diff --git a/src/game/Object/Player.cpp b/src/game/Object/Player.cpp index 26dff1ce..5c047776 100644 --- a/src/game/Object/Player.cpp +++ b/src/game/Object/Player.cpp @@ -9816,7 +9816,7 @@ InventoryResult Player::CanUseItem(ItemPrototype const* pProto, bool direct_acti { return EQUIP_ERR_CANT_EQUIP_RANK; } // override mount level requirements with the settings from the configuration file - int requiredLevel = pProto->RequiredLevel; + uint32 requiredLevel = pProto->RequiredLevel; switch(pProto->ItemId) { case 1132: //regular mounts case 2411: