[Warden] Support of several client builds
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f2329704f5
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505ef87c12
@ -97,7 +97,7 @@ bool WorldSessionFilter::Process(WorldPacket* packet)
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/// WorldSession constructor
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WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, time_t mute_time, LocaleConstant locale) :
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m_muteTime(mute_time),
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_player(NULL), m_Socket(sock), _security(sec), _accountId(id), _warden(NULL), _logoutTime(0),
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_player(NULL), m_Socket(sock), _security(sec), _accountId(id), _warden(NULL), _build(0), _logoutTime(0),
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m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false),
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m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(sObjectMgr.GetIndexForLocale(locale)),
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m_latency(0), m_tutorialState(TUTORIALDATA_UNCHANGED)
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@ -823,8 +823,10 @@ void WorldSession::SendPlaySpellVisual(ObjectGuid guid, uint32 spellArtKit)
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SendPacket(&data);
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}
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void WorldSession::InitWarden(BigNumber* k, std::string const& os)
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void WorldSession::InitWarden(uint16 build, BigNumber* k, std::string const& os)
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{
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_build = build;
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if (os == "Win" && sWorld.getConfig(CONFIG_BOOL_WARDEN_WIN_ENABLED))
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{
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_warden = new WardenWin();
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@ -194,7 +194,7 @@ class WorldSession
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}
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// Warden
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void InitWarden(BigNumber* k, std::string const& os);
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void InitWarden(uint16 build, BigNumber* k, std::string const& os);
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/// Session in auth.queue currently
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void SetInQueue(bool state)
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@ -737,6 +737,9 @@ class WorldSession
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void HandleBotPackets();
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#endif
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// for Warden
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uint16 GetClientBuild() const { return _build; }
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private:
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// private trade methods
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void moveItems(Item* myItems[], Item* hisItems[]);
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@ -759,6 +762,7 @@ class WorldSession
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// Warden
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Warden* _warden; // Remains NULL if Warden system is not enabled by config
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uint16 _build; // connected client build
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time_t _logoutTime;
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bool m_inQueue; // session wait in auth.queue
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@ -864,7 +864,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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// Initialize Warden system only if it is enabled by config
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if (wardenActive)
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m_Session->InitWarden(&K, os);
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m_Session->InitWarden(uint16(BuiltNumberClient), &K, os);
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sWorld.AddSession(m_Session);
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@ -230,7 +230,7 @@ std::string Warden::Penalty(WardenCheck* check /*= NULL*/)
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banReason << "Warden Anticheat Violation";
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// Check can be NULL, for example if the client sent a wrong signature in the warden packet (CHECKSUM FAIL)
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if (check)
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banReason << ": " << check->Comment << " (CheckId: " << check->CheckId << ")";
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banReason << ": " << (check->Comment.empty() ? std::string("Undocumented Check") : check->Comment) << " (CheckId: " << check->CheckId << ")";
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sWorld.BanAccount(BAN_ACCOUNT, accountName, sWorld.getConfig(CONFIG_UINT32_WARDEN_CLIENT_BAN_DURATION), banReason.str(), "Warden");
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@ -33,6 +33,9 @@
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#include "WardenCheckMgr.h"
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#include "Database/DatabaseEnv.h"
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// the default client version with info in warden_checks; for other version checks, see warden_build_specific
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#define DEFAULT_CLIENT_BUILD 5875
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enum WardenOpcodes
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{
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// Client->Server
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@ -66,6 +66,7 @@ void WardenCheckMgr::LoadWardenChecks()
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CheckStore.resize(maxCheckId + 1);
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delete result;
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// 0 1 2 3 4 5 6 7
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result = WorldDatabase.Query("SELECT id, type, data, result, address, length, str, comment FROM warden_checks ORDER BY id ASC");
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@ -147,7 +148,7 @@ void WardenCheckMgr::LoadWardenChecks()
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}
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if (comment.empty())
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wardenCheck->Comment = "Undocumented Check";
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wardenCheck->Comment = "";
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else
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wardenCheck->Comment = comment;
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@ -155,6 +156,81 @@ void WardenCheckMgr::LoadWardenChecks()
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} while (result->NextRow());
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sLog.outWarden(">> Loaded %u warden checks.", count);
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delete result;
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// 0 1 2 3 4 5 6
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result = WorldDatabase.Query("SELECT id, build, data, result, address, length, str FROM warden_build_specific ORDER BY id ASC");
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if (!result)
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{
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sLog.outString("[Warden]: >> Loaded 0 warden client build-specific data.");
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return;
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}
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count = 0;
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do
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{
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fields = result->Fetch();
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uint16 id = fields[0].GetUInt16();
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if (id >= CheckStore.size())
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{
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sLog.outWarden("ERROR: Build-specific, check is missing in warden_checks, skipping id %u.", id);
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continue;
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}
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uint16 build = fields[1].GetUInt16();
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if (build == DEFAULT_CLIENT_BUILD)
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{
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sLog.outWarden("ERROR: Build-specific table may not contain checks for default %u build, skipping id %u.", DEFAULT_CLIENT_BUILD, id);
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continue;
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}
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//std::string data = fields[2].GetString(); //unused for now
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std::string checkResult = fields[3].GetString();
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uint32 address = fields[4].GetUInt32();
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uint8 length = fields[5].GetUInt8();
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std::string str = fields[6].GetString();
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WardenCheck* wardenCheck = new WardenCheck();
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wardenCheck->CheckId = id;
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wardenCheck->Type = CheckStore[id]->Type;
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WardenCheckResult* wr = new WardenCheckResult();
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switch (wardenCheck->Type)
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{
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case MEM_CHECK:
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wardenCheck->Address = address;
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wardenCheck->Length = length;
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wardenCheck->Str = str;
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wr->Result.SetHexStr(checkResult.c_str());
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{
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int len = checkResult.size() / 2;
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if (wr->Result.GetNumBytes() < len)
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{
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uint8 *temp = new uint8[len];
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memset(temp, 0, len);
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memcpy(temp, wr->Result.AsByteArray(), wr->Result.GetNumBytes());
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std::reverse(temp, temp + len);
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wr->Result.SetBinary((uint8*)temp, len);
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delete[] temp;
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}
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}
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break;
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default:
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sLog.outWarden("The check type %u is considered as build-independent, skipping id %u.", wardenCheck->Type, id);
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delete wr;
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delete wardenCheck;
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continue;
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}
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MCheckStore[ComposeMultiCheckKey(build, id)] = wardenCheck;
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MCheckResultStore[ComposeMultiCheckKey(build, id)] = wr;
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++count;
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} while (result->NextRow());
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sLog.outString(">> Loaded %u warden client build-specific check overrides.", count);
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}
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void WardenCheckMgr::LoadWardenOverrides()
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@ -203,18 +279,34 @@ void WardenCheckMgr::LoadWardenOverrides()
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sLog.outWarden(">> Loaded %u warden action overrides.", count);
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}
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WardenCheck* WardenCheckMgr::GetWardenDataById(uint16 Id)
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WardenCheck* WardenCheckMgr::GetWardenDataById(uint16 build, uint16 Id)
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{
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if (Id < CheckStore.size())
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{
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if (build != DEFAULT_CLIENT_BUILD)
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{
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MultiCheckContainer::const_iterator it = MCheckStore.find(ComposeMultiCheckKey(build, Id));
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if (it != MCheckStore.end())
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return it->second;
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}
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return CheckStore[Id];
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}
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return NULL;
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}
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WardenCheckResult* WardenCheckMgr::GetWardenResultById(uint16 Id)
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WardenCheckResult* WardenCheckMgr::GetWardenResultById(uint16 build, uint16 Id)
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{
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if (build != DEFAULT_CLIENT_BUILD)
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{
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MultiResultContainer::const_iterator it = MCheckResultStore.find(ComposeMultiCheckKey(build, Id));
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if (it != MCheckResultStore.end())
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return it->second;
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}
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CheckResultContainer::const_iterator itr = CheckResultStore.find(Id);
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if (itr != CheckResultStore.end())
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return itr->second;
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return NULL;
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}
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@ -66,12 +66,8 @@ class WardenCheckMgr
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return &instance;
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}
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// We have a linear key without any gaps, so we use vector for fast access
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typedef std::vector<WardenCheck*> CheckContainer;
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typedef std::map<uint32, WardenCheckResult*> CheckResultContainer;
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WardenCheck* GetWardenDataById(uint16 Id);
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WardenCheckResult* GetWardenResultById(uint16 Id);
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WardenCheck* GetWardenDataById(uint16 build, uint16 Id);
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WardenCheckResult* GetWardenResultById(uint16 build, uint16 Id);
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std::vector<uint16> MemChecksIdPool;
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std::vector<uint16> OtherChecksIdPool;
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@ -82,8 +78,21 @@ class WardenCheckMgr
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ACE_RW_Mutex _checkStoreLock;
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private:
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uint32 inline ComposeMultiCheckKey(uint16 clientBuild, uint16 checkID) { return (uint32(checkID) << 16) | clientBuild; }
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// We have a linear key without any gaps, so we use vector for fast access
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typedef std::vector<WardenCheck*> CheckContainer;
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typedef std::map<uint32, WardenCheckResult*> CheckResultContainer;
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CheckContainer CheckStore;
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CheckResultContainer CheckResultStore;
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// here we have just few checks, vector is not appropriate; key is from ComposeMultiCheckKey
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typedef std::map<uint32 /*MultiCheckKey*/, WardenCheck*> MultiCheckContainer;
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typedef std::map<uint32 /*MultiCheckKey*/, WardenCheckResult*> MultiResultContainer;
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MultiCheckContainer MCheckStore;
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MultiResultContainer MCheckResultStore;
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};
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#define sWardenCheckMgr WardenCheckMgr::instance()
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@ -61,7 +61,7 @@ void WardenMac::Init(WorldSession* pClient, BigNumber* K)
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_inputCrypto.Init(_inputKey);
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_outputCrypto.Init(_outputKey);
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sLog.outWarden("Server side warden for client %u initializing...", pClient->GetAccountId());
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sLog.outWarden("Server side Mac warden for client %u (build %u) initializing...", pClient->GetAccountId(), _session->GetClientBuild());
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sLog.outWarden("C->S Key: %s", ByteArrayToHexStr(_inputKey, 16).c_str());
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sLog.outWarden("S->C Key: %s", ByteArrayToHexStr(_outputKey, 16).c_str());
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sLog.outWarden(" Seed: %s", ByteArrayToHexStr(_seed, 16).c_str());
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@ -56,7 +56,7 @@ void WardenWin::Init(WorldSession* session, BigNumber* k)
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_inputCrypto.Init(_inputKey);
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_outputCrypto.Init(_outputKey);
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sLog.outWarden("Server side warden for client %u initializing...", session->GetAccountId());
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sLog.outWarden("Server side warden for client %u (build %u) initializing...", session->GetAccountId(), _session->GetClientBuild());
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sLog.outWarden("C->S Key: %s", ByteArrayToHexStr(_inputKey, 16).c_str());
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sLog.outWarden("S->C Key: %s", ByteArrayToHexStr(_outputKey, 16).c_str());
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sLog.outWarden(" Seed: %s", ByteArrayToHexStr(_seed, 16).c_str());
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@ -210,7 +210,7 @@ void WardenWin::RequestData()
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// Add the id to the list sent in this cycle
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_currentChecks.push_back(id);
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wd = sWardenCheckMgr->GetWardenDataById(id);
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wd = sWardenCheckMgr->GetWardenDataById(_session->GetClientBuild(), id);
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switch (wd->Type)
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{
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@ -235,7 +235,7 @@ void WardenWin::RequestData()
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for (std::list<uint16>::iterator itr = _currentChecks.begin(); itr != _currentChecks.end(); ++itr)
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{
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wd = sWardenCheckMgr->GetWardenDataById(*itr);
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wd = sWardenCheckMgr->GetWardenDataById(_session->GetClientBuild(), *itr);
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type = wd->Type;
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buff << uint8(type ^ xorByte);
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@ -360,8 +360,8 @@ void WardenWin::HandleData(ByteBuffer &buff)
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for (std::list<uint16>::iterator itr = _currentChecks.begin(); itr != _currentChecks.end(); ++itr)
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{
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rd = sWardenCheckMgr->GetWardenDataById(*itr);
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rs = sWardenCheckMgr->GetWardenResultById(*itr);
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rd = sWardenCheckMgr->GetWardenDataById(_session->GetClientBuild(), *itr);
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rs = sWardenCheckMgr->GetWardenResultById(_session->GetClientBuild(), *itr);
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type = rd->Type;
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switch (type)
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@ -475,7 +475,7 @@ void WardenWin::HandleData(ByteBuffer &buff)
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if (checkFailed > 0)
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{
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WardenCheck* check = sWardenCheckMgr->GetWardenDataById(checkFailed); //note it IS NOT NULL here
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WardenCheck* check = sWardenCheckMgr->GetWardenDataById(_session->GetClientBuild(), checkFailed); //note it IS NOT NULL here
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sLog.outWarden("%s failed Warden check %u. Action: %s", _session->GetPlayerName(), checkFailed, Penalty(check).c_str());
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LogPositiveToDB(check);
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}
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@ -71,7 +71,7 @@ struct WardenInitModuleRequest
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#endif
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class WorldSession;
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class Warden;
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//class Warden;
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class WardenWin : public Warden
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{
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@ -570,7 +570,7 @@ void Master::clearOnlineAccounts()
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{
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// Cleanup online status for characters hosted at current realm
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/// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'?
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LoginDatabase.PExecute("UPDATE account SET active_realm_id = 0 WHERE active_realm_id = '%u'", realmID);
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LoginDatabase.PExecute("UPDATE account SET active_realm_id = 0, os = '' WHERE active_realm_id = '%u'", realmID);
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CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
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@ -26,6 +26,6 @@
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#define MANGOS_H_REVISION
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#define REVISION_NR "21000"
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#define REVISION_DB_CHARACTERS "required_21000_01_warden_action"
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#define REVISION_DB_MANGOS "required_21000_08_warden_checks"
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#define REVISION_DB_MANGOS "required_21000_10_warden_multiversion"
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#define REVISION_DB_REALMD "required_20150420_warden_db_log"
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#endif // __REVISION_H__
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