SMSG_QUESTUPDATE_FAILED should be used to fail quest at client
This commit is contained in:
parent
ed0ac56501
commit
03a42180d6
@ -13706,7 +13706,7 @@ void Player::SendQuestReward(Quest const* pQuest, uint32 XP)
|
|||||||
/// Sent when a quest is failed to be given off at questtaker. Specifically handled reasons:
|
/// Sent when a quest is failed to be given off at questtaker. Specifically handled reasons:
|
||||||
/// INVALIDREASON_QUEST_FAILED_INVENTORY_FULL=4 (or 50)
|
/// INVALIDREASON_QUEST_FAILED_INVENTORY_FULL=4 (or 50)
|
||||||
/// INVALIDREASON_QUEST_FAILED_DUPLICATE_ITEM=17
|
/// INVALIDREASON_QUEST_FAILED_DUPLICATE_ITEM=17
|
||||||
void Player::SendQuestFailed(uint32 quest_id, uint32 reason)
|
void Player::SendQuestFailedAtTaker(uint32 quest_id, uint32 reason)
|
||||||
{
|
{
|
||||||
if (quest_id)
|
if (quest_id)
|
||||||
{
|
{
|
||||||
@ -13718,6 +13718,17 @@ void Player::SendQuestFailed(uint32 quest_id, uint32 reason)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Player::SendQuestFailed(uint32 quest_id)
|
||||||
|
{
|
||||||
|
if (quest_id)
|
||||||
|
{
|
||||||
|
WorldPacket data(SMSG_QUESTUPDATE_FAILED, 4);
|
||||||
|
data << uint32(quest_id);
|
||||||
|
GetSession()->SendPacket(&data);
|
||||||
|
DEBUG_LOG("WORLD: Sent SMSG_QUESTUPDATE_FAILED");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Player::SendQuestTimerFailed(uint32 quest_id)
|
void Player::SendQuestTimerFailed(uint32 quest_id)
|
||||||
{
|
{
|
||||||
if (quest_id)
|
if (quest_id)
|
||||||
|
@ -1410,7 +1410,8 @@ class Player : public Unit
|
|||||||
|
|
||||||
void SendQuestCompleteEvent(uint32 quest_id);
|
void SendQuestCompleteEvent(uint32 quest_id);
|
||||||
void SendQuestReward(Quest const* pQuest, uint32 XP);
|
void SendQuestReward(Quest const* pQuest, uint32 XP);
|
||||||
void SendQuestFailed(uint32 quest_id, uint32 reason = INVALIDREASON_DONT_HAVE_REQ);
|
void SendQuestFailed(uint32 quest_id);
|
||||||
|
void SendQuestFailedAtTaker(uint32 quest_id, uint32 reason = INVALIDREASON_DONT_HAVE_REQ);
|
||||||
void SendQuestTimerFailed(uint32 quest_id);
|
void SendQuestTimerFailed(uint32 quest_id);
|
||||||
void SendCanTakeQuestResponse(uint32 msg) const;
|
void SendCanTakeQuestResponse(uint32 msg) const;
|
||||||
void SendQuestConfirmAccept(Quest const* pQuest, Player* pReceiver);
|
void SendQuestConfirmAccept(Quest const* pQuest, Player* pReceiver);
|
||||||
|
@ -465,9 +465,9 @@ void Opcodes::BuildOpcodeList()
|
|||||||
/*0x192*/ StoreOpcode(SMSG_QUESTGIVER_QUEST_FAILED, "SMSG_QUESTGIVER_QUEST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*0x192*/ StoreOpcode(SMSG_QUESTGIVER_QUEST_FAILED, "SMSG_QUESTGIVER_QUEST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
/*[-ZERO] Need check */ /*0x193*/ StoreOpcode(CMSG_QUESTLOG_SWAP_QUEST, "CMSG_QUESTLOG_SWAP_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest);
|
/*[-ZERO] Need check */ /*0x193*/ StoreOpcode(CMSG_QUESTLOG_SWAP_QUEST, "CMSG_QUESTLOG_SWAP_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest);
|
||||||
/*[-ZERO] Need check */ /*0x194*/ StoreOpcode(CMSG_QUESTLOG_REMOVE_QUEST, "CMSG_QUESTLOG_REMOVE_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest);
|
/*[-ZERO] Need check */ /*0x194*/ StoreOpcode(CMSG_QUESTLOG_REMOVE_QUEST, "CMSG_QUESTLOG_REMOVE_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest);
|
||||||
/*[-ZERO] Need check */ /*0x195*/ StoreOpcode(SMSG_QUESTLOG_FULL, "SMSG_QUESTLOG_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*0x195*/ StoreOpcode(SMSG_QUESTLOG_FULL, "SMSG_QUESTLOG_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
/*[-ZERO] Need check */ /*0x196*/ StoreOpcode(SMSG_QUESTUPDATE_FAILED, "SMSG_QUESTUPDATE_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*0x196*/ StoreOpcode(SMSG_QUESTUPDATE_FAILED, "SMSG_QUESTUPDATE_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
/*[-ZERO] Need check */ /*0x197*/ StoreOpcode(SMSG_QUESTUPDATE_FAILEDTIMER, "SMSG_QUESTUPDATE_FAILEDTIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*0x197*/ StoreOpcode(SMSG_QUESTUPDATE_FAILEDTIMER, "SMSG_QUESTUPDATE_FAILEDTIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
/*[-ZERO] Need check */ /*0x198*/ StoreOpcode(SMSG_QUESTUPDATE_COMPLETE, "SMSG_QUESTUPDATE_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*[-ZERO] Need check */ /*0x198*/ StoreOpcode(SMSG_QUESTUPDATE_COMPLETE, "SMSG_QUESTUPDATE_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
/*[-ZERO] Need check */ /*0x199*/ StoreOpcode(SMSG_QUESTUPDATE_ADD_KILL, "SMSG_QUESTUPDATE_ADD_KILL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*[-ZERO] Need check */ /*0x199*/ StoreOpcode(SMSG_QUESTUPDATE_ADD_KILL, "SMSG_QUESTUPDATE_ADD_KILL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
/*[-ZERO] Need check */ /*0x19A*/ StoreOpcode(SMSG_QUESTUPDATE_ADD_ITEM, "SMSG_QUESTUPDATE_ADD_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
/*[-ZERO] Need check */ /*0x19A*/ StoreOpcode(SMSG_QUESTUPDATE_ADD_ITEM, "SMSG_QUESTUPDATE_ADD_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user