/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2017 MaNGOS project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #ifndef MANGOS_H_CHANNEL #define MANGOS_H_CHANNEL #include "Common.h" #include "ObjectGuid.h" #include "WorldPacket.h" #include "Player.h" #include enum ChatNotify { CHAT_JOINED_NOTICE = 0x00, //+ "%s joined channel."; CHAT_LEFT_NOTICE = 0x01, //+ "%s left channel."; // CHAT_SUSPENDED_NOTICE = 0x01, // "%s left channel."; CHAT_YOU_JOINED_NOTICE = 0x02, //+ "Joined Channel: [%s]"; -- You joined // CHAT_YOU_CHANGED_NOTICE = 0x02, // "Changed Channel: [%s]"; CHAT_YOU_LEFT_NOTICE = 0x03, //+ "Left Channel: [%s]"; -- You left CHAT_WRONG_PASSWORD_NOTICE = 0x04, //+ "Wrong password for %s."; CHAT_NOT_MEMBER_NOTICE = 0x05, //+ "Not on channel %s."; CHAT_NOT_MODERATOR_NOTICE = 0x06, //+ "Not a moderator of %s."; CHAT_PASSWORD_CHANGED_NOTICE = 0x07, //+ "[%s] Password changed by %s."; CHAT_OWNER_CHANGED_NOTICE = 0x08, //+ "[%s] Owner changed to %s."; CHAT_PLAYER_NOT_FOUND_NOTICE = 0x09, //+ "[%s] Player %s was not found."; CHAT_NOT_OWNER_NOTICE = 0x0A, //+ "[%s] You are not the channel owner."; CHAT_CHANNEL_OWNER_NOTICE = 0x0B, //+ "[%s] Channel owner is %s."; CHAT_MODE_CHANGE_NOTICE = 0x0C, //? CHAT_ANNOUNCEMENTS_ON_NOTICE = 0x0D, //+ "[%s] Channel announcements enabled by %s."; CHAT_ANNOUNCEMENTS_OFF_NOTICE = 0x0E, //+ "[%s] Channel announcements disabled by %s."; CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s."; CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s."; CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak."; CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s."; CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are banned from that channel."; CHAT_PLAYER_BANNED_NOTICE = 0x14, //? "[%s] Player %s banned by %s."; CHAT_PLAYER_UNBANNED_NOTICE = 0x15, //? "[%s] Player %s unbanned by %s."; CHAT_PLAYER_NOT_BANNED_NOTICE = 0x16, //+ "[%s] Player %s is not banned."; CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17, //+ "[%s] Player %s is already on the channel."; CHAT_INVITE_NOTICE = 0x18, //+ "%2$s has invited you to join the channel '%1$s'."; CHAT_INVITE_WRONG_FACTION_NOTICE = 0x19, //+ "Target is in the wrong alliance for %s."; CHAT_WRONG_FACTION_NOTICE = 0x1A, //+ "Wrong alliance for %s."; CHAT_INVALID_NAME_NOTICE = 0x1B, //+ "Invalid channel name"; CHAT_NOT_MODERATED_NOTICE = 0x1C, //+ "%s is not moderated"; CHAT_PLAYER_INVITED_NOTICE = 0x1D, //+ "[%s] You invited %s to join the channel"; CHAT_PLAYER_INVITE_BANNED_NOTICE = 0x1E, //+ "[%s] %s has been banned."; CHAT_THROTTLED_NOTICE = 0x1F, //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message."; }; /** * These are the channel id's for the special channels that's always there, this is currently only * used to find the Local Defense channel as it's muted by default except for if you've got PvP rank 9 * \see Channel::m_channelId */ enum ChannelIds { CHANNEL_ID_GENERAL = 1, CHANNEL_ID_TRADE = 2, CHANNEL_ID_LOCAL_DEFENSE = 22, CHANNEL_ID_WORLD_DEFENSE = 23, CHANNEL_ID_LOOKING_FOR_GROUP = 24, CHANNEL_ID_GUILD_RECRUITMENT = 25 }; class Channel { enum ChannelFlags { CHANNEL_FLAG_NONE = 0x00, CHANNEL_FLAG_CUSTOM = 0x01, // 0x02 CHANNEL_FLAG_TRADE = 0x04, CHANNEL_FLAG_NOT_LFG = 0x08, CHANNEL_FLAG_GENERAL = 0x10, CHANNEL_FLAG_CITY = 0x20, CHANNEL_FLAG_LFG = 0x40, CHANNEL_FLAG_VOICE = 0x80 // General 0x18 = 0x10 | 0x08 // Trade 0x3C = 0x20 | 0x10 | 0x08 | 0x04 // LocalDefence 0x18 = 0x10 | 0x08 // GuildRecruitment 0x38 = 0x20 | 0x10 | 0x08 // LookingForGroup 0x50 = 0x40 | 0x10 }; enum ChannelDBCFlags { CHANNEL_DBC_FLAG_NONE = 0x00000, CHANNEL_DBC_FLAG_INITIAL = 0x00001, // General, Trade, LocalDefense, LFG CHANNEL_DBC_FLAG_ZONE_DEP = 0x00002, // General, Trade, LocalDefense, GuildRecruitment CHANNEL_DBC_FLAG_GLOBAL = 0x00004, // WorldDefense CHANNEL_DBC_FLAG_TRADE = 0x00008, // Trade CHANNEL_DBC_FLAG_CITY_ONLY = 0x00010, // Trade, GuildRecruitment CHANNEL_DBC_FLAG_CITY_ONLY2 = 0x00020, // Trade, GuildRecruitment CHANNEL_DBC_FLAG_DEFENSE = 0x10000, // LocalDefense, WorldDefense CHANNEL_DBC_FLAG_GUILD_REQ = 0x20000, // GuildRecruitment CHANNEL_DBC_FLAG_LFG = 0x40000 // LookingForGroup }; enum ChannelMemberFlags { MEMBER_FLAG_NONE = 0x00, MEMBER_FLAG_OWNER = 0x01, MEMBER_FLAG_MODERATOR = 0x02, MEMBER_FLAG_VOICED = 0x04, MEMBER_FLAG_MUTED = 0x08, MEMBER_FLAG_CUSTOM = 0x10, MEMBER_FLAG_MIC_MUTED = 0x20, // 0x40 // 0x80 }; struct PlayerInfo { ObjectGuid player; uint8 flags; bool HasFlag(uint8 flag) { return flags & flag; } void SetFlag(uint8 flag) { if (!HasFlag(flag)) { flags |= flag; } } bool IsOwner() { return flags & MEMBER_FLAG_OWNER; } void SetOwner(bool state) { if (state) { flags |= MEMBER_FLAG_OWNER; } else { flags &= ~MEMBER_FLAG_OWNER; } } bool IsModerator() { return flags & MEMBER_FLAG_MODERATOR; } void SetModerator(bool state) { if (state) { flags |= MEMBER_FLAG_MODERATOR; } else { flags &= ~MEMBER_FLAG_MODERATOR; } } bool IsMuted() { return flags & MEMBER_FLAG_MUTED; } void SetMuted(bool state) { if (state) { flags |= MEMBER_FLAG_MUTED; } else { flags &= ~MEMBER_FLAG_MUTED; } } }; public: Channel(const std::string& name); std::string GetName() const { return m_name; } uint32 GetChannelId() const { return m_channelId; } bool IsConstant() const { return m_channelId != 0; } bool IsAnnounce() const { return m_announce; } bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; } std::string GetPassword() const { return m_password; } void SetPassword(const std::string& npassword) { m_password = npassword; } void SetAnnounce(bool nannounce) { m_announce = nannounce; } uint32 GetNumPlayers() const { return m_players.size(); } uint8 GetFlags() const { return m_flags; } bool HasFlag(uint8 flag) { return m_flags & flag; } void Join(Player* player, const char* password); void Leave(Player* player, bool send = true); void KickOrBan(Player* player, const char* targetName, bool ban); void Kick(Player* player, const char* targetName) { KickOrBan(player, targetName, false); } void Ban(Player* player, const char* targetName) { KickOrBan(player, targetName, true); } void UnBan(Player* player, const char* targetName); void Password(Player* player, const char* password); void SetMode(Player* player, const char* targetName, bool moderator, bool set); void SetOwner(ObjectGuid guid, bool exclaim = true); void SetOwner(Player* player, const char* targetName); void SendWhoOwner(Player* player); void SetModerator(Player* player, const char* targetName) { SetMode(player, targetName, true, true); } void UnsetModerator(Player* player, const char* targetName) { SetMode(player, targetName, true, false); } void SetMute(Player* player, const char* targetName) { SetMode(player, targetName, false, true); } void UnsetMute(Player* player, const char* targetName) { SetMode(player, targetName, false, false); } void List(Player* player); void Announce(Player* player); void Moderate(Player* player); void Say(Player* player, const char* text, uint32 lang); void Invite(Player* player, const char* targetName); void Voice(ObjectGuid guid1, ObjectGuid guid2); void DeVoice(ObjectGuid guid1, ObjectGuid guid2); void JoinNotify(ObjectGuid guid); // invisible notify void LeaveNotify(ObjectGuid guid); // invisible notify /** * This denotes the PvP rank needed to speak in local defense, the + 4 is needed because there * are 4 lower levels of honor if you've been bad and killed civilians etc. So when we add 4 * it makes it the "real" rank 9 in the client, if we hadn't added that it would've been rank * 5 in the client. * \see HonorRankInfo */ static const uint8 SPEAK_IN_LOCALDEFENSE_RANK = 4 + 9; /** * This denotes the PvP rank needed to speak in world defense, see * \ref Channel::SPEAK_IN_LOCALDEFENSE_RANK for more info on the 4 added. */ static const uint8 SPEAK_IN_WORLDDEFENSE_RANK = 4 + 10; private: // initial packet data (notify type and channel name) void MakeNotifyPacket(WorldPacket* data, uint8 notify_type); // type specific packet data void MakeJoined(WorldPacket* data, ObjectGuid guid); //+ 0x00 void MakeLeft(WorldPacket* data, ObjectGuid guid); //+ 0x01 void MakeYouJoined(WorldPacket* data); //+ 0x02 void MakeYouLeft(WorldPacket* data); //+ 0x03 void MakeWrongPassword(WorldPacket* data); //? 0x04 void MakeNotMember(WorldPacket* data); //? 0x05 void MakeNotModerator(WorldPacket* data); //? 0x06 void MakePasswordChanged(WorldPacket* data, ObjectGuid guid); //+ 0x07 void MakeOwnerChanged(WorldPacket* data, ObjectGuid guid); //? 0x08 void MakePlayerNotFound(WorldPacket* data, const std::string& name); //+ 0x09 void MakeNotOwner(WorldPacket* data); //? 0x0A void MakeChannelOwner(WorldPacket* data); //? 0x0B void MakeModeChange(WorldPacket* data, ObjectGuid guid, uint8 oldflags);//+ 0x0C void MakeAnnouncementsOn(WorldPacket* data, ObjectGuid guid); //+ 0x0D void MakeAnnouncementsOff(WorldPacket* data, ObjectGuid guid); //+ 0x0E void MakeModerationOn(WorldPacket* data, ObjectGuid guid); //+ 0x0F void MakeModerationOff(WorldPacket* data, ObjectGuid guid); //+ 0x10 void MakeMuted(WorldPacket* data); //? 0x11 void MakePlayerKicked(WorldPacket* data, ObjectGuid target, ObjectGuid source);//? 0x12 void MakeBanned(WorldPacket* data); //? 0x13 void MakePlayerBanned(WorldPacket* data, ObjectGuid target, ObjectGuid source);//? 0x14 void MakePlayerUnbanned(WorldPacket* data, ObjectGuid target, ObjectGuid source);//? 0x15 void MakePlayerNotBanned(WorldPacket* data, const std::string& name); //? 0x16 void MakePlayerAlreadyMember(WorldPacket* data, ObjectGuid guid); //+ 0x17 void MakeInvite(WorldPacket* data, ObjectGuid guid); //? 0x18 void MakeInviteWrongFaction(WorldPacket* data); //? 0x19 void MakeWrongFaction(WorldPacket* data); //? 0x1A void MakeInvalidName(WorldPacket* data); //? 0x1B void MakeNotModerated(WorldPacket* data); //? 0x1C void MakePlayerInvited(WorldPacket* data, const std::string& name); //+ 0x1D void MakePlayerInviteBanned(WorldPacket* data, const std::string& name);//? 0x1E void MakeThrottled(WorldPacket* data); //? 0x1F void SendToAll(WorldPacket* data, ObjectGuid guid = ObjectGuid()); void SendToOne(WorldPacket* data, ObjectGuid who); bool IsOn(ObjectGuid who) const { return m_players.find(who) != m_players.end(); } bool IsBanned(ObjectGuid guid) const { return m_banned.find(guid) != m_banned.end(); } uint8 GetPlayerFlags(ObjectGuid guid) const { PlayerList::const_iterator p_itr = m_players.find(guid); if (p_itr == m_players.end()) { return 0; } return p_itr->second.flags; } void SetModerator(ObjectGuid guid, bool set) { if (m_players[guid].IsModerator() != set) { uint8 oldFlag = GetPlayerFlags(guid); m_players[guid].SetModerator(set); WorldPacket data; MakeModeChange(&data, guid, oldFlag); SendToAll(&data); } } void SetMute(ObjectGuid guid, bool set) { if (m_players[guid].IsMuted() != set) { uint8 oldFlag = GetPlayerFlags(guid); m_players[guid].SetMuted(set); WorldPacket data; MakeModeChange(&data, guid, oldFlag); SendToAll(&data); } } private: bool m_announce; bool m_moderate; std::string m_name; std::string m_password; uint8 m_flags; uint32 m_channelId; ObjectGuid m_ownerGuid; typedef std::map PlayerList; PlayerList m_players; GuidSet m_banned; }; #endif