Fix Eluna hook calls
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@ -2391,10 +2391,8 @@ bool ScriptMgr::OnQuestRewarded(Player* pPlayer, GameObject* pGameObject, Quest
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uint32 ScriptMgr::GetDialogStatus(Player* pPlayer, Creature* pCreature)
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{
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// Used by Eluna
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#ifdef ENABLE_ELUNA
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if (uint32 dialogId = sEluna->GetDialogStatus(pPlayer, pCreature))
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return dialogId;
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sEluna->GetDialogStatus(pPlayer, pCreature);
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#endif /* ENABLE_ELUNA */
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#ifdef ENABLE_SD3
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@ -2406,10 +2404,8 @@ uint32 ScriptMgr::GetDialogStatus(Player* pPlayer, Creature* pCreature)
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uint32 ScriptMgr::GetDialogStatus(Player* pPlayer, GameObject* pGameObject)
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{
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// Used by Eluna
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#ifdef ENABLE_ELUNA
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if (uint32 dialogId = sEluna->GetDialogStatus(pPlayer, pGameObject))
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return dialogId;
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sEluna->GetDialogStatus(pPlayer, pGameObject);
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#endif /* ENABLE_ELUNA */
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#ifdef ENABLE_SD3
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