Fixed indentation
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@ -5004,7 +5004,6 @@ SpellCastResult Spell::CheckCast(bool strict)
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// check lock compatibility
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SpellCastResult res = CanOpenLock(SpellEffectIndex(i), lockId, skillId, reqSkillValue, skillValue);
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if (res != SPELL_CAST_OK)
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{ return res; }
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