460 Commits

Author SHA1 Message Date
Magic WoW Project
78171233f3 Modified Pet Owner combat state
* Owner enters combat when pet attacks
* Combat on Feign Death if your pet attacks.
2016-04-12 21:17:32 +01:00
H0zen
fbf53e316e Implement quest_relations table (#114) 2016-04-12 20:38:16 +01:00
Antz
bab576ce82 Updated Eluna and SD3 submodules 2016-04-11 21:54:34 +01:00
h0zen
b8d3463bd7 [SD3] Fix deeprun rat roundout crash 2016-04-10 01:39:53 +01:00
h0zen
40a3ac569c [SD3] Fix sleeping peon in durotar 2016-04-09 12:43:56 +01:00
h0zen
57bb39f334 Fix Deeprun spell used on player 2016-04-06 21:14:23 +01:00
Antz
a3dfe7b4fc update deeprun rat roundup script 2016-04-04 23:18:06 +01:00
H0zen
2776812b2e Improved Combat Movement handling
* Improved Combat Movement handling

* Some fixes to previous commit

* Another bunch of fixes combat movement
2016-04-04 09:13:13 +01:00
Antz
17ebddd19d Warden table redone to allow grouping of similar checks 2016-04-03 21:47:48 +01:00
Antz
c30b88948f Fix text typo 2016-04-01 13:16:09 +01:00
Antz
642e56ed92 Update mangosd.conf.dist.in 2016-04-01 13:13:10 +01:00
Antz
70592294b7 [Docs] Updated extraction readme 2016-03-31 16:26:38 +01:00
Antz
46b1f5226f [Tools] Updated Unified Extractor subModule 2016-03-31 10:58:17 +01:00
H0zen
c474651775 [Warden]Fix server crash on shutdown 2016-03-31 00:09:16 +03:00
H0zen
bd0e8c774f Fix warden crash for NYI builds 2016-03-29 14:14:20 +03:00
Antz
463a044e25 [WorldDB] Updated required World DB structure version 2016-03-29 09:39:14 +01:00
zwisus
a5e0d20e7e Typo and Take Power. 2016-03-29 10:22:00 +08:00
Antz
1fd62d572f warden_refactor - db update 2016-03-28 23:58:13 +01:00
Antz
9f31d12914 Merge pull request #108 from H0zen/develop21
Warden checks refactoring
2016-03-28 23:56:26 +01:00
H0zen
f83b23ceff Warden checks refactoring 2016-03-29 01:08:00 +03:00
Zwisus
c81505475b Spell_Miss will Restore Rage and Energy 2016-03-28 21:49:41 +08:00
Zwisus
4084a1c77b Instant Flight Paths. 2016-03-28 20:43:34 +08:00
Zwisus
c265e8d845 Judgement of command not need CastCustomSpell 2016-03-28 20:21:41 +08:00
Antz
4e975cb938 [SD3] Updated library 2016-03-27 20:29:16 +01:00
H0zen
21dc241950 More thread-safety checks. 2016-03-25 20:05:47 +02:00
H0zen
d011a70e97 Fix previous commit. 2016-03-25 15:19:45 +02:00
H0zen
0650132741 Refactoring db_scripts
The unity!
2016-03-25 02:13:06 +02:00
H0zen
991cbf6350 Various external fixes - part 7
Ported commits from cmangos repositories
- https://github.com/cmangos/mangos-classic/commit/10a1710
- https://github.com/cmangos/mangos-classic/commit/4aacdaf
- https://github.com/cmangos/mangos-classic/commit/c05d0ed
- https://github.com/cmangos/mangos-classic/commit/e8aa9cb
2016-03-24 18:20:55 +02:00
shindarth
83456f318c Fix PvPstats table to fit with its web app 2016-03-23 21:48:12 +00:00
spkansas
5dd81d4be3 Split the look-up portion of FindEquipSlot into a 2nd function ViableEquipSlots.
This is to be able to test or check for viability between two items,
including those that are NOT in inventory.

Fixed minor typo in debug code.
2016-03-22 17:26:26 +00:00
namreeb
366d693f98 Fixed double fclose() in genrevision and general tidy up 2016-03-22 16:46:56 +00:00
cyberium
7403811408 Added Missing function 2016-03-22 16:23:18 +00:00
killerwife
ae301df9fd Fix for branching within exclusiveGroup questline.
Fixed a special case when quest A has prequest B, that has exclusiveGroup<0, and exclusiveGroup relates to quest C, hence quest A should continue just after parent activation/completion not whole exclusiveGroup completion.

See https://github.com/classicdb/database/issues/761 for a good write up of the issue
2016-03-22 12:25:07 +00:00
cyberium
ad0ca2e067 Fix wrong PartyResult enum value.
Probably a backport issue.
2016-03-22 12:10:45 +00:00
cyberium
082209e8a5 Fix spelling of IsSwimmable.
Thanks @Fabian.
2016-03-22 11:51:30 +00:00
Antz
aa1642164e [CharDB] match client limits. 2016-03-22 10:33:15 +00:00
namreeb
d40731af6b Fixed output error in .mmap path 2016-03-22 00:15:54 +00:00
evil-at-wow
ca40e29e69 Some minor code changes.
With the introduction of user-defined literals in C++11, code that uses
format macro constants with no space after the preceding string literal
is invalid.

Also avoid using code that will be seen by a C++11 compiler as an
invalid use of a variably-modified type (a variable-length array or
type derived from it).
2016-03-21 11:49:54 +00:00
stfx
baf374d2f9 Enable areatrigger teleports in battleground
Idea by @joschiwald

Also cleanup and unify related code
2016-03-21 07:34:11 +00:00
Antz
c453b05106 Corrected website URL 2016-03-20 22:09:21 +00:00
Olion17
daad6a084b [SD3] Updated SD3 submodule 2016-03-20 19:41:57 +00:00
Olion17
2f17dbe017 [GM] .ticket command rework
Including ticket numbering fix (now real ticket IDs throughout)
Closing tickets for offline players
2016-03-19 22:23:37 +00:00
Zwisus
551a28f9f9 Fix Eluna OnCreatureKill
Signed-off-by: Zwisus <zlt988@gmail.com>
2016-03-18 16:23:39 +08:00
Zwisus
92ea73bbce Holy Light and Seal of Righteousness PROC and Flash of Light receive benefit from Spell Damage and Healing too low.
Signed-off-by: Zwisus <zlt988@gmail.com>
2016-03-18 14:34:11 +08:00
Zwisus
c8b4d06b6a Fix Paladin Hammer of Wrath,Judgement of Command,Seal of Command PROC,Seal of Righteousness Dummy Proc receive benefit from Spell Damage and Healing.
Prevent Seal of Command damage overflow.
Fix Talent  improve Seal of Righteousness.
Config in DB spell_bonus_data.
2016-03-18 11:51:16 +08:00
Antz
f05f21a631 Merge pull request #102 from H0zen/develop21
Fix crash on taming rare creatures.
2016-03-17 14:18:18 +00:00
H0zen
f6731a4f91 Fix crash on taming rare creatures. 2016-03-17 15:41:26 +02:00
Zwisus
118c2a3073 The energy gained from "Thistle Tea" now decreases with levels past 40.
Until Patch 2.0.3
http://wowwiki.wikia.com/wiki/Patch_2.0.3

Signed-off-by: Zwisus <zlt988@gmail.com>
2016-03-17 21:13:18 +08:00
Zwisus
347ccad218 Low-level spells cast by high-level players will receive smaller bonuses from +healing and +spell damage.
until Patch 2.0.1

Signed-off-by: Zwisus <zlt988@gmail.com>
2016-03-17 20:30:19 +08:00
H0zen
be9e1176d9 Fix wrong use of uninitialized locks.
Whenever ACE_XXX_Thread_Mutexes are used, there are 3 fundamental rules to obey:
1. Always make sure the lock is initialized before use;
2. Never put 2 locks each other in memory (false sharing effect);
3. Always verify that the lock is really acquired - use ACE_XXX_GUARD macros;
2016-03-11 20:53:59 +02:00