/* * Copyright (C) 2015-2016 MaNGOS project * Copyright (C) 2008-2015 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "DisableMgr.h" #include "ObjectMgr.h" #include "OutdoorPvPMgr.h" #include "SpellMgr.h" #include "Player.h" #include "World.h" #include "BattleGroundMgr.h" namespace DisableMgr { namespace { struct DisableData { uint8 flags; std::set params[2]; // data }; // single disables here with optional data typedef std::map DisableTypeMap; // global disable map by source typedef std::map DisableMap; DisableMap m_DisableMap; } #define CONTINUE if (newData) delete data; continue void LoadDisables() { // reload case for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr) itr->second.clear(); m_DisableMap.clear(); QueryResult* result = WorldDatabase.Query("SELECT sourceType, entry, flags, data FROM disables"); uint32 total_count = 0; if (!result) { sLog.outString(">> Loaded 0 disables. DB table `disables` is empty!"); return; } BarGoLink bar(result->GetRowCount()); do { Field* fields = result->Fetch(); DisableType type = DisableType(fields[0].GetUInt32()); if (type >= MAX_DISABLE_TYPES) { sLog.outErrorDb("Invalid type %u specified in `disables` table, skipped.", type); continue; } uint32 entry = fields[1].GetUInt32(); uint8 flags = fields[2].GetUInt8(); uint32 data0 = fields[3].GetUInt32(); DisableData* data; bool newData = false; if (m_DisableMap[type].find(entry) != m_DisableMap[type].end()) data = &m_DisableMap[type][entry]; else { data = new DisableData(); newData = true; } data->flags = flags; switch (type) { case DISABLE_TYPE_SPELL: if (!(sSpellStore.LookupEntry(entry) || flags & SPELL_DISABLE_DEPRECATED_SPELL)) { ERROR_DB_STRICT_LOG("Spell entry %u from `disables` doesn't exist in dbc, skipped.", entry); CONTINUE; } if (!flags || flags > MAX_SPELL_DISABLE_TYPE) { ERROR_DB_STRICT_LOG("Disable flags for spell %u are invalid, skipped.", entry); CONTINUE; } if (flags & SPELL_DISABLE_MAP) data->params[0].insert(data0 & 0xFFFF); if (flags & SPELL_DISABLE_AREA) data->params[1].insert(data0 >> 16); break; // checked later case DISABLE_TYPE_QUEST: break; case DISABLE_TYPE_MAP: { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (!mapEntry) { ERROR_DB_STRICT_LOG("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry); CONTINUE; } bool isFlagInvalid = false; switch (mapEntry->map_type) { case MAP_COMMON: case MAP_INSTANCE: case MAP_RAID: if (flags) isFlagInvalid = true; break; case MAP_BATTLEGROUND: //case MAP_ARENA: [-ZERO] ERROR_DB_STRICT_LOG("Battleground map %u specified to be disabled in map case, skipped.", entry); CONTINUE; } if (isFlagInvalid) { ERROR_DB_STRICT_LOG("Disable flags for map %u are invalid, skipped.", entry); CONTINUE; } break; } case DISABLE_TYPE_BATTLEGROUND: if (!sBattleGroundMgr.GetBattleGroundTemplate(BattleGroundTypeId(entry))) { ERROR_DB_STRICT_LOG("Battleground entry %u from `disables` doesn't exist in dbc, skipped.", entry); CONTINUE; } if (flags) ERROR_DB_STRICT_LOG("Disable flags specified for battleground %u, useless data.", entry); break; case DISABLE_TYPE_OUTDOORPVP: if (entry > MAX_OPVP_ID) { ERROR_DB_STRICT_LOG("OutdoorPvPTypes value %u from `disables` is invalid, skipped.", entry); CONTINUE; } if (flags) ERROR_DB_STRICT_LOG("Disable flags specified for outdoor PvP %u, useless data.", entry); break; //case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: [-ZERO] // if (!sAchievementMgr->GetAchievementCriteria(entry)) // { // ERROR_DB_STRICT_LOG("sql.sql", "Achievement Criteria entry %u from `disables` doesn't exist in dbc, skipped.", entry); // continue; // } // if (flags) // ERROR_DB_STRICT_LOG("sql.sql", "Disable flags specified for Achievement Criteria %u, useless data.", entry); // break; case DISABLE_TYPE_VMAP: { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (!mapEntry) { ERROR_DB_STRICT_LOG("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry); CONTINUE; } switch (mapEntry->map_type) { case MAP_COMMON: if (flags & VMAP::VMAP_DISABLE_AREAFLAG) sLog.outDebug("Areaflag disabled for world map %u.", entry); if (flags & VMAP::VMAP_DISABLE_LIQUIDSTATUS) sLog.outDebug("Liquid status disabled for world map %u.", entry); break; case MAP_INSTANCE: case MAP_RAID: if (flags & VMAP::VMAP_DISABLE_HEIGHT) sLog.outDebug("Height disabled for instance map %u.", entry); if (flags & VMAP::VMAP_DISABLE_LOS) sLog.outDebug("LoS disabled for instance map %u.", entry); break; case MAP_BATTLEGROUND: if (flags & VMAP::VMAP_DISABLE_HEIGHT) sLog.outDebug("Height disabled for battleground map %u.", entry); if (flags & VMAP::VMAP_DISABLE_LOS) sLog.outDebug("LoS disabled for battleground map %u.", entry); break; //case MAP_ARENA: [-ZERO] // if (flags & VMAP::VMAP_DISABLE_HEIGHT) // TC_LOG_INFO("misc", "Height disabled for arena map %u.", entry); // if (flags & VMAP::VMAP_DISABLE_LOS) // TC_LOG_INFO("misc", "LoS disabled for arena map %u.", entry); // break; default: break; } break; } case DISABLE_TYPE_MMAP: { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (!mapEntry) { ERROR_DB_STRICT_LOG("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry); CONTINUE; } switch (mapEntry->map_type) { case MAP_COMMON: sLog.outDebug("Pathfinding disabled for world map %u.", entry); break; case MAP_INSTANCE: case MAP_RAID: sLog.outDebug("Pathfinding disabled for instance map %u.", entry); break; case MAP_BATTLEGROUND: sLog.outDebug("Pathfinding disabled for battleground map %u.", entry); break; //case MAP_ARENA: [-ZERO] // TC_LOG_INFO("misc", "Pathfinding disabled for arena map %u.", entry); // break; default: break; } break; } case DISABLE_TYPE_CREATURE_SPAWN: case DISABLE_TYPE_GAMEOBJECT_SPAWN: if ((flags & SPAWN_DISABLE_CHECK_GUID) != 0) { if (data0) data->params[0].insert(data0); else { ERROR_DB_STRICT_LOG("Disables type %u: required GUID is missing for entry %u, ignoring disable entry.", type, entry); CONTINUE; } } break; case DISABLE_TYPE_ITEM_DROP: break; default: break; } m_DisableMap[type].insert(DisableTypeMap::value_type(entry, *data)); ++total_count; } while (result->NextRow()); delete result; sLog.outString(">> Loaded %u disables", total_count); } void CheckQuestDisables() { uint32 count = m_DisableMap[DISABLE_TYPE_QUEST].size(); if (!count) { sLog.outString(">> Checked 0 quest disables."); return; } // check only quests, rest already done at startup for (DisableTypeMap::iterator itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();) { const uint32 entry = itr->first; if (!sObjectMgr.GetQuestTemplate(entry)) { ERROR_DB_STRICT_LOG("Quest entry %u from `disables` doesn't exist, skipped.", entry); m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++); continue; } if (itr->second.flags) ERROR_DB_STRICT_LOG("Disable flags specified for quest %u, useless data.", entry); ++itr; } sLog.outString(">> Checked %u quest disables", count); } bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags, uint32 adData) { MANGOS_ASSERT(type < MAX_DISABLE_TYPES); if (m_DisableMap[type].empty()) return false; DisableTypeMap::iterator itr = m_DisableMap[type].find(entry); if (itr == m_DisableMap[type].end()) // not disabled return false; switch (type) { case DISABLE_TYPE_SPELL: { uint8 spellFlags = itr->second.flags; if (unit) { if ((spellFlags & SPELL_DISABLE_PLAYER && unit->GetTypeId() == TYPEID_PLAYER) || (unit->GetTypeId() == TYPEID_UNIT && ((unit->ToCreature()->IsPet() && spellFlags & SPELL_DISABLE_PET) || spellFlags & SPELL_DISABLE_CREATURE))) { if (spellFlags & SPELL_DISABLE_MAP) { std::set const& mapIds = itr->second.params[0]; if (mapIds.find(unit->GetMapId()) != mapIds.end()) return true; // Spell is disabled on current map if (!(spellFlags & SPELL_DISABLE_AREA)) return false; // Spell is disabled on another map, but not this one, return false // Spell is disabled in an area, but not explicitly our current mapId. Continue processing. } if (spellFlags & SPELL_DISABLE_AREA) { std::set const& areaIds = itr->second.params[1]; if (areaIds.find(unit->GetAreaId()) != areaIds.end()) return true; // Spell is disabled in this area return false; // Spell is disabled in another area, but not this one, return false } else return true; // Spell disabled for all maps } return false; } else if (spellFlags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast return true; else if (flags & SPELL_DISABLE_LOS) return (spellFlags & SPELL_DISABLE_LOS) != 0; break; } case DISABLE_TYPE_MAP: if (Player const* player = unit->ToPlayer()) { // [-ZERO] //MapEntry const* mapEntry = sMapStore.LookupEntry(entry); //if (mapEntry->IsDungeon()) //{ // uint8 disabledModes = itr->second.flags; // Difficulty targetDifficulty = player->GetDifficulty(mapEntry->IsRaid()); // GetDownscaledMapDifficultyData(entry, targetDifficulty); // switch (targetDifficulty) // { // case DUNGEON_DIFFICULTY_NORMAL: // return (disabledModes & DUNGEON_STATUSFLAG_NORMAL) != 0; // case DUNGEON_DIFFICULTY_HEROIC: // return (disabledModes & DUNGEON_STATUSFLAG_HEROIC) != 0; // case RAID_DIFFICULTY_10MAN_HEROIC: // return (disabledModes & RAID_STATUSFLAG_10MAN_HEROIC) != 0; // case RAID_DIFFICULTY_25MAN_HEROIC: // return (disabledModes & RAID_STATUSFLAG_25MAN_HEROIC) != 0; // } //} //else if (mapEntry->map_type == MAP_COMMON) return true; } return false; case DISABLE_TYPE_QUEST: if (!unit) return true; if (Player const* player = unit->ToPlayer()) return !player->isGameMaster(); return true; case DISABLE_TYPE_BATTLEGROUND: case DISABLE_TYPE_OUTDOORPVP: case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: case DISABLE_TYPE_MMAP: case DISABLE_TYPE_ITEM_DROP: return true; case DISABLE_TYPE_VMAP: return (flags & itr->second.flags) != 0; case DISABLE_TYPE_CREATURE_SPAWN: case DISABLE_TYPE_GAMEOBJECT_SPAWN: return (itr->second.flags & SPAWN_DISABLE_CHECK_GUID) == 0 || itr->second.params[0].count(adData) > 0; } return false; } bool IsVMAPDisabledFor(uint32 entry, uint8 flags) { return IsDisabledFor(DISABLE_TYPE_VMAP, entry, NULL, flags); } bool IsPathfindingEnabled(uint32 mapId) { return sWorld.getConfig(CONFIG_BOOL_MMAP_ENABLED) && !IsDisabledFor(DISABLE_TYPE_MMAP, mapId); } } // Namespace