diff --git a/src/game/WorldHandlers/World.cpp b/src/game/WorldHandlers/World.cpp index c1154dbb..37c107f9 100644 --- a/src/game/WorldHandlers/World.cpp +++ b/src/game/WorldHandlers/World.cpp @@ -128,16 +128,24 @@ World::World() m_availableDbcLocaleMask = 0; for (int i = 0; i < CONFIG_UINT32_VALUE_COUNT; ++i) - { m_configUint32Values[i] = 0; } + { + m_configUint32Values[i] = 0; + } for (int i = 0; i < CONFIG_INT32_VALUE_COUNT; ++i) - { m_configInt32Values[i] = 0; } + { + m_configInt32Values[i] = 0; + } for (int i = 0; i < CONFIG_FLOAT_VALUE_COUNT; ++i) - { m_configFloatValues[i] = 0.0f; } + { + m_configFloatValues[i] = 0.0f; + } for (int i = 0; i < CONFIG_BOOL_VALUE_COUNT; ++i) - { m_configBoolValues[i] = false; } + { + m_configBoolValues[i] = false; + } } /// World destructor @@ -153,11 +161,15 @@ World::~World() CliCommandHolder* command = NULL; while (cliCmdQueue.next(command)) - { delete command; } + { + delete command; + } WorldSession* session = NULL; while (addSessQueue.next(session)) - { delete session; } + { + delete session; + } VMAP::VMapFactory::clear(); MMAP::MMapFactory::clear(); @@ -177,9 +189,13 @@ WorldSession* World::FindSession(uint32 id) const SessionMap::const_iterator itr = m_sessions.find(id); if (itr != m_sessions.end()) - { return itr->second; } // also can return NULL for kicked session + { + return itr->second; + } // also can return NULL for kicked session else - { return NULL; } + { + return NULL; + } } /// Remove a given session @@ -191,7 +207,9 @@ bool World::RemoveSession(uint32 id) if (itr != m_sessions.end() && itr->second) { if (itr->second->PlayerLoading()) - { return false; } + { + return false; + } itr->second->KickPlayer(); } @@ -231,7 +249,9 @@ World::AddSession_(WorldSession* s) { // prevent decrease sessions count if session queued if (RemoveQueuedSession(old->second)) - { decrease_session = false; } + { + decrease_session = false; + } // not remove replaced session form queue if listed delete old->second; } @@ -246,7 +266,9 @@ World::AddSession_(WorldSession* s) // so we don't count the user trying to // login as a session and queue the socket that we are using if (decrease_session) - { --Sessions; } + { + --Sessions; + } if (pLimit > 0 && Sessions >= pLimit && s->GetSecurity() == SEC_PLAYER) { @@ -288,7 +310,9 @@ int32 World::GetQueuedSessionPos(WorldSession* sess) for (Queue::const_iterator iter = m_QueuedSessions.begin(); iter != m_QueuedSessions.end(); ++iter, ++position) if ((*iter) == sess) - { return position; } + { + return position; + } return 0; } @@ -336,7 +360,9 @@ bool World::RemoveQueuedSession(WorldSession* sess) // if session not queued then we need decrease sessions count if (!found && sessions) - { --sessions; } + { + --sessions; + } // accept first in queue if ((!m_playerLimit || (int32)sessions < m_playerLimit) && !m_QueuedSessions.empty()) @@ -354,7 +380,9 @@ bool World::RemoveQueuedSession(WorldSession* sess) // update position from iter to end() // iter point to first not updated socket, position store new position for (; iter != m_QueuedSessions.end(); ++iter, ++position) - { (*iter)->SendAuthWaitQue(position); } + { + (*iter)->SendAuthWaitQue(position); + } return found; } @@ -485,12 +513,18 @@ void World::LoadConfigSettings(bool reload) setConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL, "AutoBroadcast", 600); if (getConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL) > 0) - { m_broadcastEnable = true; } + { + m_broadcastEnable = true; + } else - { m_broadcastEnable = false; } + { + m_broadcastEnable = false; + } if (reload && m_broadcastEnable) - { m_broadcastTimer.SetInterval(getConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL) * IN_MILLISECONDS); } + { + m_broadcastTimer.SetInterval(getConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL) * IN_MILLISECONDS); + } std::string forceLoadGridOnMaps = sConfig.GetStringDefault("LoadAllGridsOnMaps", ""); @@ -509,24 +543,34 @@ void World::LoadConfigSettings(bool reload) setConfigMin(CONFIG_UINT32_INTERVAL_GRIDCLEAN, "GridCleanUpDelay", 5 * MINUTE * IN_MILLISECONDS, MIN_GRID_DELAY); if (reload) - { sMapMgr.SetGridCleanUpDelay(getConfig(CONFIG_UINT32_INTERVAL_GRIDCLEAN)); } + { + sMapMgr.SetGridCleanUpDelay(getConfig(CONFIG_UINT32_INTERVAL_GRIDCLEAN)); + } setConfig(CONFIG_UINT32_NUMTHREADS, "MapUpdateThreads", 2); setConfigMin(CONFIG_UINT32_INTERVAL_MAPUPDATE, "MapUpdateInterval", 100, MIN_MAP_UPDATE_DELAY); if (reload) - { sMapMgr.SetMapUpdateInterval(getConfig(CONFIG_UINT32_INTERVAL_MAPUPDATE)); } + { + sMapMgr.SetMapUpdateInterval(getConfig(CONFIG_UINT32_INTERVAL_MAPUPDATE)); + } setConfig(CONFIG_UINT32_INTERVAL_CHANGEWEATHER, "ChangeWeatherInterval", 10 * MINUTE * IN_MILLISECONDS); if (configNoReload(reload, CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT)) - { setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT); } + { + setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT); + } if (configNoReload(reload, CONFIG_UINT32_GAME_TYPE, "GameType", 0)) - { setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0); } + { + setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0); + } if (configNoReload(reload, CONFIG_UINT32_REALM_ZONE, "RealmZone", REALM_ZONE_DEVELOPMENT)) - { setConfig(CONFIG_UINT32_REALM_ZONE, "RealmZone", REALM_ZONE_DEVELOPMENT); } + { + setConfig(CONFIG_UINT32_REALM_ZONE, "RealmZone", REALM_ZONE_DEVELOPMENT); + } setConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_ACCOUNTS, "AllowTwoSide.Accounts", false); setConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT, "AllowTwoSide.Interaction.Chat", false); @@ -559,7 +603,9 @@ void World::LoadConfigSettings(bool reload) setConfigMinMax(CONFIG_UINT32_SKIP_CINEMATICS, "SkipCinematics", 0, 0, 2); if (configNoReload(reload, CONFIG_UINT32_MAX_PLAYER_LEVEL, "MaxPlayerLevel", DEFAULT_MAX_LEVEL)) - { setConfigMinMax(CONFIG_UINT32_MAX_PLAYER_LEVEL, "MaxPlayerLevel", DEFAULT_MAX_LEVEL, 1, DEFAULT_MAX_LEVEL); } + { + setConfigMinMax(CONFIG_UINT32_MAX_PLAYER_LEVEL, "MaxPlayerLevel", DEFAULT_MAX_LEVEL, 1, DEFAULT_MAX_LEVEL); + } setConfigMinMax(CONFIG_UINT32_START_PLAYER_LEVEL, "StartPlayerLevel", 1, 1, getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL)); @@ -834,24 +880,34 @@ void World::LoadConfigSettings(bool reload) setConfig(CONFIG_UINT32_CHARDELETE_KEEP_DAYS, "CharDelete.KeepDays", 30); if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100)) - { setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100); } + { + setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100); + } if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100)) - { setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100); } + { + setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100); + } ///- Read the "Data" directory from the config file std::string dataPath = sConfig.GetStringDefault("DataDir", "./"); // for empty string use current dir as for absent case if (dataPath.empty()) - { dataPath = "./"; } + { + dataPath = "./"; + } // normalize dir path to path/ or path\ form else if (dataPath.at(dataPath.length() - 1) != '/' && dataPath.at(dataPath.length() - 1) != '\\') - { dataPath.append("/"); } + { + dataPath.append("/"); + } if (reload) { if (dataPath != m_dataPath) - { sLog.outError("DataDir option can't be changed at mangosd.conf reload, using current value (%s).", m_dataPath.c_str()); } + { + sLog.outError("DataDir option can't be changed at mangosd.conf reload, using current value (%s).", m_dataPath.c_str()); + } } else { @@ -865,7 +921,9 @@ void World::LoadConfigSettings(bool reload) std::string ignoreSpellIds = sConfig.GetStringDefault("vmap.ignoreSpellIds", ""); if (!enableHeight) - { sLog.outError("VMAP height use disabled! Creatures movements and other things will be in broken state."); } + { + sLog.outError("VMAP height use disabled! Creatures movements and other things will be in broken state."); + } VMAP::VMapFactory::createOrGetVMapManager()->setEnableLineOfSightCalc(enableLOS); VMAP::VMapFactory::createOrGetVMapManager()->setEnableHeightCalc(enableHeight); @@ -1343,13 +1401,19 @@ void World::SetInitialWorldSettings() // for AutoBroadcast sLog.outString("Starting AutoBroadcast System"); if (m_broadcastEnable) - { LoadBroadcastStrings(); } + { + LoadBroadcastStrings(); + } else - { sLog.outString("AutoBroadcast is disabled");} + { + sLog.outString("AutoBroadcast is disabled"); + } sLog.outString(); if (m_broadcastEnable) - { m_broadcastTimer.SetInterval(getConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL) * IN_MILLISECONDS); } + { + m_broadcastTimer.SetInterval(getConfig(CONFIG_UINT32_AUTOBROADCAST_INTERVAL) * IN_MILLISECONDS); + } // to set mailtimer to return mails every day between 4 and 5 am // mailtimer is increased when updating auctions @@ -1490,17 +1554,25 @@ void World::Update(uint32 diff) for (int i = 0; i < WUPDATE_COUNT; ++i) { if (m_timers[i].GetCurrent() >= 0) - { m_timers[i].Update(diff); } + { + m_timers[i].Update(diff); + } else - { m_timers[i].SetCurrent(0); } + { + m_timers[i].SetCurrent(0); + } } if (m_broadcastEnable) { if (m_broadcastTimer.GetCurrent() >= 0) - { m_broadcastTimer.Update(diff); } + { + m_broadcastTimer.Update(diff); + } else - { m_broadcastTimer.SetCurrent(0); } + { + m_broadcastTimer.SetCurrent(0); + } if (m_broadcastTimer.Passed()) { @@ -1613,7 +1685,9 @@ void World::Update(uint32 diff) m_MaintenanceTimeChecker = 600000; // check 10 minutes } else - { m_MaintenanceTimeChecker -= diff; } + { + m_MaintenanceTimeChecker -= diff; + } // And last, but not least handle the issued cli commands ProcessCliCommands(); @@ -1646,7 +1720,9 @@ namespace MaNGOS do_helper(data_list, &str[0]); } else - { do_helper(data_list, (char*)text); } + { + do_helper(data_list, (char*)text); + } } private: char* lineFromMessage(char*& pos) @@ -1686,7 +1762,9 @@ void World::SendWorldText(int32 string_id, ...) { Player* player = session->GetPlayer(); if (player && player->IsInWorld()) - { wt_do(player); } + { + wt_do(player); + } } } @@ -1704,7 +1782,9 @@ void World::SendGlobalMessage(WorldPacket* packet, AccountTypes minSec) continue; Player* player = session->GetPlayer(); if (player && player->IsInWorld()) - { session->SendPacket(packet); } + { + session->SendPacket(packet); + } } } } @@ -1717,9 +1797,13 @@ void World::SendServerMessage(ServerMessageType type, const char* text /*=""*/, data << text; if (player) - { player->GetSession()->SendPacket(&data); } + { + player->GetSession()->SendPacket(&data); + } else - { SendGlobalMessage(&data); } + { + SendGlobalMessage(&data); + } } /// Sends a zone under attack message to all players not in an instance @@ -1734,7 +1818,9 @@ void World::SendZoneUnderAttackMessage(uint32 zoneId, Team team) { Player* player = session->GetPlayer(); if (player && player->IsInWorld() && player->GetTeam() == team && !player->GetMap()->Instanceable()) - { itr->second->SendPacket(&data); } + { + itr->second->SendPacket(&data); + } } } } @@ -1769,7 +1855,9 @@ void World::KickAll() // session not removed at kick and will removed in next update tick for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) - { itr->second->KickPlayer(); } + { + itr->second->KickPlayer(); + } } /// Kick (and save) all players with security level less `sec` @@ -1779,7 +1867,9 @@ void World::KickAllLess(AccountTypes sec) for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) if (WorldSession* session = itr->second) if (session->GetSecurity() < sec) - { session->KickPlayer(); } + { + session->KickPlayer(); + } } /// Ban an account or ban an IP address, duration_secs if it is positive used, otherwise permban @@ -1815,9 +1905,13 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, uint32 duration_ if (!resultAccounts) { if (mode == BAN_IP) - { return BAN_SUCCESS; } // ip correctly banned but nobody affected (yet) + { + return BAN_SUCCESS; + } // ip correctly banned but nobody affected (yet) else - { return BAN_NOTFOUND; } // Nobody to ban + { + return BAN_NOTFOUND; + } // Nobody to ban } ///- Disconnect all affected players (for IP it can be several) @@ -1835,9 +1929,10 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, uint32 duration_ if (WorldSession* sess = FindSession(account)) if (std::string(sess->GetPlayerName()) != author) - { sess->KickPlayer(); } - } - while (resultAccounts->NextRow()); + { + sess->KickPlayer(); + } + } while (resultAccounts->NextRow()); delete resultAccounts; return BAN_SUCCESS; @@ -1855,12 +1950,18 @@ bool World::RemoveBanAccount(BanMode mode, std::string nameOrIP) { uint32 account = 0; if (mode == BAN_ACCOUNT) - { account = sAccountMgr.GetId(nameOrIP); } + { + account = sAccountMgr.GetId(nameOrIP); + } else if (mode == BAN_CHARACTER) - { account = sObjectMgr.GetPlayerAccountIdByPlayerName(nameOrIP); } + { + account = sObjectMgr.GetPlayerAccountIdByPlayerName(nameOrIP); + } if (!account) - { return false; } + { + return false; + } // NO SQL injection as account is uint32 LoginDatabase.PExecute("UPDATE account_banned SET active = '0' WHERE id = '%u'", account); @@ -1883,9 +1984,13 @@ void World::_UpdateGameTime() if (m_ShutdownTimer <= elapsed) { if (!(m_ShutdownMask & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount() == 0) - { m_stopEvent = true; } // exist code already set + { + m_stopEvent = true; + } // exist code already set else - { m_ShutdownTimer = 1; } // minimum timer value to wait idle state + { + m_ShutdownTimer = 1; + } // minimum timer value to wait idle state } ///- ... else decrease it and if necessary display a shutdown countdown to the users else @@ -1902,7 +2007,9 @@ void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode) { // ignore if server shutdown at next tick if (m_stopEvent) - { return; } + { + return; + } m_ShutdownMask = options; m_ExitCode = exitcode; @@ -1916,7 +2023,9 @@ void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode) m_stopEvent = true; // exist code already set } else - { m_ShutdownTimer = 1; } // So that the session count is re-evaluated at next world tick + { + m_ShutdownTimer = 1; + } // So that the session count is re-evaluated at next world tick } ///- Else set the shutdown timer and warn users else @@ -1940,7 +2049,9 @@ void World::ShutdownMsg(bool show /*= false*/, Player* player /*= NULL*/) { // not show messages for idle shutdown mode if (m_ShutdownMask & SHUTDOWN_MASK_IDLE) - { return; } + { + return; + } ///- Display a message every 12 hours, 1 hour, 5 minutes, 1 minute and 15 seconds if (show || @@ -1964,7 +2075,9 @@ void World::ShutdownCancel() { // nothing cancel or too later if (!m_ShutdownTimer || m_stopEvent) - { return; } + { + return; + } ServerMessageType msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_CANCELLED : SERVER_MSG_SHUTDOWN_CANCELLED; @@ -1986,7 +2099,9 @@ void World::UpdateSessions(uint32 /*diff*/) ///- Add new sessions WorldSession* sess; while (addSessQueue.next(sess)) - { AddSession_(sess); } + { + AddSession_(sess); + } ///- Then send an update signal to remaining ones for (SessionMap::iterator itr = m_sessions.begin(), next; itr != m_sessions.end(); itr = next) @@ -2012,7 +2127,9 @@ void World::ServerMaintenanceStart() m_NextMaintenanceDate = LastWeekEnd + 7; // next maintenance begin if (m_NextMaintenanceDate <= GetDateToday()) // avoid loop in manually case, maybe useless - { m_NextMaintenanceDate += 7; } + { + m_NextMaintenanceDate += 7; + } // flushing rank points list ( standing must be reloaded after server maintenance ) sObjectMgr.FlushRankPoints(LastWeekEnd); @@ -2020,7 +2137,9 @@ void World::ServerMaintenanceStart() // save and update all online players for (SessionMap::iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) if (itr->second->GetPlayer() && itr->second->GetPlayer()->IsInWorld()) - { itr->second->GetPlayer()->SaveToDB(); } + { + itr->second->GetPlayer()->SaveToDB(); + } CharacterDatabase.PExecute("UPDATE saved_variables SET NextMaintenanceDate = '" UI64FMTD "'", uint64(m_NextMaintenanceDate)); } @@ -2042,7 +2161,9 @@ void World::InitServerMaintenanceCheck() } if (m_NextMaintenanceDate <= GetDateToday()) - { ServerMaintenanceStart(); } + { + ServerMaintenanceStart(); + } DEBUG_LOG("Server maintenance check initialized."); } @@ -2060,7 +2181,9 @@ void World::ProcessCliCommands() handler.ParseCommands(command->m_command); if (command->m_commandFinished) - { command->m_commandFinished(callbackArg, !handler.HasSentErrorMessage()); } + { + command->m_commandFinished(callbackArg, !handler.HasSentErrorMessage()); + } delete command; } @@ -2102,7 +2225,9 @@ void World::_UpdateRealmCharCount(QueryResult* resultCharCount, uint32 accountId void World::SetPlayerLimit(int32 limit, bool needUpdate) { if (limit < -SEC_ADMINISTRATOR) - { limit = -SEC_ADMINISTRATOR; } + { + limit = -SEC_ADMINISTRATOR; + } // lock update need bool db_update_need = needUpdate || (limit < 0) != (m_playerLimit < 0) || (limit < 0 && m_playerLimit < 0 && limit != m_playerLimit); @@ -2140,7 +2265,9 @@ void World::LoadDBVersion() } if (m_DBVersion.empty()) - { m_DBVersion = "Unknown world database."; } + { + m_DBVersion = "Unknown world database."; + } } void World::setConfig(eConfigUInt32Values index, char const* fieldname, uint32 defvalue) @@ -2256,11 +2383,15 @@ void World::setConfigMinMax(eConfigFloatValues index, char const* fieldname, flo bool World::configNoReload(bool reload, eConfigUInt32Values index, char const* fieldname, uint32 defvalue) { if (!reload) - { return true; } + { + return true; + } uint32 val = sConfig.GetIntDefault(fieldname, defvalue); if (val != getConfig(index)) - { sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%u).", fieldname, getConfig(index)); } + { + sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%u).", fieldname, getConfig(index)); + } return false; } @@ -2268,11 +2399,15 @@ bool World::configNoReload(bool reload, eConfigUInt32Values index, char const* f bool World::configNoReload(bool reload, eConfigInt32Values index, char const* fieldname, int32 defvalue) { if (!reload) - { return true; } + { + return true; + } int32 val = sConfig.GetIntDefault(fieldname, defvalue); if (val != getConfig(index)) - { sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%i).", fieldname, getConfig(index)); } + { + sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%i).", fieldname, getConfig(index)); + } return false; } @@ -2280,11 +2415,15 @@ bool World::configNoReload(bool reload, eConfigInt32Values index, char const* fi bool World::configNoReload(bool reload, eConfigFloatValues index, char const* fieldname, float defvalue) { if (!reload) - { return true; } + { + return true; + } float val = sConfig.GetFloatDefault(fieldname, defvalue); if (val != getConfig(index)) - { sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%f).", fieldname, getConfig(index)); } + { + sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%f).", fieldname, getConfig(index)); + } return false; } @@ -2292,11 +2431,15 @@ bool World::configNoReload(bool reload, eConfigFloatValues index, char const* fi bool World::configNoReload(bool reload, eConfigBoolValues index, char const* fieldname, bool defvalue) { if (!reload) - { return true; } + { + return true; + } bool val = sConfig.GetBoolDefault(fieldname, defvalue); if (val != getConfig(index)) - { sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%s).", fieldname, getConfig(index) ? "'true'" : "'false'"); } + { + sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%s).", fieldname, getConfig(index) ? "'true'" : "'false'"); + } return false; } @@ -2345,8 +2488,7 @@ void World::LoadBroadcastStrings() bs.text = fields[1].GetString(); bs.freq = m_broadcastWeight; m_broadcastList.push_back(bs); - } - while (result->NextRow()); + } while (result->NextRow()); delete result; if (m_broadcastWeight == 0) diff --git a/src/shared/Log/Log.cpp b/src/shared/Log/Log.cpp index 110c18b5..96ca4b55 100644 --- a/src/shared/Log/Log.cpp +++ b/src/shared/Log/Log.cpp @@ -421,13 +421,19 @@ void Log::outString(const char* str, ...) void Log::outError(const char* err, ...) { if (!err) - { return; } + { + return; + } if (m_colored) - { SetColor(false, m_colors[LogError]); } + { + SetColor(false, m_colors[LogError]); + } if (m_includeTime) - { outTime(); } + { + outTime(); + } va_list ap; @@ -436,7 +442,9 @@ void Log::outError(const char* err, ...) va_end(ap); if (m_colored) - { ResetColor(false); } + { + ResetColor(false); + } fprintf(stderr, "\n"); if (logfile)