Merge pull request #65 from Chuck5ta/develop21
fix by H0zen moved back to its original location
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commit
816a068b40
@ -4241,12 +4241,7 @@ SpellCastResult Spell::CheckCast(bool strict)
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else if (m_caster == target)
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{
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if (m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->IsInWorld())
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{
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// Arcane Missile self cast forbidden
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if (m_spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
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m_spellInfo->SpellFamilyFlags & UI64LIT(0x00000800))
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{ return SPELL_FAILED_BAD_TARGETS; }
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{
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// Additional check for some spells
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// If 0 spell effect empty - client not send target data (need use selection)
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// TODO: check it on next client version
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@ -4255,6 +4250,12 @@ SpellCastResult Spell::CheckCast(bool strict)
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{
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target = m_caster->GetMap()->GetUnit(((Player*)m_caster)->GetSelectionGuid());
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if (!target)
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{ return SPELL_FAILED_BAD_TARGETS; }
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// Arcane Missile self cast forbidden
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if (m_spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
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m_spellInfo->SpellFamilyFlags & UI64LIT(0x00000800) &&
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m_caster == target)
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{ return SPELL_FAILED_BAD_TARGETS; }
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m_targets.setUnitTarget(target);
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