[Core] Fix "Unknown player" bug
Fixed old bug where players where all are named "Unknown" after some log in / log out (cz2653)
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@ -140,7 +140,7 @@ void Opcodes::BuildOpcodeList()
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/*[-ZERO] Need check /*0x04D*/ StoreOpcode(SMSG_LOGOUT_COMPLETE, "SMSG_LOGOUT_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
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/*[-ZERO] Need check /*0x04E*/ StoreOpcode(CMSG_LOGOUT_CANCEL, "CMSG_LOGOUT_CANCEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode);
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/*[-ZERO] Need check /*0x04F*/ StoreOpcode(SMSG_LOGOUT_CANCEL_ACK, "SMSG_LOGOUT_CANCEL_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
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/*[-ZERO] Need check /*0x050*/ StoreOpcode(CMSG_NAME_QUERY, "CMSG_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode);
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/*[-ZERO] Need check /*0x050*/ StoreOpcode(CMSG_NAME_QUERY, "CMSG_NAME_QUERY", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode);
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/*[-ZERO] Need check /*0x051*/ StoreOpcode(SMSG_NAME_QUERY_RESPONSE, "SMSG_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
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/*[-ZERO] Need check /*0x052*/ StoreOpcode(CMSG_PET_NAME_QUERY, "CMSG_PET_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQueryOpcode);
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/*[-ZERO] Need check /*0x053*/ StoreOpcode(SMSG_PET_NAME_QUERY_RESPONSE, "SMSG_PET_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide);
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