Changed email return for item that can't be equiped anymore. Before the email was sent with an empty body and the subject was to long to be displayed in the player email. Now the Email is sent with the subject 'Item could not be loaded to inventory.' and the body as the subject message before. (#71)
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@ -14833,11 +14833,11 @@ void Player::_LoadInventory(QueryResult* result, uint32 timediff)
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// send by mail problematic items
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while (!problematicItems.empty())
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{
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std::string subject = GetSession()->GetMangosString(LANG_NOT_EQUIPPED_ITEM);
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std::string subject = "Item could not be loaded to inventory.";
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std::string content = GetSession()->GetMangosString(LANG_NOT_EQUIPPED_ITEM);
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// fill mail
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MailDraft draft(subject);
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draft.SetSubjectAndBody(subject,content);
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for (int i = 0; !problematicItems.empty() && i < MAX_MAIL_ITEMS; ++i)
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{
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Item* item = problematicItems.front();
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