diff --git a/src/game/Object/Object.cpp b/src/game/Object/Object.cpp index cfe24e85..2c7ecde7 100644 --- a/src/game/Object/Object.cpp +++ b/src/game/Object/Object.cpp @@ -264,7 +264,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint8 updateFlags) const float x, y, z; if (m_objectTypeId == TYPEID_UNIT && ((Unit*)this)->GetMotionMaster()->GetDestination(x, y, z)) { - moveFlags |= MOVEFLAG_WALK_MODE | MOVEFLAG_MOVE_FORWARD | MOVEFLAG_SPLINE_ENABLED; + moveFlags |= MOVEFLAG_WALK_MODE | MOVEFLAG_FORWARD | MOVEFLAG_SPLINE_ENABLED; } *data << uint32(moveFlags); // movement flags