Merge pull request #74 from H0zen/develop21

Fix Devouring Plague
This commit is contained in:
Antz 2016-02-11 19:42:38 +00:00
commit fd62f76df9

View File

@ -2469,8 +2469,8 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons
break;
case SPELLFAMILY_PRIEST:
// Devouring Plague and Shadow Vulnerability
if (((spellInfo_1->SpellFamilyFlags & UI64LIT(0x2000000)) && (spellInfo_2->SpellFamilyFlags & UI64LIT(0x800000000))) ||
((spellInfo_2->SpellFamilyFlags & UI64LIT(0x2000000)) && (spellInfo_1->SpellFamilyFlags & UI64LIT(0x800000000))))
if (((spellInfo_1->SpellFamilyFlags & UI64LIT(0x2000000)) && (spellInfo_2->SpellFamilyFlags & UI64LIT(0x4000000))) ||
((spellInfo_2->SpellFamilyFlags & UI64LIT(0x2000000)) && (spellInfo_1->SpellFamilyFlags & UI64LIT(0x4000000))))
{ return false; }
// StarShards and Shadow Word: Pain