fix for last stand 1hp bug

This commit is contained in:
Evildead666 2015-05-18 07:37:58 +02:00
parent 79784aa877
commit e4bbedc09f

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@ -3496,7 +3496,7 @@ void Aura::HandleAuraModIncreaseHealth(bool apply, bool Real)
{
if (int32(target->GetHealth()) > m_modifier.m_amount)
{ target->ModifyHealth(-m_modifier.m_amount); }
else
else if (int32(target->GetHealth()) > 0)
{ target->SetHealth(1); }
target->HandleStatModifier(UNIT_MOD_HEALTH, TOTAL_VALUE, float(m_modifier.m_amount), apply);
}