Refactoring of #14
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@ -904,16 +904,6 @@ bool IsPositiveSpell(SpellEntry const* spellproto)
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bool IsSingleTargetSpell(SpellEntry const* spellInfo)
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{
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switch (spellInfo->Id)
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{
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case 339: // Druid Roots Rank 1
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case 1062: // Druid Roots Rank 2
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case 5195: // Druid Roots Rank 3
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case 5196: // Druid Roots Rank 4
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case 9852: // Druid Roots Rank 5
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case 9853: // Druid Roots Rank 6
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return true;
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}
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// hunter's mark and similar
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if (spellInfo->SpellVisual == 3239)
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{ return true; }
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@ -943,19 +933,21 @@ bool IsSingleTargetSpell(SpellEntry const* spellInfo)
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case 24664: // Sleep (group targets)
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return false;
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}
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// can not be cast on another target while not cooled down anyway
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if (GetSpellDuration(spellInfo) < int32(GetSpellRecoveryTime(spellInfo)))
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{ return false; }
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// all other single target spells have if it has AttributesEx
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if (spellInfo->AttributesEx & (1 << 18))
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if (spellInfo->HasAttribute(SPELL_ATTR_EX_UNK18))
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{ return true; }
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// can not be cast on another target while not cooled down anyway
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//if (GetSpellDuration(spellInfo) < int32(GetSpellRecoveryTime(spellInfo)))
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// { return true; }
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// other single target
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// Fear
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if ((spellInfo->SpellIconID == 98 && spellInfo->SpellVisual == 336)
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// Banish
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|| (spellInfo->SpellIconID == 96 && spellInfo->SpellVisual == 1305)
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// Entangling roots
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|| spellInfo->IsFitToFamily(SPELLFAMILY_DRUID, ClassFamilyMask(UI64LIT(0x0200)))
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) { return true; }
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// TODO - need found Judgements rule
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