Roge Stealth update
Another rogue steath tweak.
This commit is contained in:
parent
0683879ddc
commit
81394c3341
@ -6871,7 +6871,7 @@ bool Unit::IsVisibleForOrDetect(Unit const* u, WorldObject const* viewPoint, boo
|
||||
// Calculation if target is in front
|
||||
|
||||
// Visible distance based on stealth value (stealth rank 4 300MOD, 10.5 - 3 = 7.5)
|
||||
visibleDistance = 10.5f - (GetTotalAuraModifier(SPELL_AURA_MOD_STEALTH) / 100.0f);
|
||||
visibleDistance = (10.5f - (GetTotalAuraModifier(SPELL_AURA_MOD_STEALTH) / 100.0f)) /2;
|
||||
|
||||
// Visible distance is modified by
|
||||
//-Level Diff (every level diff = 1.0f in visible distance)
|
||||
|
Loading…
x
Reference in New Issue
Block a user