Game/MiscHandler: max matchcount for SMSG_WHO is now configurable
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@ -289,8 +289,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recv_data)
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}
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// 49 is maximum player count sent to client
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++matchcount;
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if (matchcount > 49)
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if (++matchcount > 49)
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{
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return;
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}
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@ -305,6 +304,11 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recv_data)
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data << uint32(pzoneid); // player zone id
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});
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if (sWorld.getConfig(CONFIG_UINT32_MAX_WHOLIST_RETURNS) && matchcount > sWorld.getConfig(CONFIG_UINT32_MAX_WHOLIST_RETURNS))
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{
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matchcount = sWorld.getConfig(CONFIG_UINT32_MAX_WHOLIST_RETURNS);
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}
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data.put(0, displaycount); // insert right count, count displayed
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data.put(4, matchcount); // insert right count, count of matches
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@ -511,7 +511,7 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_BOOL_ADDON_CHANNEL, "AddonChannel", true);
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setConfig(CONFIG_BOOL_CLEAN_CHARACTER_DB, "CleanCharacterDB", true);
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setConfig(CONFIG_BOOL_GRID_UNLOAD, "GridUnload", true);
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setConfig(CONFIG_UINT32_MAX_WHOLIST_RETURNS, "MaxWhoListReturns", 49);
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setConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL, "AutoBroadcast", 600);
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if (getConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL) > 0)
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@ -188,6 +188,7 @@ enum eConfigUInt32Values
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CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE,
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CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT,
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CONFIG_UINT32_CREATURE_RESPAWN_AGGRO_DELAY,
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CONFIG_UINT32_MAX_WHOLIST_RETURNS,
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CONFIG_UINT32_LOG_WHISPERS,
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// Warden
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CONFIG_UINT32_WARDEN_CLIENT_RESPONSE_DELAY,
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@ -207,6 +207,10 @@ BindIP = "0.0.0.0"
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# Default: 1 (Enable)
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# 0 (Disabled)
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#
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# MaxWhoListReturns
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# Set the max number of players returned in the /who list and interface (0 means unlimited)
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# Default: 49 - (stable)
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#
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################################################################################
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UseProcessors = 0
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@ -236,6 +240,7 @@ UpdateUptimeInterval = 10
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MaxCoreStuckTime = 0
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AddonChannel = 1
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CleanCharacterDB = 1
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MaxWhoListReturns = 49
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################################################################################
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# SERVER LOGGING
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