brotalnia
5808fc6d25
Implement the creature spell lists system. ( #123 )
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* Implement creature spells system.
* Fix remaining issues.
* Don't let mobs cast without enough mana.
* Update revsiion.
2020-12-10 15:12:43 +00:00
Antz
22b5a3461d
Style cleanup from the Mangos Futures Team
2020-02-25 21:05:13 +00:00
Antz
302f1c64fb
Apply style fix pt5
2020-01-14 11:37:33 +00:00
Antz
343193ef2d
Apply style fix pt3
2020-01-12 21:17:49 +00:00
Antz
4e9f27e284
Apply style fix pt2
2020-01-11 23:50:26 +00:00
Antz
ec54642cdf
Apply style fix
2020-01-10 16:15:51 +00:00
Antz
0417581bd5
Project tidy up and sync pt2
2020-01-09 15:16:08 +00:00
Antz
87b8e0ad13
Project tidy up and sync
2020-01-09 12:44:07 +00:00
Antz
d34051d719
Minor typo tidy up
2020-01-07 22:35:20 +00:00
Antz
57464c1f32
Happy New Year 2020 from everyone at getMangos.eu 🎉
2020-01-06 21:21:08 +00:00
Antz
6b0e4a7228
Happy New Year 2019 from everyone at getMangos.eu 🎉
2019-01-02 23:27:16 +00:00
Antz
52454825c7
Happy new year from getmangos 🎉
2018-01-14 10:24:47 +00:00
H0zen
da3d3116c2
Various fixes ( #21 )
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* Various fixes.
- Fix PCH build on *nix
- Silenced some compiler warnings
* Another small fixes.
- Mails sent by various GM commands are now not returnable / respondable
- Fix server startup issue due to incorrect map magic version.
2017-06-07 14:05:18 +01:00
sidsukana
2c4cc00df2
Implemented school immunity for creature from database
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The code is checking the database value against 1 << spellInfo->School so it should match the spell schools defined in the code (SharedDefines.h). Or translated into bits and mask values you can use in the database:
SPELL_SCHOOL_NORMAL = bit 0 (0x00000001)
SPELL_SCHOOL_HOLY = bit 1 (0x00000002)
SPELL_SCHOOL_FIRE = bit 2 (0x00000004)
SPELL_SCHOOL_NATURE = bit 3 (0x00000008)
SPELL_SCHOOL_FROST = bit 4 (0x00000010)
SPELL_SCHOOL_SHADOW = bit 5 (0x00000020)
SPELL_SCHOOL_ARCANE = bit 6 (0x00000040)
2017-01-24 21:41:16 +00:00
H0zen
51721ea7e3
Fix FreeBSD build and clean spaces.
2017-01-22 12:04:03 +00:00
Charles A Edwards
c0eea3fbcb
lity to force a level in Creature::SelectLevel()
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Cmangos commit bb91d5e
2017-01-21 22:04:42 +00:00
Antz
756c8ff797
Remove unused include directives
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Based on the work of @stfx in commit:
https://github.com/cmangos/mangos-classic/commit/48a84fb
2017-01-20 23:20:46 +00:00
Antz
cb2d60ba17
🎉 Happy 2017 from everyone at getmangos.eu
2017-01-01 14:19:24 +00:00
H0zen
cdd3489f08
Various external fixes - part 9 ( #168 )
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Ported commits from cmangos repositories
- https://github.com/cmangos/mangos-classic/commit/b09f961
- https://github.com/cmangos/mangos-classic/commit/14cb464
- https://github.com/cmangos/mangos-classic/commit/de7e4cc
- https://github.com/cmangos/mangos-classic/commit/0181ff1
- https://github.com/cmangos/mangos-classic/commit/be4f74b
- https://github.com/cmangos/mangos-classic/commit/1ede0a0
- https://github.com/cmangos/mangos-classic/commit/5cf8095
- https://github.com/cmangos/mangos-classic/commit/35e30d8
- https://github.com/cmangos/mangos-classic/commit/ff444d2
- https://github.com/cmangos/mangos-classic/commit/86568b8
- https://github.com/cmangos/mangos-classic/commit/a554fa5
- https://github.com/cmangos/mangos-classic/commit/c4606f3
- https://github.com/cmangos/mangos-classic/commit/6fcc33f
2016-09-13 15:50:30 +01:00
Antz
c453b05106
Corrected website URL
2016-03-20 22:09:21 +00:00
H0zen
f6731a4f91
Fix crash on taming rare creatures.
2016-03-17 15:41:26 +02:00
H0zen
96dc9c854f
Various external fixes - part 6
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Ported commits from cmangos repositories
- https://github.com/cmangos/mangos-classic/commit/82f0bea
- https://github.com/cmangos/mangos-classic/commit/8bb9271
- https://github.com/cmangos/mangos-classic/commit/ba373b1
- https://github.com/cmangos/mangos-classic/commit/7800ce6
Also
- fixed MacOS X build
2016-03-11 17:09:32 +02:00
H0zen
59d55845e7
Various external fixes - part 5
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Ported commits from cmangos repositories
+ https://github.com/cmangos/mangos-classic/commit/a3d6d1a
+ https://github.com/cmangos/mangos-classic/commit/cd32eab
2016-02-25 01:09:40 +02:00
Olion
98dfabe70b
[Loot] 50% player damage to mob reuired for reward
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Unchanged TC backport. Not fully tested.
2016-02-20 22:17:26 +00:00
Antz
3967eddc87
[2016] Happy New Year from the MaNGOS Team
2015-12-31 21:15:37 +00:00
fgreinus
93c77682bf
[Core] Implement possibility to force enable/disable mmap-usage for specific creatures. [cz2663]
2015-07-07 22:46:42 +01:00
Olion
e28a446f24
[Core/SD2] Major refactoring of SD2 script system
2015-04-01 01:34:08 +03:00
Antz
dfe72e4234
[Clean] Some code cleanup
2015-03-26 23:29:50 +00:00
stfx
d6fc18dc37
[Core] Remove unused function parameters (c2647)
2015-03-26 13:14:51 +00:00
xfurry
19ab916daa
[Core] Implement movement wrappers for creatures and players
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(c2599)
This will set the movement flags and send SMSG_SPLINE_MOVE_* opcodes on movement change.
This will fix movement for flying vehicles and allow future scripting possibilities.
(c2608) Make CanSwim and CanFly abstract method. Also precise UNIT_FL…AG_UNK_15 possible use.
@cyberium
2015-03-23 13:01:20 +00:00
Antz
386f5374ab
[Release20] Initial Release 20
2015-03-22 22:10:05 +00:00