diff --git a/src/game/Object/Player.h b/src/game/Object/Player.h index bfbed92f..5cb51b0a 100644 --- a/src/game/Object/Player.h +++ b/src/game/Object/Player.h @@ -1337,7 +1337,7 @@ class Player : public Unit // The returned quest can then be used by AddQuest( ) to add to the character_queststatus table Quest const* GetQuestTemplate(uint32 quest_id); void AddQuest(Quest const* pQuest, Object* questGiver); - void CompleteQuest(uint32 quest_id, QuestStatus status = QUEST_STATUS_FORCE_COMPLETE); + void CompleteQuest(uint32 quest_id, QuestStatus status = QUEST_STATUS_COMPLETE); void IncompleteQuest(uint32 quest_id); void RewardQuest(Quest const* pQuest, uint32 reward, Object* questGiver, bool announce = true);