Roge Stealth update

Another rogue steath tweak.
This commit is contained in:
Necrovoice 2017-02-06 15:03:01 -05:00 committed by Antz
parent 0683879ddc
commit 81394c3341

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@ -6871,7 +6871,7 @@ bool Unit::IsVisibleForOrDetect(Unit const* u, WorldObject const* viewPoint, boo
// Calculation if target is in front
// Visible distance based on stealth value (stealth rank 4 300MOD, 10.5 - 3 = 7.5)
visibleDistance = 10.5f - (GetTotalAuraModifier(SPELL_AURA_MOD_STEALTH) / 100.0f);
visibleDistance = (10.5f - (GetTotalAuraModifier(SPELL_AURA_MOD_STEALTH) / 100.0f)) /2;
// Visible distance is modified by
//-Level Diff (every level diff = 1.0f in visible distance)