C++11 build fix

This commit is contained in:
Foereaper 2015-03-31 21:11:20 +02:00
parent 66adfff9ba
commit 312e0be043

View File

@ -1891,7 +1891,7 @@ void World::ServerMaintenanceStart()
if (itr->second->GetPlayer() && itr->second->GetPlayer()->IsInWorld())
{ itr->second->GetPlayer()->SaveToDB(); }
CharacterDatabase.PExecute("UPDATE saved_variables SET NextMaintenanceDate = '"UI64FMTD"'", uint64(m_NextMaintenanceDate));
CharacterDatabase.PExecute("UPDATE saved_variables SET NextMaintenanceDate = '" UI64FMTD "'", uint64(m_NextMaintenanceDate));
}
void World::InitServerMaintenanceCheck()
@ -1902,7 +1902,7 @@ void World::InitServerMaintenanceCheck()
DEBUG_LOG("Maintenance date not found in SavedVariables, reseting it now.");
uint32 mDate = GetDateLastMaintenanceDay();
m_NextMaintenanceDate = mDate == GetDateToday() ? mDate : mDate + 7;
CharacterDatabase.PExecute("INSERT INTO saved_variables (NextMaintenanceDate) VALUES ('"UI64FMTD"')", uint64(m_NextMaintenanceDate));
CharacterDatabase.PExecute("INSERT INTO saved_variables (NextMaintenanceDate) VALUES ('" UI64FMTD "')", uint64(m_NextMaintenanceDate));
}
else
{