diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index b4ff91b..d89bb3d 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -568,13 +568,13 @@ void Human::_UpdateMove(int speed) } { for (auto& node : body_list) { - pre_node_pos = node->pos; - a8::Vec2 new_pos = (pre_node_pos + node->pos) / 2; a8::Vec2 dist_vec = pre_node->pos - new_pos; - node->pos = new_pos; float move_dist = dist_vec.Norm() - node_dist; + pre_node_pos = node->pos; + node->pos = new_pos; + pre_node = node; } }