From 43bbfeae1db6bb86b2fd6910f1f775b56daaa624 Mon Sep 17 00:00:00 2001 From: Antz Date: Fri, 3 Apr 2015 23:36:37 +0100 Subject: [PATCH] [Fix] Fix incorrect enum in previous commit --- src/game/Object/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Object/Object.cpp b/src/game/Object/Object.cpp index cfe24e85..2c7ecde7 100644 --- a/src/game/Object/Object.cpp +++ b/src/game/Object/Object.cpp @@ -264,7 +264,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint8 updateFlags) const float x, y, z; if (m_objectTypeId == TYPEID_UNIT && ((Unit*)this)->GetMotionMaster()->GetDestination(x, y, z)) { - moveFlags |= MOVEFLAG_WALK_MODE | MOVEFLAG_MOVE_FORWARD | MOVEFLAG_SPLINE_ENABLED; + moveFlags |= MOVEFLAG_WALK_MODE | MOVEFLAG_FORWARD | MOVEFLAG_SPLINE_ENABLED; } *data << uint32(moveFlags); // movement flags