This is no longer needed as SD2 is part of the world database, we can also drop the sd2_version table from the world database
Removed a couple unused files
Enabled autopooling code again but this feature is switched off by default.
Quest 5203 Escape from Jaedenar should now be fully working, including equipment and name change of the npc, missing spawns have been added.
Added Script_command_change_entry, and corrected small mistakes in the code.
enable autopooling feature for testing purpose
script enhancement for quest 5203
Script command change entry
fix Troll Berserking
Fix spell stoneform racial
SD2 script added, that will make certain creatures in Stranglethorn Vale
sleep during the hours of 9pm and 5am.
Only the panthers and tigers were found to have a sleeping
animation/stance, so only they are affected.
Also, World.h has been included in precompiled.h, in order to have
access to the time of day.
Updated and streamlined CMake copyright header
All CMake files now follow the same structure
Todo: Possibly remove more unnecessary stuff, add some needed definitions and clean up more of the structure
This is the first, rough implementation of Playerbot AI by Ike3, originally playerbot by blueboy
There's still TONS of work left to do on this, but it should compile and build
This introduces a new cmake option, playerbots. Disabled by default
Restructured mangosd, realmd and some general cleanup
Moved docs to the correct doc folder
Moved SOAP related lib files to the correct dep location
Updated PCH naming convention for SD2 to match the rest of the source
General CMake cleanup
Possibly fixed postgre build, to be tested