Merge pull request #34 from Chuck5ta/develop21
Changes made to bring in-line with One
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d550fbdce1
@ -170,7 +170,6 @@ struct npc_corrupt_saber : public CreatureScript
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bool OnGossipHello(Player* pPlayer, Creature* pCreature) override
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bool OnGossipHello(Player* pPlayer, Creature* pCreature) override
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{
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{
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//pPlayer->PlayerTalkClass->ClearMenus();
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if (pPlayer->GetQuestStatus(QUEST_CORRUPT_SABER) == QUEST_STATUS_INCOMPLETE)
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if (pPlayer->GetQuestStatus(QUEST_CORRUPT_SABER) == QUEST_STATUS_INCOMPLETE)
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{
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{
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if (GetClosestCreatureWithEntry(pCreature, NPC_WINNA, INTERACTION_DISTANCE))
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if (GetClosestCreatureWithEntry(pCreature, NPC_WINNA, INTERACTION_DISTANCE))
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