This commit is contained in:
aozhiwei 2019-10-02 21:39:18 +08:00
parent 15d18fea37
commit 8b41afb682
2 changed files with 298 additions and 2 deletions

View File

@ -13,7 +13,7 @@ enum CMMessageId_e
enum SMMessageId_e
{
_SMLoginSsetTimeSpeed = 0x042;
_SMLoginSetTimeSpeed = 0x042;
_SMNameQueryResponse = 0x051;
_SMFriendList = 0x067;
_SMIgnoreList = 0x06B;
@ -30,7 +30,7 @@ enum SMMessageId_e
_SMSpellGo = 0x132;
_SMUpdateAuraDuration = 0x137;
_SMBindPointUpdate = 0x155;
_SMCompressedUupdateObject = 0x1F6;
_SMCompressedUpdateObject = 0x1F6;
_SMAccountDataTimes = 0x209;
_SMLoginVerifyWorld = 0x236;
_SMSetRestStart = 0x21E;

View File

@ -44,6 +44,81 @@ message MFPlayerInfo
optional int32 reserve2 = 31 [(fixed_len) = 1];
}
message MFFriend
{
optional int64 guid = 1;
optional uint32 status = 2 [(fixed_len) = 1];
//xxxx
optional uint32 area = 3;
optional uint32 level = 4;
optional uint32 _class = 5;
}
message MFSpellCastTarget
{
optional uint32 target_mask = 1 [(fixed_len) = 2];
//xx
optional int64 xx1_pack_guid = 2;
optional uint32 xx1_r1 = 3 [(fixed_len) = 1];
optional int64 xx2_pack_guid = 4;
optional uint32 xx2_r1 = 5 [(fixed_len) = 1];
optional int64 xx3_pack_guid = 6;
optional uint32 xx3_r1 = 7 [(fixed_len) = 1];
optional int64 xx4_pack_guid = 8;
optional uint32 xx4_r1 = 9 [(fixed_len) = 1];
//xx
optional float src_x = 10;
optional float src_y = 11;
optional float src_z = 12;
optional float dest_x = 13;
optional float dest_y = 14;
optional float dest_z = 15;
optional string str_target = 20;
//zzzz
}
//end mfmsg
message MFAbsent
{
optional uint32 x1 = 1 [(fixed_len) = 1]; //0
optional uint32 x2 = 2; //0
}
message MFEncountered
{
repeated MFAbsent absent = 1;
optional uint32 flags = 2 [(fixed_len) = 1];
optional uint32 standing = 3; //0
}
message MFVec3
{
optional float x = 1;
optional float y = 2;
optional float z = 3;
}
message MFSpell
{
optional uint32 spell_id = 1 [(fixed_len) = 2];
optional uint32 spell_slot = 2;
}
message MFSpellCoolDown
{
optional uint32 spell_id = 1 [(fixed_len) = 2];
optional uint32 spell_itemid = 2 [(fixed_len) = 2];
optional uint32 spell_category = 3 [(fixed_len) = 2];
optional uint32 spell_cooldown = 4;
optional uint32 category_cooldown = 5;
}
message SMAuthChallenge
{
optional uint32 seed = 1;
@ -76,3 +151,224 @@ message SMCharEnum
optional int32 char_num = 1 [(fixed_len) = 1];
repeated MFPlayerInfo char_list = 2;
}
message CMPlayerLogin
{
optional int64 player_guid = 1;
}
message CMNameQuery
{
optional int64 player_guid = 1;
}
message CMUpdateAccountData
{
}
message CMSetActiveMover
{
optional int64 player_guid = 1;
}
message SMLoginSetTimeSpeed
{
optional uint32 game_time1 = 1;
optional float game_time2 = 2;
}
message SMNameQueryResponse
{
optional int64 guid = 1;
optional string name = 2;
optional int32 reserve1 = 3 [(fixed_len) = 1];
optional uint32 race = 4;
optional uint32 gender = 5;
optional uint32 _class = 6;
}
message SMFriendList
{
optional int32 size = 1 [(fixed_len) = 1];
repeated MFFriend friends = 2;
}
message SMIgnoreList
{
optional int32 size = 1 [(fixed_len) = 1];
repeated int64 friends = 2;
}
message SMMonsterMove
{
optional int64 pack_guid = 1;
optional MFVec3 point = 2;
optional int32 id = 3;
//xxxx WriteCommonMonsterMovePart
optional uint32 move_state = 4 [(fixed_len) = 1];
optional int64 facing_target = 5;
optional int64 facing_angle = 6;
optional MFVec3 facing_point = 7;
optional uint32 spline_flags = 8;
optional uint32 spline_duration = 9;
//xxx WriteCatmullRomCyclicPath
optional uint32 xx1_count = 10;
optional MFVec3 xx1_point = 11;
repeated MFVec3 xx1_points = 12;
//xxx WriteCatmullRomPath
optional uint32 xx2_count = 13;
repeated MFVec3 xx2_points = 14;
//xxx WriteLinearPath
optional uint32 xx3_path_size = 15;
optional MFVec3 xx2_destination = 16;
repeated MFVec3 xx2_paths = 17;
}
message SMMessageChat
{
optional uint32 msg_type = 1 [(fixed_len) = 1];
optional uint32 language = 2;
//xxx
optional uint32 xx1_sender_name_len = 3;
optional string xx1_sender_name = 4;
optional int64 xx1_target_guid = 5;
//xxx
optional int64 xx2_sender_guid1 = 6;
optional int64 xx2_sender_guid2 = 7;
//xxx
optional int64 xx3_sender_guid = 8;
optional uint32 xx3_sender_name_len = 9;
optional string xx3_sender_name = 10;
optional int64 xx3_target_guid = 11;
//xxx
optional string xx4_channel_name = 12;
optional uint32 xx4_player_rank = 13;
optional int64 xx4_sender_guid = 14;
//xxx
optional int64 xx5_sender_guid = 15;
optional uint32 message_len = 16;
optional string message_str = 17;
optional uint32 chat_tag = 18 [(fixed_len) = 1];
}
message SMTutorialFlags
{
repeated uint32 tutorials = 1 [(fixed_len) = 8];
}
message SMInitializeFactions
{
optional uint32 reserve = 1; //0x00000040
repeated MFEncountered x1 = 2;
repeated MFAbsent x2 = 3;
}
message SMSetProficiency
{
optional uint32 item_class = 1 [(fixed_len) = 1];
optional uint32 item_subclass_mask = 2;
}
message SMActionButtons
{
repeated uint32 action_buttons = 1;
}
message SMInitialSpells
{
optional uint32 xx1 = 1 [(fixed_len) = 1];
optional uint32 spell_count = 2;
repeated MFSpell spells = 3;
repeated MFSpellCoolDown spells_cool_down = 4;
}
message SMSpellGo
{
optional int64 pack_guid = 1;
optional int64 pack_guid2 = 2;
optional uint32 spell_id = 3;
optional uint32 cast_flags = 4 [(fixed_len) = 1];
optional uint32 xx1_size = 5 [(fixed_len) = 1];
repeated int64 target_guids = 6;
repeated int64 target_go_guids = 7;
optional uint32 xx2_unkonw = 8 [(fixed_len) = 1];
// repeated MFSpellCastTarget
}
message SMUpdateAuraDuration
{
optional uint32 aura_slot = 1 [(fixed_len) = 1];
optional uint32 aura_duration = 2;
}
message SMBindPointUpdate
{
optional float home_bindx = 1;
optional float home_bindy = 2;
optional float home_bindz = 3;
optional uint32 home_bind_mapid = 4;
optional uint32 home_bind_areaid = 5;
}
message SMCompressedUpdateObject
{
//zzzz
}
message SMAccountDataTimes
{
repeated uint32 times = 1 [(fixed_len) = 32];
}
message SMLoginVerifyWorld
{
optional float map_id = 1;
optional float x = 2;
optional float y = 3;
optional float z = 4;
optional float orientation = 5;
}
message SMSetRestStart
{
optional uint32 u1 = 1;
}
message SMSpellLogExecute
{
optional uint32 spell_id = 1;
optional int64 guid = 2;
optional uint32 u1 = 3 [(fixed_len) = 1];
optional int64 target_count = 4;
optional int64 target_guid = 5;
optional uint32 miss_info = 6 [(fixed_len) = 1];
//xxx
optional float u2 = 7;
optional float u3 = 8;
}
message SMInitWorldStates
{
optional uint32 mapid = 1;
optional uint32 zoneid = 2;
optional uint32 u1 = 3 [(fixed_len) = 2];
}