|
1
server/guildserver/imserver/mt/Forward.h
Normal file
1
server/guildserver/imserver/mt/Forward.h
Normal file
@ -0,0 +1 @@
|
||||
#pragma once
|
60
server/guildserver/imserver/mt/MetaMgr.cc
Normal file
60
server/guildserver/imserver/mt/MetaMgr.cc
Normal file
@ -0,0 +1,60 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include "mt/MetaMgr.h"
|
||||
|
||||
#include "app.h"
|
||||
|
||||
namespace mt
|
||||
{
|
||||
|
||||
void MetaMgr::Init()
|
||||
{
|
||||
if (!f8::IsOnlineEnv()) {
|
||||
if (f8::IsTestEnv()) {
|
||||
res_path_ = a8::Format("../../../conf_test/game%d/gameserver.test/res%d/",
|
||||
{
|
||||
GAME_ID,
|
||||
App::Instance()->instance_id
|
||||
});
|
||||
} else {
|
||||
res_path_ = a8::Format("../../../conf_test/game%d/gameserver.dev/res%d/",
|
||||
{
|
||||
GAME_ID,
|
||||
App::Instance()->instance_id
|
||||
});
|
||||
}
|
||||
} else {
|
||||
res_path_ = "../res/";
|
||||
}
|
||||
RegMetaTables();
|
||||
Load();
|
||||
}
|
||||
|
||||
void MetaMgr::RegMetaTables()
|
||||
{
|
||||
}
|
||||
|
||||
void MetaMgr::Load()
|
||||
{
|
||||
for (auto& itr : meta_tables) {
|
||||
itr->static_pre_init_cb();
|
||||
itr->load_cb();
|
||||
}
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
for (auto& itr : meta_tables) {
|
||||
if (i < itr->init_cbs.size()) {
|
||||
itr->init_cbs.at(i)();
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto& itr : meta_tables) {
|
||||
itr->static_post_init_cb();
|
||||
}
|
||||
}
|
||||
|
||||
void MetaMgr::UnInit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
162
server/guildserver/imserver/mt/MetaMgr.h
Normal file
162
server/guildserver/imserver/mt/MetaMgr.h
Normal file
@ -0,0 +1,162 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include <f8/utils.h>
|
||||
|
||||
template<typename T>
|
||||
void SafeCallStaticPreInit(...) { };
|
||||
template<typename T, void() = &T::StaticPreInit>
|
||||
void SafeCallStaticPreInit(int) { T::StaticPreInit(); };
|
||||
|
||||
template<typename T>
|
||||
void SafeCallStaticPostInit(...) { };
|
||||
template<typename T, void() = &T::StaticPostInit>
|
||||
void SafeCallStaticPostInit(int) { T::StaticPostInit(); };
|
||||
|
||||
template<typename T>
|
||||
void SafeCallInit1(...) { };
|
||||
template<typename T, void (T::*)() = &T::Init1>
|
||||
void SafeCallInit1(int)
|
||||
{
|
||||
T::MutTraverse
|
||||
(
|
||||
[] (T* meta, bool& stop)
|
||||
{
|
||||
meta->Init1();
|
||||
});
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
void SafeCallInit2(...) { };
|
||||
template<typename T, void (T::*)() = &T::Init2>
|
||||
void SafeCallInit2(int)
|
||||
{
|
||||
T::MutTraverse
|
||||
(
|
||||
[] (T* meta, bool& stop)
|
||||
{
|
||||
meta->Init2();
|
||||
});
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
void SafeCallInit3(...) { };
|
||||
template<typename T, void (T::*)() = &T::Init3>
|
||||
void SafeCallInit3(int)
|
||||
{
|
||||
T::MutTraverse
|
||||
(
|
||||
[] (T* meta, bool& stop)
|
||||
{
|
||||
meta->Init3();
|
||||
});
|
||||
};
|
||||
|
||||
namespace mt
|
||||
{
|
||||
|
||||
struct MetaTable
|
||||
{
|
||||
std::function<void()> static_pre_init_cb;
|
||||
std::function<void()> load_cb;
|
||||
std::vector<std::function<void()>> init_cbs;
|
||||
std::function<void()> static_post_init_cb;
|
||||
};
|
||||
|
||||
class MetaMgr : public a8::Singleton<MetaMgr>
|
||||
{
|
||||
|
||||
private:
|
||||
MetaMgr() {};
|
||||
friend class a8::Singleton<MetaMgr>;
|
||||
|
||||
public:
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
void RegMetaTables();
|
||||
void Load();
|
||||
|
||||
template<class T>
|
||||
void RegMetaTable(const std::string& dir)
|
||||
{
|
||||
mt::MetaTable* p = new mt::MetaTable();
|
||||
p->static_pre_init_cb =
|
||||
[] ()
|
||||
{
|
||||
SafeCallStaticPreInit<T>(0);
|
||||
};
|
||||
p->load_cb =
|
||||
[dir] ()
|
||||
{
|
||||
f8::ReadJsonMetaFile(dir + T::table_name, T::raw_list);
|
||||
T dummy;
|
||||
a8::reflect::Class* cls = dummy.GetClass();
|
||||
a8::reflect::Field* pk_field = cls->GetFieldByName(T::prim_key);
|
||||
int id = 0;
|
||||
for (auto item : T::raw_list) {
|
||||
switch (T::table_type) {
|
||||
case 0:
|
||||
{
|
||||
T::id_hash[id++] = item;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
long long key = cls->GetFieldValueAsInt64
|
||||
(
|
||||
pk_field,
|
||||
(((char*)item)) + pk_field->offset
|
||||
);
|
||||
T::id_hash[key] = item;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
std::string key = cls->GetFieldValueAsString
|
||||
(
|
||||
pk_field,
|
||||
(((char*)item)) + pk_field->offset
|
||||
);
|
||||
T::name_hash[key] = item;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
abort();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
p->init_cbs =
|
||||
{
|
||||
[] ()
|
||||
{
|
||||
SafeCallInit1<T>(0);
|
||||
},
|
||||
[] ()
|
||||
{
|
||||
SafeCallInit2<T>(0);
|
||||
},
|
||||
[] ()
|
||||
{
|
||||
SafeCallInit3<T>(0);
|
||||
},
|
||||
};
|
||||
p->static_post_init_cb =
|
||||
[] ()
|
||||
{
|
||||
SafeCallStaticPostInit<T>(0);
|
||||
};
|
||||
meta_tables.push_back(p);
|
||||
}
|
||||
|
||||
const std::string GetResDir() { return res_path_; }
|
||||
private:
|
||||
std::vector<MetaTable*> meta_tables;
|
||||
std::string res_path_;
|
||||
};
|
||||
|
||||
}
|
11
server/guildserver/imserver/precompile.h
Normal file
11
server/guildserver/imserver/precompile.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/a8.h>
|
||||
#include <f8/f8.h>
|
||||
|
||||
#include <glm/vec2.hpp>
|
||||
#include <glm/vec3.hpp>
|
||||
|
||||
#include "constant.h"
|
||||
#include "mt/Forward.h"
|
||||
#include "types.h"
|
19
server/guildserver/imserver/selfchecker.cc
Normal file
19
server/guildserver/imserver/selfchecker.cc
Normal file
@ -0,0 +1,19 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/magicenum.h>
|
||||
|
||||
#include "selfchecker.h"
|
||||
|
||||
void SelfChecker::Init()
|
||||
{
|
||||
Check();
|
||||
}
|
||||
|
||||
void SelfChecker::UnInit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void SelfChecker::Check()
|
||||
{
|
||||
}
|
11
server/guildserver/imserver/selfchecker.h
Normal file
11
server/guildserver/imserver/selfchecker.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
class SelfChecker
|
||||
{
|
||||
public:
|
||||
static void Init();
|
||||
static void UnInit();
|
||||
|
||||
static void Check();
|
||||
|
||||
};
|
1
server/guildserver/imserver/types.h
Normal file
1
server/guildserver/imserver/types.h
Normal file
@ -0,0 +1 @@
|
||||
#pragma once
|
12
server/guildserver/main.cc
Normal file
12
server/guildserver/main.cc
Normal file
@ -0,0 +1,12 @@
|
||||
#include "precompile.h"
|
||||
#include "app.h"
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
int exitcode = 0;
|
||||
if (App::Instance()->Init(argc, argv)) {
|
||||
exitcode = App::Instance()->Run();
|
||||
App::Instance()->UnInit();
|
||||
}
|
||||
return exitcode;
|
||||
}
|
1
server/guildserver/mt/Forward.h
Normal file
1
server/guildserver/mt/Forward.h
Normal file
@ -0,0 +1 @@
|
||||
#pragma once
|
60
server/guildserver/mt/MetaMgr.cc
Normal file
60
server/guildserver/mt/MetaMgr.cc
Normal file
@ -0,0 +1,60 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include "mt/MetaMgr.h"
|
||||
|
||||
#include "app.h"
|
||||
|
||||
namespace mt
|
||||
{
|
||||
|
||||
void MetaMgr::Init()
|
||||
{
|
||||
if (!f8::IsOnlineEnv()) {
|
||||
if (f8::IsTestEnv()) {
|
||||
res_path_ = a8::Format("../../../conf_test/game%d/gameserver.test/res%d/",
|
||||
{
|
||||
GAME_ID,
|
||||
App::Instance()->instance_id
|
||||
});
|
||||
} else {
|
||||
res_path_ = a8::Format("../../../conf_test/game%d/gameserver.dev/res%d/",
|
||||
{
|
||||
GAME_ID,
|
||||
App::Instance()->instance_id
|
||||
});
|
||||
}
|
||||
} else {
|
||||
res_path_ = "../res/";
|
||||
}
|
||||
RegMetaTables();
|
||||
Load();
|
||||
}
|
||||
|
||||
void MetaMgr::RegMetaTables()
|
||||
{
|
||||
}
|
||||
|
||||
void MetaMgr::Load()
|
||||
{
|
||||
for (auto& itr : meta_tables) {
|
||||
itr->static_pre_init_cb();
|
||||
itr->load_cb();
|
||||
}
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
for (auto& itr : meta_tables) {
|
||||
if (i < itr->init_cbs.size()) {
|
||||
itr->init_cbs.at(i)();
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto& itr : meta_tables) {
|
||||
itr->static_post_init_cb();
|
||||
}
|
||||
}
|
||||
|
||||
void MetaMgr::UnInit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
162
server/guildserver/mt/MetaMgr.h
Normal file
162
server/guildserver/mt/MetaMgr.h
Normal file
@ -0,0 +1,162 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/singleton.h>
|
||||
|
||||
#include <f8/utils.h>
|
||||
|
||||
template<typename T>
|
||||
void SafeCallStaticPreInit(...) { };
|
||||
template<typename T, void() = &T::StaticPreInit>
|
||||
void SafeCallStaticPreInit(int) { T::StaticPreInit(); };
|
||||
|
||||
template<typename T>
|
||||
void SafeCallStaticPostInit(...) { };
|
||||
template<typename T, void() = &T::StaticPostInit>
|
||||
void SafeCallStaticPostInit(int) { T::StaticPostInit(); };
|
||||
|
||||
template<typename T>
|
||||
void SafeCallInit1(...) { };
|
||||
template<typename T, void (T::*)() = &T::Init1>
|
||||
void SafeCallInit1(int)
|
||||
{
|
||||
T::MutTraverse
|
||||
(
|
||||
[] (T* meta, bool& stop)
|
||||
{
|
||||
meta->Init1();
|
||||
});
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
void SafeCallInit2(...) { };
|
||||
template<typename T, void (T::*)() = &T::Init2>
|
||||
void SafeCallInit2(int)
|
||||
{
|
||||
T::MutTraverse
|
||||
(
|
||||
[] (T* meta, bool& stop)
|
||||
{
|
||||
meta->Init2();
|
||||
});
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
void SafeCallInit3(...) { };
|
||||
template<typename T, void (T::*)() = &T::Init3>
|
||||
void SafeCallInit3(int)
|
||||
{
|
||||
T::MutTraverse
|
||||
(
|
||||
[] (T* meta, bool& stop)
|
||||
{
|
||||
meta->Init3();
|
||||
});
|
||||
};
|
||||
|
||||
namespace mt
|
||||
{
|
||||
|
||||
struct MetaTable
|
||||
{
|
||||
std::function<void()> static_pre_init_cb;
|
||||
std::function<void()> load_cb;
|
||||
std::vector<std::function<void()>> init_cbs;
|
||||
std::function<void()> static_post_init_cb;
|
||||
};
|
||||
|
||||
class MetaMgr : public a8::Singleton<MetaMgr>
|
||||
{
|
||||
|
||||
private:
|
||||
MetaMgr() {};
|
||||
friend class a8::Singleton<MetaMgr>;
|
||||
|
||||
public:
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
void RegMetaTables();
|
||||
void Load();
|
||||
|
||||
template<class T>
|
||||
void RegMetaTable(const std::string& dir)
|
||||
{
|
||||
mt::MetaTable* p = new mt::MetaTable();
|
||||
p->static_pre_init_cb =
|
||||
[] ()
|
||||
{
|
||||
SafeCallStaticPreInit<T>(0);
|
||||
};
|
||||
p->load_cb =
|
||||
[dir] ()
|
||||
{
|
||||
f8::ReadJsonMetaFile(dir + T::table_name, T::raw_list);
|
||||
T dummy;
|
||||
a8::reflect::Class* cls = dummy.GetClass();
|
||||
a8::reflect::Field* pk_field = cls->GetFieldByName(T::prim_key);
|
||||
int id = 0;
|
||||
for (auto item : T::raw_list) {
|
||||
switch (T::table_type) {
|
||||
case 0:
|
||||
{
|
||||
T::id_hash[id++] = item;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
long long key = cls->GetFieldValueAsInt64
|
||||
(
|
||||
pk_field,
|
||||
(((char*)item)) + pk_field->offset
|
||||
);
|
||||
T::id_hash[key] = item;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
std::string key = cls->GetFieldValueAsString
|
||||
(
|
||||
pk_field,
|
||||
(((char*)item)) + pk_field->offset
|
||||
);
|
||||
T::name_hash[key] = item;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
abort();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
p->init_cbs =
|
||||
{
|
||||
[] ()
|
||||
{
|
||||
SafeCallInit1<T>(0);
|
||||
},
|
||||
[] ()
|
||||
{
|
||||
SafeCallInit2<T>(0);
|
||||
},
|
||||
[] ()
|
||||
{
|
||||
SafeCallInit3<T>(0);
|
||||
},
|
||||
};
|
||||
p->static_post_init_cb =
|
||||
[] ()
|
||||
{
|
||||
SafeCallStaticPostInit<T>(0);
|
||||
};
|
||||
meta_tables.push_back(p);
|
||||
}
|
||||
|
||||
const std::string GetResDir() { return res_path_; }
|
||||
private:
|
||||
std::vector<MetaTable*> meta_tables;
|
||||
std::string res_path_;
|
||||
};
|
||||
|
||||
}
|
11
server/guildserver/precompile.h
Normal file
11
server/guildserver/precompile.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/a8.h>
|
||||
#include <f8/f8.h>
|
||||
|
||||
#include <glm/vec2.hpp>
|
||||
#include <glm/vec3.hpp>
|
||||
|
||||
#include "constant.h"
|
||||
#include "mt/Forward.h"
|
||||
#include "types.h"
|
19
server/guildserver/selfchecker.cc
Normal file
19
server/guildserver/selfchecker.cc
Normal file
@ -0,0 +1,19 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/magicenum.h>
|
||||
|
||||
#include "selfchecker.h"
|
||||
|
||||
void SelfChecker::Init()
|
||||
{
|
||||
Check();
|
||||
}
|
||||
|
||||
void SelfChecker::UnInit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void SelfChecker::Check()
|
||||
{
|
||||
}
|
11
server/guildserver/selfchecker.h
Normal file
11
server/guildserver/selfchecker.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
class SelfChecker
|
||||
{
|
||||
public:
|
||||
static void Init();
|
||||
static void UnInit();
|
||||
|
||||
static void Check();
|
||||
|
||||
};
|
1
server/guildserver/types.h
Normal file
1
server/guildserver/types.h
Normal file
@ -0,0 +1 @@
|
||||
#pragma once
|
Loading…
x
Reference in New Issue
Block a user