Merge pull request #19 from Evildead666/develop21
correct spawn rules and configurability for new ore system
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cd10e3463a
@ -1752,7 +1752,45 @@ void GameObject::RollIfMineralVein()
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uint32 GameObject::RollMineralVein(uint32 entry) //Maybe incedicite bloodstone and indurium have alternate spawns?
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{
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uint32 entrynew = entry;
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switch (entry)
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if ((GetZoneId() == 46) || (GetZoneId() == 51)) // each node in searing gorge or burning steppes is able to spawn dark iron
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{
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if (urand (0, 100) < sWorld.getConfig(CONFIG_UINT32_RATE_MINING_DARKIRON))
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entrynew = 165658;
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return entrynew;
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}
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if (urand (0, 100) < sWorld.getConfig(CONFIG_UINT32_RATE_MINING_LOWER)) // beside silver all base ores have the possibility to spawn the lower base ore type so rol for lower version spawn
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{
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switch (entry)
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{
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case 1735: // Iron can spawn Tin
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entry = 1732;
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break;
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case 2040: // Mithril can spawn Iron
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entry = 1735;
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break;
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case 123310: // Ooze covered mithril can spawn ooze covered iron
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entry = 73939;
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break;
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case 324: // small thorium Vein can spawn Mithril
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entry = 2040;
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break;
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case 123848: // ooze covered thorium Vein can spawn ooze covered mithril
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entry = 123310;
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break;
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case 175404: // Rich thorium Vein can spawn small Thorium vein
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entry = 324;
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break;
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case 177388: // ooze covered Rich thorium Vein can spawn ooze covered thorium
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entry = 123848;
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break;
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default: //default case for copper, tin or not listet special veins
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break;
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}
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}
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switch (entry) // Now roll for rare spawn
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{
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case 1732: // Tin can spawn Silver
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if (urand (0, 100) < sWorld.getConfig(CONFIG_UINT32_RATE_MINING_RARE))
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@ -1768,14 +1806,7 @@ uint32 GameObject::RollMineralVein(uint32 entry) //Maybe incedicite bloodst
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break;
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case 2040: // Mithril can spawn Truesilver
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if (urand (0, 100) < sWorld.getConfig(CONFIG_UINT32_RATE_MINING_RARE))
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{
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entrynew = 2047;
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if ((GetZoneId() == 46) || (GetZoneId() == 51)) // roll for darkiron spawn in burning steppes and searing gorge
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{
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if (urand (0,3) < 1)
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entrynew = 165658;
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}
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}
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break;
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case 123310: // Ooze covered mithril can spawn ooze covered truesilver
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if (urand (0, 100) < sWorld.getConfig(CONFIG_UINT32_RATE_MINING_RARE))
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@ -443,7 +443,9 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_FLOAT_RATE_HONOR, "Rate.Honor", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_MINING_AMOUNT, "Rate.Mining.Amount", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_MINING_NEXT, "Rate.Mining.Next", 1.0f);
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setConfig(CONFIG_UINT32_RATE_MINING_LOWER, "Rate.Mining.Lower", 50);
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setConfig(CONFIG_UINT32_RATE_MINING_RARE, "Rate.Mining.Rare", 20);
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setConfig(CONFIG_UINT32_RATE_MINING_DARKIRON, "Rate.Mining.Dakriron", 10);
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//setConfig(CONFIG_UINT32_RATE_MINING_AUTOPOOLING, "Rate.Mining.Autopooling", 90);
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setConfigPos(CONFIG_FLOAT_RATE_INSTANCE_RESET_TIME, "Rate.InstanceResetTime", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_TALENT, "Rate.Talent", 1.0f);
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@ -139,7 +139,9 @@ enum eConfigUInt32Values
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CONFIG_UINT32_MASS_MAILER_SEND_PER_TICK,
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CONFIG_UINT32_UPTIME_UPDATE,
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CONFIG_UINT32_AUCTION_DEPOSIT_MIN,
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CONFIG_UINT32_RATE_MINING_LOWER,
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CONFIG_UINT32_RATE_MINING_RARE,
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CONFIG_UINT32_RATE_MINING_DARKIRON,
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//CONFIG_UINT32_RATE_MINING_AUTOPOOLING,
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CONFIG_UINT32_SKILL_CHANCE_ORANGE,
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CONFIG_UINT32_SKILL_CHANCE_YELLOW,
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@ -1265,8 +1265,12 @@ Visibility.AIRelocationNotifyDelay = 1000
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# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
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# Mining.Next changes chance to have next use of a deposit)
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#
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# Rate.Mining.Lower
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# Spawn percentage of lower mineral base ores
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# Rate.Mining.Rare
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# Spawn percentage of rare mineral nodes
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# Rate.Mining.Darkiron
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# Spawn percentage Darkiron in Burning Steppes and Searing Gorge
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# Autopooling.Mining.Enable
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# Increases server startup can be disabled for testing purposes when fast server restart is demanded
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# 0 = Disabled (default)
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@ -1402,7 +1406,9 @@ Auction.Deposit.Min = 0
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Rate.Honor = 1
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Rate.Mining.Amount = 1
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Rate.Mining.Next = 1
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Rate.Mining.Lower = 50
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Rate.Mining.Rare = 20
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Rate.Mining.Darkiron = 10
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Autopooling.Mining.Enable = 0
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Rate.Mining.Autopooling = 90
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Rate.Talent = 1
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