diff --git a/src/game/WorldHandlers/MapManager.cpp b/src/game/WorldHandlers/MapManager.cpp index 4e5462f8..1c8b8faa 100644 --- a/src/game/WorldHandlers/MapManager.cpp +++ b/src/game/WorldHandlers/MapManager.cpp @@ -432,7 +432,7 @@ BattleGroundMap* MapManager::CreateBattleGroundMap(uint32 id, uint32 InstanceId, void MapManager::LoadContinents() { - uint32 continents[] = {0, 1}; + uint32 continents[] = {0, 1, 369}; Map* _map = NULL; for (uint8 i = 0; i < countof(continents); ++i) diff --git a/src/game/WorldHandlers/Transports.cpp b/src/game/WorldHandlers/Transports.cpp index 10d090a9..8e85a250 100644 --- a/src/game/WorldHandlers/Transports.cpp +++ b/src/game/WorldHandlers/Transports.cpp @@ -54,15 +54,23 @@ void Map::LoadLocalTransports() delete lt; } } -/* + sLog.outString(); +/* for (std::set::const_iterator i = i_transports.begin(); i != i_transports.end(); ++i) { sLog.outString(">>>%s initialized", (*i)->GetGuidStr().c_str()); } */ - sLog.outString(">> Loaded " SIZEFMTD " local transports for map %u", i_transports.size(), GetId()); + if (GetId()==369) + { + sLog.outString(">> Loaded " SIZEFMTD " tram cars for map %u", i_transports.size(), GetId()); + } + else + { + sLog.outString(">> Loaded " SIZEFMTD " local transports for map %u", i_transports.size(), GetId()); + } } void MapManager::LoadTransports() @@ -291,10 +299,11 @@ bool GlobalTransport::Initialize(uint32 entry, uint32 period, std::string const& // no global transports in dungeons const MapEntry* pMapInfo = sMapStore.LookupEntry(mapid); - if (!pMapInfo || pMapInfo->Instanceable()) +/* if (!pMapInfo || pMapInfo->Instanceable()) { return false; } +*/ Map* m = sMapMgr.CreateMap(mapid, this); if (m == NULL) {