diff --git a/src/modules/Bots/ahbot/ConsumableCategory.cpp b/src/modules/Bots/ahbot/ConsumableCategory.cpp index dc92c8f1..855c6742 100644 --- a/src/modules/Bots/ahbot/ConsumableCategory.cpp +++ b/src/modules/Bots/ahbot/ConsumableCategory.cpp @@ -1,4 +1,4 @@ #include "ConsumableCategory.h" -#include "ItemBag.h" +//#include "ItemBag.h" using namespace ahbot; diff --git a/src/modules/Bots/ahbot/TradeCategory.cpp b/src/modules/Bots/ahbot/TradeCategory.cpp index 082ee561..15fafa72 100644 --- a/src/modules/Bots/ahbot/TradeCategory.cpp +++ b/src/modules/Bots/ahbot/TradeCategory.cpp @@ -1,4 +1,4 @@ #include "TradeCategory.h" -#include "ItemBag.h" +//#include "ItemBag.h" using namespace ahbot; diff --git a/src/modules/Bots/playerbot/PlayerbotAI.cpp b/src/modules/Bots/playerbot/PlayerbotAI.cpp index db144f67..61a4119a 100644 --- a/src/modules/Bots/playerbot/PlayerbotAI.cpp +++ b/src/modules/Bots/playerbot/PlayerbotAI.cpp @@ -291,7 +291,6 @@ void PlayerbotAI::HandleBotOutgoingPacket(const WorldPacket& packet) if (casterGuid != bot->GetObjectGuid()) return; - uint8 castCount; uint32 spellId; p >> spellId; SpellInterrupted(spellId); @@ -332,7 +331,7 @@ void PlayerbotAI::SpellInterrupted(uint32 spellid) uint32 castTimeSpent = 1000 * (now - lastSpell.time); - int32 globalCooldown = CalculateGlobalCooldown(lastSpell.id); + uint32 globalCooldown = CalculateGlobalCooldown(lastSpell.id); if (castTimeSpent < globalCooldown) SetNextCheckDelay(globalCooldown - castTimeSpent); else @@ -341,7 +340,7 @@ void PlayerbotAI::SpellInterrupted(uint32 spellid) lastSpell.id = 0; } -int32 PlayerbotAI::CalculateGlobalCooldown(uint32 spellid) +uint32 PlayerbotAI::CalculateGlobalCooldown(uint32 spellid) { if (!spellid) return 0; diff --git a/src/modules/Bots/playerbot/PlayerbotAI.h b/src/modules/Bots/playerbot/PlayerbotAI.h index 8b64cfc6..9fa86804 100644 --- a/src/modules/Bots/playerbot/PlayerbotAI.h +++ b/src/modules/Bots/playerbot/PlayerbotAI.h @@ -133,7 +133,7 @@ public: bool TellMaster(string text, PlayerbotSecurityLevel securityLevel = PLAYERBOT_SECURITY_ALLOW_ALL); bool TellMasterNoFacing(string text, PlayerbotSecurityLevel securityLevel = PLAYERBOT_SECURITY_ALLOW_ALL); void SpellInterrupted(uint32 spellid); - int32 CalculateGlobalCooldown(uint32 spellid); + uint32 CalculateGlobalCooldown(uint32 spellid); void InterruptSpell(); void RemoveAura(string name); void RemoveShapeshift(); diff --git a/src/modules/Bots/playerbot/PlayerbotAIConfig.cpp b/src/modules/Bots/playerbot/PlayerbotAIConfig.cpp index 40c59776..fb16d8aa 100644 --- a/src/modules/Bots/playerbot/PlayerbotAIConfig.cpp +++ b/src/modules/Bots/playerbot/PlayerbotAIConfig.cpp @@ -67,8 +67,8 @@ bool PlayerbotAIConfig::Initialize() lowMana = config.GetIntDefault("AiPlayerbot.LowMana", 15); mediumMana = config.GetIntDefault("AiPlayerbot.MediumMana", 40); - randomGearLoweringChance = config.GetFloatDefault("AiPlayerbot.RandomGearLoweringChance", 0.15); - randomBotMaxLevelChance = config.GetFloatDefault("AiPlayerbot.RandomBotMaxLevelChance", 0.4); + randomGearLoweringChance = config.GetFloatDefault("AiPlayerbot.RandomGearLoweringChance", 0.15f); + randomBotMaxLevelChance = config.GetFloatDefault("AiPlayerbot.RandomBotMaxLevelChance", 0.4f); iterationsPerTick = config.GetIntDefault("AiPlayerbot.IterationsPerTick", 4); @@ -220,7 +220,7 @@ void PlayerbotAIConfig::SetValue(string name, string value) void PlayerbotAIConfig::CreateRandomBots() { string randomBotAccountPrefix = config.GetStringDefault("AiPlayerbot.RandomBotAccountPrefix", "rndbot"); - uint32 randomBotAccountCount = config.GetIntDefault("AiPlayerbot.RandomBotAccountCount", 50); + int32 randomBotAccountCount = config.GetIntDefault("AiPlayerbot.RandomBotAccountCount", 50); if (config.GetBoolDefault("AiPlayerbot.DeleteRandomBotAccounts", false)) { diff --git a/src/modules/Bots/playerbot/PlayerbotFactory.cpp b/src/modules/Bots/playerbot/PlayerbotFactory.cpp index c7213a40..629def5d 100644 --- a/src/modules/Bots/playerbot/PlayerbotFactory.cpp +++ b/src/modules/Bots/playerbot/PlayerbotFactory.cpp @@ -802,7 +802,7 @@ void PlayerbotFactory::EnchantItem(Item* item) int32 itemLevel = proto->ItemLevel; vector ids; - for (int id = 0; id < sSpellStore.GetNumRows(); ++id) + for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id) { SpellEntry const *entry = sSpellStore.LookupEntry(id); if (!entry) diff --git a/src/modules/Bots/playerbot/PlayerbotMgr.cpp b/src/modules/Bots/playerbot/PlayerbotMgr.cpp index d532d078..a7b6d741 100644 --- a/src/modules/Bots/playerbot/PlayerbotMgr.cpp +++ b/src/modules/Bots/playerbot/PlayerbotMgr.cpp @@ -120,51 +120,39 @@ void PlayerbotHolder::OnBotLogin(Player * const bot) ai->TellMaster("Hello!"); } -string PlayerbotHolder::ProcessBotCommand(string cmd, ObjectGuid guid, bool admin, uint32 masterAccountId, uint32 masterGuildId) +bool PlayerbotHolder::ProcessBotCommand(string cmd, ObjectGuid guid, bool admin, uint32 masterAccountId) { if (!sPlayerbotAIConfig.enabled || guid.IsEmpty()) - return "bot system is disabled"; + return false; - uint32 botAccount = sObjectMgr.GetPlayerAccountIdByGUID(guid); bool isRandomBot = sRandomPlayerbotMgr.IsRandomBot(guid); - bool isRandomAccount = sPlayerbotAIConfig.IsInRandomAccountList(botAccount); - bool isMasterAccount = (masterAccountId == botAccount); + bool isRandomAccount = sPlayerbotAIConfig.IsInRandomAccountList(sObjectMgr.GetPlayerAccountIdByGUID(guid)); if (isRandomAccount && !isRandomBot && !admin) - { - Player* bot = sObjectMgr.GetPlayer(guid, false); - if (bot->GetGuildId() != masterGuildId) - return "not in your guild"; - } - - if (!isRandomAccount && !isMasterAccount && !admin) - return "not in your account"; + return false; if (cmd == "add" || cmd == "login") { - if (sObjectMgr.GetPlayer(guid, true)) - return "player already logged in"; + if (sObjectMgr.GetPlayer(guid)) + return false; AddPlayerBot(guid.GetRawValue(), masterAccountId); - return "ok"; + return true; } else if (cmd == "remove" || cmd == "logout" || cmd == "rm") { - if (!sObjectMgr.GetPlayer(guid, true)) - return "player is offline"; - if (!GetPlayerBot(guid.GetRawValue())) - return "not your bot"; + return false; LogoutPlayerBot(guid.GetRawValue()); - return "ok"; + return true; } if (admin) { Player* bot = GetPlayerBot(guid.GetRawValue()); if (!bot) - return "bot not found"; + return false; Player* master = bot->GetPlayerbotAI()->GetMaster(); if (master) @@ -173,25 +161,25 @@ string PlayerbotHolder::ProcessBotCommand(string cmd, ObjectGuid guid, bool admi { PlayerbotFactory factory(bot, master->getLevel(), ITEM_QUALITY_NORMAL); factory.CleanRandomize(); - return "ok"; + return true; } else if (cmd == "init=green" || cmd == "init=uncommon") { PlayerbotFactory factory(bot, master->getLevel(), ITEM_QUALITY_UNCOMMON); factory.CleanRandomize(); - return "ok"; + return true; } else if (cmd == "init=blue" || cmd == "init=rare") { PlayerbotFactory factory(bot, master->getLevel(), ITEM_QUALITY_RARE); factory.CleanRandomize(); - return "ok"; + return true; } else if (cmd == "init=epic" || cmd == "init=purple") { PlayerbotFactory factory(bot, master->getLevel(), ITEM_QUALITY_EPIC); factory.CleanRandomize(); - return "ok"; + return true; } } @@ -199,16 +187,16 @@ string PlayerbotHolder::ProcessBotCommand(string cmd, ObjectGuid guid, bool admi { PlayerbotFactory factory(bot, bot->getLevel()); factory.Refresh(); - return "ok"; + return true; } else if (cmd == "random") { sRandomPlayerbotMgr.Randomize(bot); - return "ok"; + return true; } } - return "unknown command"; + return false; } bool ChatHandler::HandlePlayerbotCommand(char* args) @@ -338,23 +326,17 @@ list PlayerbotHolder::HandlePlayerbotCommand(char* args, Player* master) out << cmdStr << ": " << bot << " - "; ObjectGuid member = sObjectMgr.GetPlayerGuidByName(bot); - if (!member) + bool result = false; if (master && member != master->GetObjectGuid()) { - out << "character not found"; - } - else if (master && member != master->GetObjectGuid()) - { - out << ProcessBotCommand(cmdStr, member, - master->GetSession()->GetSecurity() >= SEC_GAMEMASTER, - master->GetSession()->GetAccountId(), - master->GetGuildId()); + result = ProcessBotCommand(cmdStr, member, master->GetSession()->GetSecurity() >= SEC_GAMEMASTER, master->GetSession()->GetAccountId()); } else if (!master) { - out << ProcessBotCommand(cmdStr, member, true, -1, -1); + result = ProcessBotCommand(cmdStr, member, true, -1); } + out << (result ? "ok" : "not allowed"); messages.push_back(out.str()); } diff --git a/src/modules/Bots/playerbot/PlayerbotMgr.h b/src/modules/Bots/playerbot/PlayerbotMgr.h index 6c9970f6..b6169c09 100644 --- a/src/modules/Bots/playerbot/PlayerbotMgr.h +++ b/src/modules/Bots/playerbot/PlayerbotMgr.h @@ -31,7 +31,7 @@ public: void OnBotLogin(Player * const bot); list HandlePlayerbotCommand(char* args, Player* master = NULL); - string ProcessBotCommand(string cmd, ObjectGuid guid, bool admin, uint32 masterAccountId, uint32 masterGuildId); + bool ProcessBotCommand(string cmd, ObjectGuid guid, bool admin, uint32 masterAccountId); uint32 GetAccountId(string name); protected: diff --git a/src/modules/Bots/playerbot/strategy/actions/GenericActions.cpp b/src/modules/Bots/playerbot/strategy/actions/GenericActions.cpp index 66a57555..ed6efc6c 100644 --- a/src/modules/Bots/playerbot/strategy/actions/GenericActions.cpp +++ b/src/modules/Bots/playerbot/strategy/actions/GenericActions.cpp @@ -1,5 +1,5 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "GenericActions.h" +//#include "../../playerbot.h" +//#include "GenericActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/actions/GossipHelloAction.cpp b/src/modules/Bots/playerbot/strategy/actions/GossipHelloAction.cpp index 2639075a..386a5c6d 100644 --- a/src/modules/Bots/playerbot/strategy/actions/GossipHelloAction.cpp +++ b/src/modules/Bots/playerbot/strategy/actions/GossipHelloAction.cpp @@ -45,7 +45,7 @@ bool GossipHelloAction::Execute(Event event) ai->TellMasterNoFacing(out.str()); GossipMenu& menu = bot->PlayerTalkClass->GetGossipMenu(); - int i = 0, loops = 0; + unsigned int i = 0, loops = 0; set alreadyTalked; while (i < menu.MenuItemCount() && loops++ < 100) { diff --git a/src/modules/Bots/playerbot/strategy/actions/GuildBankAction.cpp b/src/modules/Bots/playerbot/strategy/actions/GuildBankAction.cpp index 177b0d72..01b03a18 100644 --- a/src/modules/Bots/playerbot/strategy/actions/GuildBankAction.cpp +++ b/src/modules/Bots/playerbot/strategy/actions/GuildBankAction.cpp @@ -1,8 +1,8 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "GuildBankAction.h" +//#include "../../playerbot.h" +//#include "GuildBankAction.h" -#include "../values/ItemCountValue.h" +//#include "../values/ItemCountValue.h" using namespace std; using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/actions/LfgActions.cpp b/src/modules/Bots/playerbot/strategy/actions/LfgActions.cpp index c7748ad0..a759fbc6 100644 --- a/src/modules/Bots/playerbot/strategy/actions/LfgActions.cpp +++ b/src/modules/Bots/playerbot/strategy/actions/LfgActions.cpp @@ -1,10 +1,10 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "LfgActions.h" -#include "../../AiFactory.h" -#include "../../PlayerbotAIConfig.h" -#include "../ItemVisitors.h" -#include "../../RandomPlayerbotMgr.h" +//#include "../../playerbot.h" +//#include "LfgActions.h" +//#include "../../AiFactory.h" +//#include "../../PlayerbotAIConfig.h" +//#include "../ItemVisitors.h" +//#include "../../RandomPlayerbotMgr.h" //#include "../../../../game/LFGMgr.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/actions/NonCombatActions.cpp b/src/modules/Bots/playerbot/strategy/actions/NonCombatActions.cpp index 5ac18e6e..48be5c3b 100644 --- a/src/modules/Bots/playerbot/strategy/actions/NonCombatActions.cpp +++ b/src/modules/Bots/playerbot/strategy/actions/NonCombatActions.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "NonCombatActions.h" +//#include "../../playerbot.h" +//#include "NonCombatActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/druid/DruidMultipliers.cpp b/src/modules/Bots/playerbot/strategy/druid/DruidMultipliers.cpp index 5b58a467..f7992c20 100644 --- a/src/modules/Bots/playerbot/strategy/druid/DruidMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/druid/DruidMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "DruidMultipliers.h" -#include "DruidActions.h" +//#include "../../playerbot.h" +//#include "DruidMultipliers.h" +//#include "DruidActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/druid/DruidTriggers.cpp b/src/modules/Bots/playerbot/strategy/druid/DruidTriggers.cpp index 6fcb1139..c41d94d8 100644 --- a/src/modules/Bots/playerbot/strategy/druid/DruidTriggers.cpp +++ b/src/modules/Bots/playerbot/strategy/druid/DruidTriggers.cpp @@ -1,7 +1,7 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "DruidTriggers.h" -#include "DruidActions.h" +//#include "../../playerbot.h" +//#include "DruidTriggers.h" +//#include "DruidActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/mage/MageMultipliers.cpp b/src/modules/Bots/playerbot/strategy/mage/MageMultipliers.cpp index 8406324e..4bfc60a6 100644 --- a/src/modules/Bots/playerbot/strategy/mage/MageMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/mage/MageMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "MageMultipliers.h" -#include "MageActions.h" +//#include "../../playerbot.h" +//#include "MageMultipliers.h" +//#include "MageActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/paladin/PaladinActions.cpp b/src/modules/Bots/playerbot/strategy/paladin/PaladinActions.cpp index 1cebca71..808af419 100644 --- a/src/modules/Bots/playerbot/strategy/paladin/PaladinActions.cpp +++ b/src/modules/Bots/playerbot/strategy/paladin/PaladinActions.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "PaladinActions.h" +//#include "../../playerbot.h" +//#include "PaladinActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/paladin/PaladinMultipliers.cpp b/src/modules/Bots/playerbot/strategy/paladin/PaladinMultipliers.cpp index 8c1c5d28..aae07191 100644 --- a/src/modules/Bots/playerbot/strategy/paladin/PaladinMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/paladin/PaladinMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "PaladinMultipliers.h" -#include "PaladinActions.h" +//#include "../../playerbot.h" +//#include "PaladinMultipliers.h" +//#include "PaladinActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/priest/PriestMultipliers.cpp b/src/modules/Bots/playerbot/strategy/priest/PriestMultipliers.cpp index f1b1cea3..8b31c50f 100644 --- a/src/modules/Bots/playerbot/strategy/priest/PriestMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/priest/PriestMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "PriestMultipliers.h" -#include "PriestActions.h" +//#include "../../playerbot.h" +//#include "PriestMultipliers.h" +//#include "PriestActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/priest/PriestTriggers.cpp b/src/modules/Bots/playerbot/strategy/priest/PriestTriggers.cpp index 93bf6a3a..b60c0912 100644 --- a/src/modules/Bots/playerbot/strategy/priest/PriestTriggers.cpp +++ b/src/modules/Bots/playerbot/strategy/priest/PriestTriggers.cpp @@ -1,7 +1,7 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "PriestTriggers.h" -#include "PriestActions.h" +//#include "../../playerbot.h" +//#include "PriestTriggers.h" +//#include "PriestActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/rogue/RogueActions.cpp b/src/modules/Bots/playerbot/strategy/rogue/RogueActions.cpp index 600eb8f7..f379d646 100644 --- a/src/modules/Bots/playerbot/strategy/rogue/RogueActions.cpp +++ b/src/modules/Bots/playerbot/strategy/rogue/RogueActions.cpp @@ -1,5 +1,5 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "RogueActions.h" +//#include "../../playerbot.h" +//#include "RogueActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/rogue/RogueMultipliers.cpp b/src/modules/Bots/playerbot/strategy/rogue/RogueMultipliers.cpp index 98f6f687..04f09700 100644 --- a/src/modules/Bots/playerbot/strategy/rogue/RogueMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/rogue/RogueMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "RogueMultipliers.h" -#include "RogueActions.h" +//#include "../../playerbot.h" +//#include "RogueMultipliers.h" +//#include "RogueActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/rogue/RogueTriggers.cpp b/src/modules/Bots/playerbot/strategy/rogue/RogueTriggers.cpp index 4ac71cc7..eb68808f 100644 --- a/src/modules/Bots/playerbot/strategy/rogue/RogueTriggers.cpp +++ b/src/modules/Bots/playerbot/strategy/rogue/RogueTriggers.cpp @@ -1,7 +1,7 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "RogueTriggers.h" -#include "RogueActions.h" +//#include "../../playerbot.h" +//#include "RogueTriggers.h" +//#include "RogueActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/shaman/ShamanActions.cpp b/src/modules/Bots/playerbot/strategy/shaman/ShamanActions.cpp index 46573f08..7d23a6cf 100644 --- a/src/modules/Bots/playerbot/strategy/shaman/ShamanActions.cpp +++ b/src/modules/Bots/playerbot/strategy/shaman/ShamanActions.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "ShamanActions.h" +//#include "../../playerbot.h" +//#include "ShamanActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/shaman/ShamanMultipliers.cpp b/src/modules/Bots/playerbot/strategy/shaman/ShamanMultipliers.cpp index 9f42a73b..4bae6b6e 100644 --- a/src/modules/Bots/playerbot/strategy/shaman/ShamanMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/shaman/ShamanMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "ShamanMultipliers.h" -#include "ShamanActions.h" +//#include "../../playerbot.h" +//#include "ShamanMultipliers.h" +//#include "ShamanActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/warlock/WarlockActions.cpp b/src/modules/Bots/playerbot/strategy/warlock/WarlockActions.cpp index 67234282..46e9370b 100644 --- a/src/modules/Bots/playerbot/strategy/warlock/WarlockActions.cpp +++ b/src/modules/Bots/playerbot/strategy/warlock/WarlockActions.cpp @@ -1,5 +1,5 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "WarlockActions.h" +//#include "../../playerbot.h" +//#include "WarlockActions.h" using namespace ai; diff --git a/src/modules/Bots/playerbot/strategy/warlock/WarlockMultipliers.cpp b/src/modules/Bots/playerbot/strategy/warlock/WarlockMultipliers.cpp index 9d70d889..d4894976 100644 --- a/src/modules/Bots/playerbot/strategy/warlock/WarlockMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/warlock/WarlockMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "WarlockMultipliers.h" -#include "WarlockActions.h" +//#include "../../playerbot.h" +//#include "WarlockMultipliers.h" +//#include "WarlockActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/warrior/WarriorMultipliers.cpp b/src/modules/Bots/playerbot/strategy/warrior/WarriorMultipliers.cpp index 8d3519a9..7f521513 100644 --- a/src/modules/Bots/playerbot/strategy/warrior/WarriorMultipliers.cpp +++ b/src/modules/Bots/playerbot/strategy/warrior/WarriorMultipliers.cpp @@ -1,6 +1,6 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "WarriorMultipliers.h" -#include "WarriorActions.h" +//#include "../../playerbot.h" +//#include "WarriorMultipliers.h" +//#include "WarriorActions.h" using namespace ai; \ No newline at end of file diff --git a/src/modules/Bots/playerbot/strategy/warrior/WarriorTriggers.cpp b/src/modules/Bots/playerbot/strategy/warrior/WarriorTriggers.cpp index 51db8630..cd6b206f 100644 --- a/src/modules/Bots/playerbot/strategy/warrior/WarriorTriggers.cpp +++ b/src/modules/Bots/playerbot/strategy/warrior/WarriorTriggers.cpp @@ -1,7 +1,7 @@ #include "botpch.h" -#include "../../playerbot.h" -#include "WarriorTriggers.h" -#include "WarriorActions.h" +//#include "../../playerbot.h" +//#include "WarriorTriggers.h" +//#include "WarriorActions.h" using namespace ai;