821 Commits

Author SHA1 Message Date
Antz
19de179ede [DEPS] Update zlib version to 1.2.8 2017-01-22 23:03:19 +00:00
Antz
9132bf20c0 [SD3] Update Onyxia script 2017-01-22 12:13:41 +00:00
H0zen
51721ea7e3 Fix FreeBSD build and clean spaces. 2017-01-22 12:04:03 +00:00
Charles A Edwards
c0eea3fbcb lity to force a level in Creature::SelectLevel()
Cmangos commit bb91d5e
2017-01-21 22:04:42 +00:00
Antz
bcb02794eb Fix bsd build after 756c8ff7 2017-01-21 00:02:40 +00:00
MrMarvin
eece455c1a fixes error of uninitialized member of World 2017-01-21 00:00:28 +00:00
Antz
756c8ff797 Remove unused include directives
Based on the work of @stfx in commit:
https://github.com/cmangos/mangos-classic/commit/48a84fb
2017-01-20 23:20:46 +00:00
Antz
1cc7f72b18 [SD3] Update SD3 submodule 2017-01-20 08:25:43 +00:00
Antz
77bb0ad02d [Docs] Fix some broken links 2017-01-15 00:46:16 +00:00
Antz
ae22eb678b [Submodules] Updates dep and SD3 2017-01-15 00:35:36 +00:00
Antz
a7d8b3a6e0 [EasyBuild] Updated Easybuild to v1.8 2017-01-14 23:48:20 +00:00
Antz
52af393e01 add new mangos 'family' icons. Thanks UnkleNuke for the original design 2017-01-12 22:33:32 +00:00
Antz
ca73727390 Merge pull request #1 from H0zen/broadcast
AutoBroadcast system.
2017-01-12 16:09:48 +00:00
H0zen
16aa27c03a AutoBroadcast system.
-This commit is paired with 1 database update
2017-01-12 16:47:40 +02:00
Antz
f40da5a409 Fix server crash. Thank H0zen/mpfans 2017-01-08 21:06:29 +00:00
Antz
15857643ae [Docs] Some minor updates in prep for Release 21 2017-01-02 19:01:11 +00:00
Antz
5ced23b27e Minor updates after rebase 2017-01-02 15:56:28 +00:00
UnkleNuke
27806e0915 Changed travis and appveyor YML files to build using 'master' branch. 2017-01-02 09:20:52 -06:00
UnkleNuke
17db2a20e8 develop21 rebased onto release20. All out-of-sync commits now fixed.
Renamed 'release20' to master.
Deleted old 'develop' branches.

You've got a fresh start for 2017, guys! Use it wisely. Use it well.
2017-01-02 09:16:11 -06:00
Antz
d0a4af096e fix logo url 2017-01-02 05:40:13 -06:00
Antz
18edb626ea Update README.md 2017-01-02 05:38:23 -06:00
Faded
32449dd326 Added auto restart scripts 2017-01-02 05:33:12 -06:00
Foereaper
39ccc74524 Update .travis.yml
Travis should now run checks for both GCC and Clang, as well as run compile tests on both Linux and OSX
2017-01-02 05:33:12 -06:00
Antz
d131afb8d8 update travis 2017-01-02 05:31:58 -06:00
Antz
6e2d7f3494 [Dep] Updated dep submodule 2017-01-02 00:40:47 +00:00
Antz
cb2d60ba17 🎉 Happy 2017 from everyone at getmangos.eu 2017-01-01 14:19:24 +00:00
Antz
09faa2a75b [SD3] Updated submodule 2017-01-01 14:18:13 +00:00
Antz
a5a60fc24f [SubModules] Updated submodule 2017-01-01 14:09:49 +00:00
Rochet2
61ced5517c Eluna update version 2016-12-27 19:31:44 +02:00
H0zen
eb2c208a3c Merge pull request #186 from H0zen/phase-three
Transports - phase 3
2016-12-27 16:48:31 +02:00
H0zen
59156f5ec1 Transports - phase 3
- The gnome engineers have finally repaired the computers of DeeprunTram, and now both trams travel properly between stations.
  - The pets try hard to learn the paths. For example, they will now properly follow their masters on bridges.
  - There are now 2 types of transporters: local transporters (elevators, platforms) and global transporters (ships, zeppelins).
  - Some obsolete methods have been removed.
  - Some methods have been rewritten to make room for the final phase.
2016-12-27 16:11:26 +02:00
Necrovoice
d9fa1c272f Minor typo corrected (#184)
"explanation" corrected to "exclamation" mark.
2016-12-22 19:24:30 +00:00
H0zen
f3ae65f581 Merge pull request #183 from H0zen/qfix
Remove rotation matrices from GameObjectModel
2016-12-18 17:01:06 +02:00
H0zen
4f2eaf1adb Remove rotation matrices from GameObjectModel
- the quaternions are more numerically stable and faster than matrices
2016-12-18 16:32:36 +02:00
H0zen
c8f8d0dea4 Merge pull request #182 from H0zen/phase2
Transports - phase 2. Implementing the GameObject rotation quaternions.
2016-12-18 13:23:50 +02:00
H0zen
e803c57c9f Transports - phase 2. Implementing the GameObject rotation quaternions.
- As long as we send the correct rotation quaternion to the client, the GAMEOBJECT_FACING must be set to 0
  - GameObjectModel internal rotation matrices now take into account the rotation quaternion
2016-12-18 12:38:38 +02:00
Antz
350feb5889 Revert "[Eluna] Updated submodule"
This reverts commit e783f2db583348323d8481a198720577fc475f2a.
2016-12-14 13:46:26 +00:00
Antz
aadb1b450b Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-12-14 09:34:58 +00:00
Antz
9c5f7cd3da [TOOLS] Updated Unified Extractor submodule 2016-12-14 09:34:23 +00:00
Rochet2
e783f2db58 [Eluna] Updated submodule 2016-12-14 09:33:40 +00:00
H0zen
5b183c8ebd Merge pull request #181 from H0zen/cs
Fix code style for commit 9af47a5
2016-12-12 09:14:49 +02:00
H0zen
96026b6d42 Fix code style for commit 9af47a5582b46b1678387c2e58f3b8e4de5ac2fa 2016-12-12 08:20:37 +02:00
H0zen
0b718b6543 Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-12-11 20:07:54 +00:00
H0zen
9af47a5582 Fix hunter starting quests.
Ref: https://www.getmangos.eu/bug-tracker/mangos-zero/Hunter-pet-quests-bugged-r139/

- Tamed pets now properly update HP bar
- Taming process, if interrupted by any means, will not instantly trigger tamed status for creature.
- Teleporting or moving too far from the tamed creature will remove it and it's action bar from the player UI.
- Tamed creature will properly despawn after 10 minutes.
- Recasting Taming spell while channeling will consume one charge from the item, as this is a normal behavior for channeled spells.
2016-12-11 20:06:46 +00:00
Antz
b5b392ca42 [BASEDB] Base Database updated to Rel21_11_73 2016-12-11 13:12:39 +00:00
Antz
3de9b857e0 remove obsolete code. Thanks H0zen 2016-12-07 19:06:18 +00:00
ProjektEredar
6a62cb0163 [SD3] updated sd3 for bar_ale_mug 2016-12-05 08:36:13 +00:00
Antz
4f32cf52a6 Attempt to fix OSX build 2016-12-02 23:00:09 +00:00
Antz
edde246d64 Change a variable name to nbe consistant. Thank xfury for pointing 2016-12-02 11:55:41 +00:00
Antz
2c2f637cad [Bots] Fixed PlayerBots build 2016-12-02 00:56:53 +00:00