Missed one spot in previous commit.

This commit is contained in:
H0zen 2015-09-01 03:53:25 +03:00
parent fb4c90dde9
commit f29f343b86

View File

@ -978,7 +978,7 @@ void WorldObject::Relocate(float x, float y, float z, float orientation)
m_position.x = x;
m_position.y = y;
m_position.z = z;
m_position.o = orientation;
m_position.o = MapManager::NormalizeOrientation(orientation);
if (isType(TYPEMASK_UNIT))
{ ((Unit*)this)->m_movementInfo.ChangePosition(x, y, z, orientation); }