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@ -80,7 +80,6 @@ enum PropertyType_e
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enum MapObjectType_e
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enum MapObjectType_e
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{
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{
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kMOT_Object = 1,
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kMOT_Object = 1,
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kMOT_SpawnPoint = 2,
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};
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};
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const char* const PROJ_NAME_FMT = "game%d_gameserver";
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const char* const PROJ_NAME_FMT = "game%d_gameserver";
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@ -109,6 +108,3 @@ const int MAX_SYS_HTTP_NUM = 2;
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const int MAX_USER_HTTP_NUM = 8;
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const int MAX_USER_HTTP_NUM = 8;
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const int MAX_ALL_HTTP_NUM = MAX_SYS_HTTP_NUM + MAX_USER_HTTP_NUM;
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const int MAX_ALL_HTTP_NUM = MAX_SYS_HTTP_NUM + MAX_USER_HTTP_NUM;
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const int DEFAULT_BORN_POINT_X = 3000;
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const int DEFAULT_BORN_POINT_Y = 3000;
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@ -59,7 +59,6 @@ void Player::UpdateMove()
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moved_frames = 0;
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moved_frames = 0;
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return;
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return;
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}
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}
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a8::Vec2 old_pos = pos;
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_UpdateMove(std::max(1, (int)GetSpeed()));
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_UpdateMove(std::max(1, (int)GetSpeed()));
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}
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}
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