Build - GCC

This commit is contained in:
H0zen 2019-05-16 08:10:29 +03:00
parent 4bd4b91e6f
commit 3d1084a658
2 changed files with 5 additions and 1 deletions

View File

@ -77,7 +77,7 @@ function(ADD_CXX_PCH TARGET_NAME PRECOMPILED_HEADER PRECOMPILED_SOURCE)
endif()
# Create and set output directory.
set(OUTPUT_DIR "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_BUILD_TYPE}")
set(OUTPUT_DIR "${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}_${CMAKE_BUILD_TYPE}_${SFX}")
set(OUTPUT_NAME "${OUTPUT_DIR}/${PRECOMPILED_HEADER_NAME}.${SFX}")
make_directory(${OUTPUT_DIR})

View File

@ -226,6 +226,10 @@ add_library(game STATIC
${SRC_GRP_WORLD_HANDLERS}
$<$<BOOL:${SCRIPT_LIB_ELUNA}>:${SRC_GRP_ELUNA}>
$<$<BOOL:${PLAYERBOTS}>:${SRC_GRP_BOTS}>
$<$<BOOL:${PCH}>:
pchdef.h
pchdef.cpp
>
)
target_include_directories(game