Release
Win32
Debug
Win32
{9CF8718E-A789-4DFC-9317-701671EC620E}
Win32Proj
Win32
vmap-assembler
Application
false
MultiByte
v100
Application
false
MultiByte
v100
<_ProjectFileVersion>10.0.20506.1
$(Configuration)\
$(Configuration)\_temp\vmapassembler\
vmap-assembler
.exe
false
true
$(Configuration)\
$(Configuration)\_temp\vmapassembler\
vmap-assembler
.exe
true
true
/Zm500 %(AdditionalOptions)
..\..\dep\include;..\..\src\shared;..\..\src\game\vmap;..\..\dep\include\g3dlite;..\..\src\framework;..\..\dep\acelite;%(AdditionalIncludeDirectories)
Release/
CompileAsCpp
4996;4355;4244;4267
Sync
AnySuitable
true
MaxSpeed
NotUsing
MultiThreadedDLL
true
Level4
PREPARED_SLN;WIN32;_WINDOWS;NDEBUG;HAVE_CONFIG_H;MANGOS;DO_MYSQL;WIN32;_WIN32;USE_STANDARD_MALLOC;MMAP_GENERATOR;NO_CORE_FUNCS;IOMAP_DEBUG;NDEBUG;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)
$(IntDir)
true
PREPARED_SLN;WIN32;_WINDOWS;NDEBUG;HAVE_CONFIG_H;MANGOS;DO_MYSQL;WIN32;_WIN32;USE_STANDARD_MALLOC;MMAP_GENERATOR;NO_CORE_FUNCS;IOMAP_DEBUG;NDEBUG;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)
..\..\dep\include;..\..\src\shared;..\..\src\game\vmap;..\..\dep\include\g3dlite;..\..\src\framework;..\..\dep\acelite;%(AdditionalIncludeDirectories)
..\..\dep\include;..\..\src\shared;..\..\src\game\vmap;..\..\dep\include\g3dlite;..\..\src\framework;..\..\dep\acelite;%(AdditionalIncludeDirectories)
$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
/machine:X86 %(AdditionalOptions)
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib;$(Configuration)\ace.lib;$(Configuration)\vmap.lib;$(Configuration)\g3dlite.lib;$(Configuration)\zlib.lib
../../dep/acelite/ace;../../dep/acelite/ace/$(Configuration);;../../src/mangosd/$(Configuration);../../src/mangosd/$(Configuration)/$(Configuration);%(AdditionalLibraryDirectories)
false
$(Configuration)/vmap-assembler.lib
true
$(Configuration)/vmap-assembler.pdb
Console
false
/Zm500 %(AdditionalOptions)
..\..\dep\include;..\..\src\shared;..\..\src\game\vmap;..\..\dep\include\g3dlite;..\..\src\framework;..\..\dep\acelite;%(AdditionalIncludeDirectories)
Debug/
EnableFastChecks
CompileAsCpp
ProgramDatabase
4996;4355;4244;4985;4267
Sync
Disabled
true
Disabled
NotUsing
MultiThreadedDebugDLL
true
Level4
PREPARED_SLN;WIN32;_WINDOWS;_DEBUG;HAVE_CONFIG_H;MANGOS;DO_MYSQL;WIN32;_WIN32;USE_STANDARD_MALLOC;MMAP_GENERATOR;NO_CORE_FUNCS;IOMAP_DEBUG;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)
$(IntDir)
true
PREPARED_SLN;WIN32;_WINDOWS;_DEBUG;HAVE_CONFIG_H;MANGOS;DO_MYSQL;WIN32;_WIN32;USE_STANDARD_MALLOC;MMAP_GENERATOR;NO_CORE_FUNCS;IOMAP_DEBUG;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)
..\..\dep\include;..\..\src\shared;..\..\src\game\vmap;..\..\dep\include\g3dlite;..\..\src\framework;..\..\dep\acelite;%(AdditionalIncludeDirectories)
..\..\dep\include;..\..\src\shared;..\..\src\game\vmap;..\..\dep\include\g3dlite;..\..\src\framework;..\..\dep\acelite;%(AdditionalIncludeDirectories)
$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
/machine:X86 /debug %(AdditionalOptions)
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib;$(Configuration)\ace.lib;$(Configuration)\vmap.lib;$(Configuration)\g3dlite.lib;$(Configuration)\zlib.lib
../../dep/acelite/ace;../../dep/acelite/ace/$(Configuration);;../../src/mangosd/$(Configuration);../../src/mangosd/$(Configuration)/$(Configuration);%(AdditionalLibraryDirectories)
true
$(Configuration)/vmap-assembler.lib
true
$(Configuration)/vmap-assembler.pdb
Console
false
D70895A7-4EA1-48BE-A557-834D4357BAD3
367CCE76-14A7-4871-93D6-579DA35FBEFD
3C86FD37-9872-4302-A502-740E7D028D3A
8D3CF9B7-05F2-4BCF-B833-27B279FDEAF3