Fix build error on Travis for windows builds

This commit is contained in:
Antz 2020-01-24 06:28:07 +00:00
parent 0da30abdec
commit 7c20ff3bdc

View File

@ -196,7 +196,9 @@ inline void LoadDBC(uint32& availableDbcLocales, BarGoLink& bar, StoreProblemLis
std::string dbc_filename_loc = dbc_path + fullLocaleNameList[i].name + "/" + filename;
if (!storage.LoadStringsFrom(dbc_filename_loc.c_str()))
{ availableDbcLocales &= ~(1 << i); } // mark as not available for speedup next checks
{
availableDbcLocales &= ~(1 << i); // mark as not available for speedup next checks
}
}
}
else
@ -410,14 +412,14 @@ void LoadDBCStores(const std::string& dataPath)
}
// prevent memory corruption; otherwise cls will become 12 below
if (! talentTabInfo->ClassMask & CLASSMASK_ALL_PLAYABLE)
if (!talentTabInfo->ClassMask & CLASSMASK_ALL_PLAYABLE)
{
continue;
}
// store class talent tab pages
uint32 cls = 1;
for (uint32 m = 1; !(m & talentTabInfo->ClassMask) && cls < 12 /*MAX_CLASSES*/; m << = 1, ++cls)
for (uint32 m = 1; !(m & talentTabInfo->ClassMask) && cls < 12 /*MAX_CLASSES*/; m <<= 1, ++cls)
{
// TODO: WHAT, WHY... surely this is a mistake
}