From e351205e970e99f49001eec665b27a7ad0a1396e Mon Sep 17 00:00:00 2001 From: Antz Date: Sun, 26 Jun 2016 22:03:57 +0100 Subject: [PATCH] Prevent Map reference becoming invalid incorrectly Author: H0zen --- src/game/Object/Object.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/game/Object/Object.cpp b/src/game/Object/Object.cpp index 332e5e5d..65ce67e2 100644 --- a/src/game/Object/Object.cpp +++ b/src/game/Object/Object.cpp @@ -1537,8 +1537,6 @@ void WorldObject::ResetMap() delete elunaEvents; elunaEvents = NULL; #endif - - m_currMap = NULL; } TerrainInfo const* WorldObject::GetTerrain() const