/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2017 MaNGOS project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #include "Common.h" #include "Language.h" #include "WorldPacket.h" #include "Log.h" #include "GMTicketMgr.h" #include "ObjectAccessor.h" #include "Player.h" #include "Chat.h" void WorldSession::SendGMTicketGetTicket(uint32 status, GMTicket* ticket /*= NULL*/) { std::string text = ticket ? ticket->GetText() : ""; if (ticket && ticket->HasResponse()) { text += "\n\n"; std::string textFormat = GetMangosString(LANG_COMMAND_TICKETRESPONSE); char textBuf[1024]; snprintf(textBuf, 1024, textFormat.c_str(), ticket->GetResponse()); text += textBuf; } int len = text.size() + 1; WorldPacket data(SMSG_GMTICKET_GETTICKET, (4 + len + 1 + 4 + 2 + 4 + 4)); data << uint32(status); // standard 0x0A, 0x06 if text present if (status == 6) { data << text; // ticket text data << uint8(0x7); // ticket category data << float(0); // tickets in queue? data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions." data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable" data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated" data << uint8(0); // const } SendPacket(&data); } void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket& /*recv_data*/) { SendQueryTimeResponse(); GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()); if (ticket) { SendGMTicketGetTicket(0x06, ticket); } else { SendGMTicketGetTicket(0x0A); } } void WorldSession::HandleGMTicketUpdateTextOpcode(WorldPacket& recv_data) { std::string ticketText; recv_data >> ticketText; GMTicketResponse responce = GMTICKET_RESPONSE_UPDATE_SUCCESS; if (GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid())) { ticket->SetText(ticketText.c_str()); } else { sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); responce = GMTICKET_RESPONSE_UPDATE_ERROR; } WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4); data << uint32(responce); SendPacket(&data); } //A statusCode of 3 would mean that the client should show the survey now void WorldSession::SendGMTicketStatusUpdate(GMTicketStatus statusCode) { WorldPacket data(SMSG_GM_TICKET_STATUS_UPDATE, 4); data << uint32(statusCode); SendPacket(&data); } void WorldSession::HandleGMTicketDeleteTicketOpcode(WorldPacket& /*recv_data*/) { //Some housekeeping, this could be cleaner GMTicket *ticket = sTicketMgr.GetGMTicket(_player->GetObjectGuid()); if (ticket) ticket->CloseByClient(); sTicketMgr.Delete(GetPlayer()->GetObjectGuid()); WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); SendPacket(&data); SendGMTicketGetTicket(0x0A); } void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recv_data) { uint32 map; float x, y, z; std::string ticketText = ""; recv_data >> map >> x >> y >> z; // last check 2.4.3 recv_data >> ticketText; recv_data.read_skip(); // unk1, 0 recv_data.read_skip(); // unk2, 1 recv_data.read_skip(); // unk3, 0 DEBUG_LOG("TicketCreate: map %u, x %f, y %f, z %f, text %s", map, x, y, z, ticketText.c_str()); if (sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid())) { WorldPacket data(SMSG_GMTICKET_CREATE, 4); data << uint32(GMTICKET_RESPONSE_ALREADY_EXIST); // 1 - You already have GM ticket SendPacket(&data); return; } sTicketMgr.Create(_player->GetObjectGuid(), ticketText.c_str()); SendQueryTimeResponse(); WorldPacket data(SMSG_GMTICKET_CREATE, 4); data << uint32(GMTICKET_RESPONSE_CREATE_SUCCESS); // 2 - nothing appears (3-error creating, 5-error updating) SendPacket(&data); // TODO: Guard player map HashMapHolder::MapType& m = sObjectAccessor.GetPlayers(); for (HashMapHolder::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { if (itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets()) { ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName()); } } } void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket& /*recv_data*/) { WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4); //Handled by using .ticket system_on/off data << uint32(sTicketMgr.WillAcceptTickets() ? 1 : 0); SendPacket(&data); } void WorldSession::HandleGMTicketSurveySubmitOpcode(WorldPacket& recv_data) { // This will be sent after SMSG_GM_TICKET_STATUS_UPDATE with the status = 3 GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()); if (!ticket) //Should we send GM_TICKET_STATUS_CLOSE here aswell? return; ticket->SaveSurveyData(recv_data); //Here something needs to be done to inform the client that the ticket is closed }