/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2023 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #include "Chat.h" #include "Language.h" #include "AccountMgr.h" #include "GameEventMgr.h" #include "World.h" #include "ObjectMgr.h" #include "SQLStorages.h" #include "Util.h" /********************************************************************** CommandTable : lookupCommandTable /***********************************************************************/ bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, uint32* limit) { if (!result) { PSendSysMessage(LANG_NO_PLAYERS_FOUND); SetSentErrorMessage(true); return false; } uint32 limit_original = limit ? *limit : 100; uint32 limit_local = limit_original; if (!limit) { limit = &limit_local; } do { if (limit && *limit == 0) { break; } Field* fields = result->Fetch(); uint32 acc_id = fields[0].GetUInt32(); std::string acc_name = fields[1].GetCppString(); ///- Get the characters for account id QueryResult* chars = CharacterDatabase.PQuery("SELECT `guid`, `name`, `race`, `class`, `level` FROM `characters` WHERE `account` = %u", acc_id); if (chars) { if (chars->GetRowCount()) { PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT, acc_name.c_str(), acc_id); ShowPlayerListHelper(chars, limit, true, false); } else { delete chars; } } } while (result->NextRow()); delete result; if (*limit == limit_original) // empty accounts only { PSendSysMessage(LANG_NO_PLAYERS_FOUND); SetSentErrorMessage(true); return false; } return true; } void ChatHandler::ShowQuestListHelper(uint32 questId, int32 loc_idx, Player* target /*= NULL*/) { Quest const* qinfo = sObjectMgr.GetQuestTemplate(questId); if (!qinfo) { return; } std::string title = qinfo->GetTitle(); sObjectMgr.GetQuestLocaleStrings(questId, loc_idx, &title); char const* statusStr = ""; if (target) { QuestStatus status = target->GetQuestStatus(qinfo->GetQuestId()); if (status == QUEST_STATUS_COMPLETE) { if (target->GetQuestRewardStatus(qinfo->GetQuestId())) { statusStr = GetMangosString(LANG_COMMAND_QUEST_REWARDED); } else { statusStr = GetMangosString(LANG_COMMAND_QUEST_COMPLETE); } } else if (status == QUEST_STATUS_INCOMPLETE) { statusStr = GetMangosString(LANG_COMMAND_QUEST_ACTIVE); } } if (m_session) { PSendSysMessage(LANG_QUEST_LIST_CHAT, qinfo->GetQuestId(), qinfo->GetQuestId(), qinfo->GetQuestLevel(), title.c_str(), statusStr); } else { PSendSysMessage(LANG_QUEST_LIST_CONSOLE, qinfo->GetQuestId(), title.c_str(), statusStr); } } void ChatHandler::ShowItemListHelper(uint32 itemId, int loc_idx, Player* target /*=NULL*/) { ItemPrototype const* itemProto = sItemStorage.LookupEntry(itemId); if (!itemProto) { return; } std::string name = itemProto->Name1; sObjectMgr.GetItemLocaleStrings(itemProto->ItemId, loc_idx, &name); char const* usableStr = ""; if (target) { if (target->CanUseItem(itemProto)) { usableStr = GetMangosString(LANG_COMMAND_ITEM_USABLE); } } if (m_session) { PSendSysMessage(LANG_ITEM_LIST_CHAT, itemId, itemId, name.c_str(), usableStr); } else { PSendSysMessage(LANG_ITEM_LIST_CONSOLE, itemId, name.c_str(), usableStr); } } bool ChatHandler::HandleLookupAreaCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } uint32 counter = 0; // Counter for figure out that we found smth. // converting string that we try to find to lower case wstrToLower(wnamepart); // Search in AreaTable.dbc for (uint32 areaid = 0; areaid <= sAreaStore.GetNumRows(); ++areaid) { AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(areaid); if (areaEntry) { int loc = GetSessionDbcLocale(); std::string name = areaEntry->area_name[loc]; if (name.empty()) { continue; } if (!Utf8FitTo(name, wnamepart)) { loc = 0; for (; loc < MAX_LOCALE; ++loc) { if (loc == GetSessionDbcLocale()) { continue; } name = areaEntry->area_name[loc]; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { break; } } } if (loc < MAX_LOCALE) { // send area in "id - [name]" format std::ostringstream ss; if (m_session) { ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << " " << localeNames[loc] << "]|h|r"; } else { ss << areaEntry->ID << " - " << name << " " << localeNames[loc]; } SendSysMessage(ss.str().c_str()); ++counter; } } } if (counter == 0) // if counter == 0 then we found nth { SendSysMessage(LANG_COMMAND_NOAREAFOUND); } return true; } // Find tele in game_tele order by name bool ChatHandler::HandleLookupTeleCommand(char* args) { if (!*args) { SendSysMessage(LANG_COMMAND_TELE_PARAMETER); SetSentErrorMessage(true); return false; } std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } // converting string that we try to find to lower case wstrToLower(wnamepart); std::ostringstream reply; GameTeleMap const& teleMap = sObjectMgr.GetGameTeleMap(); for (GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr) { GameTele const* tele = &itr->second; if (tele->wnameLow.find(wnamepart) == std::wstring::npos) { continue; } if (m_session) { reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n"; } else { reply << " " << itr->first << " " << tele->name << "\n"; } } if (reply.str().empty()) { SendSysMessage(LANG_COMMAND_TELE_NOLOCATION); } else { PSendSysMessage(LANG_COMMAND_TELE_LOCATION, reply.str().c_str()); } return true; } bool ChatHandler::HandleLookupFactionCommand(char* args) { if (!*args) { return false; } // Can be NULL at console call Player* target = getSelectedPlayer(); std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } // converting string that we try to find to lower case wstrToLower(wnamepart); uint32 counter = 0; // Counter for figure out that we found smth. for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id) { FactionEntry const* factionEntry = sFactionStore.LookupEntry(id); if (factionEntry) { int loc = GetSessionDbcLocale(); std::string name = factionEntry->name[loc]; if (name.empty()) { continue; } if (!Utf8FitTo(name, wnamepart)) { loc = 0; for (; loc < MAX_LOCALE; ++loc) { if (loc == GetSessionDbcLocale()) { continue; } name = factionEntry->name[loc]; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { break; } } } if (loc < MAX_LOCALE) { FactionState const* repState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL; ShowFactionListHelper(factionEntry, LocaleConstant(loc), repState, target); ++counter; } } } if (counter == 0) // if counter == 0 then we found nth { SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND); } return true; } bool ChatHandler::HandleLookupEventCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; // converting string that we try to find to lower case if (!Utf8toWStr(namepart, wnamepart)) { return false; } wstrToLower(wnamepart); uint32 counter = 0; GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); for (uint32 id = 1; id < events.size(); ++id) { if (!sGameEventMgr.IsValidEvent(id)) { continue; } GameEventData const& eventData = events[id]; std::string descr = eventData.description; if (descr.empty()) { continue; } if (Utf8FitTo(descr, wnamepart)) { char const* active = sGameEventMgr.IsActiveEvent(id) ? GetMangosString(LANG_ACTIVE) : ""; if (m_session) { PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT, id, id, eventData.description.c_str(), active); } else { PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE, id, eventData.description.c_str(), active); } ++counter; } } if (counter == 0) { SendSysMessage(LANG_NOEVENTFOUND); } return true; } bool ChatHandler::HandleLookupAccountEmailCommand(char* args) { char* emailStr = ExtractQuotedOrLiteralArg(&args); if (!emailStr) { return false; } uint32 limit; if (!ExtractOptUInt32(&args, limit, 100)) { return false; } std::string email = emailStr; LoginDatabase.escape_string(email); // 0 1 2 3 4 QueryResult* result = LoginDatabase.PQuery("SELECT `id`, `username`, `last_ip`, `gmlevel`, `expansion` FROM `account` WHERE `email` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); return ShowAccountListHelper(result, &limit); } bool ChatHandler::HandleLookupAccountIpCommand(char* args) { char* ipStr = ExtractQuotedOrLiteralArg(&args); if (!ipStr) { return false; } uint32 limit; if (!ExtractOptUInt32(&args, limit, 100)) { return false; } std::string ip = ipStr; LoginDatabase.escape_string(ip); // 0 1 2 3 4 QueryResult* result = LoginDatabase.PQuery("SELECT `id`, `username`, `last_ip`, `gmlevel`, `expansion` FROM `account` WHERE `last_ip` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); return ShowAccountListHelper(result, &limit); } bool ChatHandler::HandleLookupAccountNameCommand(char* args) { char* accountStr = ExtractQuotedOrLiteralArg(&args); if (!accountStr) { return false; } uint32 limit; if (!ExtractOptUInt32(&args, limit, 100)) { return false; } std::string account = accountStr; if (!Utf8ToUpperOnlyLatin(account)) { return false; } LoginDatabase.escape_string(account); // 0 1 2 3 4 QueryResult* result = LoginDatabase.PQuery("SELECT `id`, `username`, `last_ip`, `gmlevel`, `expansion` FROM `account` WHERE `username` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); return ShowAccountListHelper(result, &limit); } bool ChatHandler::ShowAccountListHelper(QueryResult* result, uint32* limit, bool title, bool error) { if (!result) { if (error) { SendSysMessage(LANG_ACCOUNT_LIST_EMPTY); } return true; } ///- Display the list of account/characters online if (!m_session && title) // not output header for online case { SendSysMessage(LANG_ACCOUNT_LIST_BAR); SendSysMessage(LANG_ACCOUNT_LIST_HEADER); SendSysMessage(LANG_ACCOUNT_LIST_BAR); } ///- Circle through accounts do { // check limit if (limit) { if (*limit == 0) { break; } --* limit; } Field* fields = result->Fetch(); uint32 account = fields[0].GetUInt32(); WorldSession* session = sWorld.FindSession(account); Player* player = session ? session->GetPlayer() : NULL; char const* char_name = player ? player->GetName() : " - "; if (m_session) PSendSysMessage(LANG_ACCOUNT_LIST_LINE_CHAT, account, fields[1].GetString(), char_name, fields[2].GetString(), fields[3].GetUInt32(), fields[4].GetUInt32()); else PSendSysMessage(LANG_ACCOUNT_LIST_LINE_CONSOLE, account, fields[1].GetString(), char_name, fields[2].GetString(), fields[3].GetUInt32(), fields[4].GetUInt32()); } while (result->NextRow()); delete result; if (!m_session) // not output header for online case { SendSysMessage(LANG_ACCOUNT_LIST_BAR); } return true; } bool ChatHandler::HandleLookupPlayerIpCommand(char* args) { char* ipStr = ExtractQuotedOrLiteralArg(&args); if (!ipStr) { return false; } uint32 limit; if (!ExtractOptUInt32(&args, limit, 100)) { return false; } std::string ip = ipStr; LoginDatabase.escape_string(ip); QueryResult* result = LoginDatabase.PQuery("SELECT `id`,`username` FROM `account` WHERE `last_ip` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); return LookupPlayerSearchCommand(result, &limit); } bool ChatHandler::HandleLookupPlayerAccountCommand(char* args) { char* accountStr = ExtractQuotedOrLiteralArg(&args); if (!accountStr) { return false; } uint32 limit; if (!ExtractOptUInt32(&args, limit, 100)) { return false; } std::string account = accountStr; if (!Utf8ToUpperOnlyLatin(account)) { return false; } LoginDatabase.escape_string(account); QueryResult* result = LoginDatabase.PQuery("SELECT `id`,`username` FROM `account` WHERE `username` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); return LookupPlayerSearchCommand(result, &limit); } bool ChatHandler::HandleLookupPlayerEmailCommand(char* args) { char* emailStr = ExtractQuotedOrLiteralArg(&args); if (!emailStr) { return false; } uint32 limit; if (!ExtractOptUInt32(&args, limit, 100)) { return false; } std::string email = emailStr; LoginDatabase.escape_string(email); QueryResult* result = LoginDatabase.PQuery("SELECT `id`,`username` FROM `account` WHERE `email` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); return LookupPlayerSearchCommand(result, &limit); } bool ChatHandler::HandleLookupPoolCommand(char* args) { if (!*args) { return false; } std::string namepart = args; strToLower(namepart); uint32 counter = 0; // spawn pools for expected map or for not initialized shared pools state for non-instanceable maps for (uint16 pool_id = 0; pool_id < sPoolMgr.GetMaxPoolId(); ++pool_id) { PoolTemplateData const& pool_template = sPoolMgr.GetPoolTemplate(pool_id); std::string desc = pool_template.description; strToLower(desc); if (desc.find(namepart) == std::wstring::npos) { continue; } ShowPoolListHelper(pool_id); ++counter; } if (counter == 0) { SendSysMessage(LANG_NO_POOL); } return true; } bool ChatHandler::HandleLookupItemCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; // converting string that we try to find to lower case if (!Utf8toWStr(namepart, wnamepart)) { return false; } wstrToLower(wnamepart); Player* pl = m_session ? m_session->GetPlayer() : NULL; uint32 counter = 0; // Search in `item_template` for (uint32 id = 0; id < sItemStorage.GetMaxEntry(); ++id) { ItemPrototype const* pProto = sItemStorage.LookupEntry(id); if (!pProto) { continue; } int loc_idx = GetSessionDbLocaleIndex(); std::string name; // "" for let later only single time check default locale name directly sObjectMgr.GetItemLocaleStrings(id, loc_idx, &name); if ((name.empty() || !Utf8FitTo(name, wnamepart)) && !Utf8FitTo(pProto->Name1, wnamepart)) { continue; } ShowItemListHelper(id, loc_idx, pl); ++counter; } if (counter == 0) { SendSysMessage(LANG_COMMAND_NOITEMFOUND); } return true; } bool ChatHandler::HandleLookupItemSetCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } // converting string that we try to find to lower case wstrToLower(wnamepart); uint32 counter = 0; // Counter for figure out that we found smth. // Search in ItemSet.dbc for (uint32 id = 0; id < sItemSetStore.GetNumRows(); ++id) { ItemSetEntry const* set = sItemSetStore.LookupEntry(id); if (set) { int loc = GetSessionDbcLocale(); std::string name = set->name[loc]; if (name.empty()) { continue; } if (!Utf8FitTo(name, wnamepart)) { loc = 0; for (; loc < MAX_LOCALE; ++loc) { if (loc == GetSessionDbcLocale()) { continue; } name = set->name[loc]; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { break; } } } if (loc < MAX_LOCALE) { // send item set in "id - [namedlink locale]" format if (m_session) { PSendSysMessage(LANG_ITEMSET_LIST_CHAT, id, id, name.c_str(), localeNames[loc]); } else { PSendSysMessage(LANG_ITEMSET_LIST_CONSOLE, id, name.c_str(), localeNames[loc]); } ++counter; } } } if (counter == 0) // if counter == 0 then we found nth { SendSysMessage(LANG_COMMAND_NOITEMSETFOUND); } return true; } bool ChatHandler::HandleLookupSkillCommand(char* args) { if (!*args) { return false; } // can be NULL in console call Player* target = getSelectedPlayer(); std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } // converting string that we try to find to lower case wstrToLower(wnamepart); uint32 counter = 0; // Counter for figure out that we found smth. // Search in SkillLine.dbc for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); ++id) { SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(id); if (skillInfo) { int loc = GetSessionDbcLocale(); std::string name = skillInfo->name[loc]; if (name.empty()) { continue; } if (!Utf8FitTo(name, wnamepart)) { loc = 0; for (; loc < MAX_LOCALE; ++loc) { if (loc == GetSessionDbcLocale()) { continue; } name = skillInfo->name[loc]; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { break; } } } if (loc < MAX_LOCALE) { char valStr[50] = ""; char const* knownStr = ""; if (target && target->HasSkill(id)) { knownStr = GetMangosString(LANG_KNOWN); uint32 curValue = target->GetPureSkillValue(id); uint32 maxValue = target->GetPureMaxSkillValue(id); uint32 permValue = target->GetSkillPermBonusValue(id); uint32 tempValue = target->GetSkillTempBonusValue(id); char const* valFormat = GetMangosString(LANG_SKILL_VALUES); snprintf(valStr, 50, valFormat, curValue, maxValue, permValue, tempValue); } // send skill in "id - [namedlink locale]" format if (m_session) { PSendSysMessage(LANG_SKILL_LIST_CHAT, id, id, name.c_str(), localeNames[loc], knownStr, valStr); } else { PSendSysMessage(LANG_SKILL_LIST_CONSOLE, id, name.c_str(), localeNames[loc], knownStr, valStr); } ++counter; } } } if (counter == 0) // if counter == 0 then we found nth { SendSysMessage(LANG_COMMAND_NOSKILLFOUND); } return true; } bool ChatHandler::HandleLookupSpellCommand(char* args) { if (!*args) { return false; } // can be NULL at console call Player* target = getSelectedPlayer(); std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } // converting string that we try to find to lower case wstrToLower(wnamepart); uint32 counter = 0; // Counter for figure out that we found smth. // Search in Spell.dbc for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id) { SpellEntry const* spellInfo = sSpellStore.LookupEntry(id); if (spellInfo) { int loc = GetSessionDbcLocale(); std::string name = spellInfo->SpellName[loc]; if (name.empty()) { continue; } if (!Utf8FitTo(name, wnamepart)) { loc = 0; for (; loc < MAX_LOCALE; ++loc) { if (loc == GetSessionDbcLocale()) { continue; } name = spellInfo->SpellName[loc]; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { break; } } } if (loc < MAX_LOCALE) { ShowSpellListHelper(target, spellInfo, LocaleConstant(loc)); ++counter; } } } if (counter == 0) // if counter == 0 then we found nth { SendSysMessage(LANG_COMMAND_NOSPELLFOUND); } return true; } bool ChatHandler::HandleLookupQuestCommand(char* args) { if (!*args) { return false; } // can be NULL at console call Player* target = getSelectedPlayer(); std::string namepart = args; std::wstring wnamepart; // converting string that we try to find to lower case if (!Utf8toWStr(namepart, wnamepart)) { return false; } wstrToLower(wnamepart); uint32 counter = 0; int loc_idx = GetSessionDbLocaleIndex(); ObjectMgr::QuestMap const& qTemplates = sObjectMgr.GetQuestTemplates(); for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter) { Quest* qinfo = iter->second; std::string title; // "" for avoid repeating check default locale sObjectMgr.GetQuestLocaleStrings(qinfo->GetQuestId(), loc_idx, &title); if ((title.empty() || !Utf8FitTo(title, wnamepart)) && !Utf8FitTo(qinfo->GetTitle(), wnamepart)) { continue; } ShowQuestListHelper(qinfo->GetQuestId(), loc_idx, target); ++counter; } if (counter == 0) { SendSysMessage(LANG_COMMAND_NOQUESTFOUND); } return true; } bool ChatHandler::HandleLookupCreatureCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; // converting string that we try to find to lower case if (!Utf8toWStr(namepart, wnamepart)) { return false; } wstrToLower(wnamepart); uint32 counter = 0; for (uint32 id = 0; id < sCreatureStorage.GetMaxEntry(); ++id) { CreatureInfo const* cInfo = sCreatureStorage.LookupEntry(id); if (!cInfo) { continue; } int loc_idx = GetSessionDbLocaleIndex(); char const* name = ""; // "" for avoid repeating check for default locale sObjectMgr.GetCreatureLocaleStrings(id, loc_idx, &name); if (!*name || !Utf8FitTo(name, wnamepart)) { name = cInfo->Name; if (!Utf8FitTo(name, wnamepart)) { continue; } } if (m_session) { PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CHAT, id, id, name); } else { PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CONSOLE, id, name); } ++counter; } if (counter == 0) { SendSysMessage(LANG_COMMAND_NOCREATUREFOUND); } return true; } bool ChatHandler::HandleLookupObjectCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; // converting string that we try to find to lower case if (!Utf8toWStr(namepart, wnamepart)) { return false; } wstrToLower(wnamepart); uint32 counter = 0; for (SQLStorageBase::SQLSIterator itr = sGOStorage.getDataBegin(); itr < sGOStorage.getDataEnd(); ++itr) { int loc_idx = GetSessionDbLocaleIndex(); if (loc_idx >= 0) { GameObjectLocale const* gl = sObjectMgr.GetGameObjectLocale(itr->id); if (gl) { if ((int32)gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty()) { std::string name = gl->Name[loc_idx]; if (Utf8FitTo(name, wnamepart)) { if (m_session) { PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, itr->id, itr->id, name.c_str()); } else { PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, itr->id, name.c_str()); } ++counter; continue; } } } } std::string name = itr->name; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { if (m_session) { PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, itr->id, itr->id, name.c_str()); } else { PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, itr->id, name.c_str()); } ++counter; } } if (counter == 0) { SendSysMessage(LANG_COMMAND_NOGAMEOBJECTFOUND); } return true; } bool ChatHandler::HandleLookupTaxiNodeCommand(char* args) { if (!*args) { return false; } std::string namepart = args; std::wstring wnamepart; if (!Utf8toWStr(namepart, wnamepart)) { return false; } // converting string that we try to find to lower case wstrToLower(wnamepart); uint32 counter = 0; // Counter for figure out that we found smth. // Search in TaxiNodes.dbc for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); ++id) { TaxiNodesEntry const* nodeEntry = sTaxiNodesStore.LookupEntry(id); if (nodeEntry) { int loc = GetSessionDbcLocale(); std::string name = nodeEntry->name[loc]; if (name.empty()) { continue; } if (!Utf8FitTo(name, wnamepart)) { loc = 0; for (; loc < MAX_LOCALE; ++loc) { if (loc == GetSessionDbcLocale()) { continue; } name = nodeEntry->name[loc]; if (name.empty()) { continue; } if (Utf8FitTo(name, wnamepart)) { break; } } } if (loc < MAX_LOCALE) { // send taxinode in "id - [name] (Map:m X:x Y:y Z:z)" format if (m_session) PSendSysMessage(LANG_TAXINODE_ENTRY_LIST_CHAT, id, id, name.c_str(), localeNames[loc], nodeEntry->map_id, nodeEntry->x, nodeEntry->y, nodeEntry->z); else PSendSysMessage(LANG_TAXINODE_ENTRY_LIST_CONSOLE, id, name.c_str(), localeNames[loc], nodeEntry->map_id, nodeEntry->x, nodeEntry->y, nodeEntry->z); ++counter; } } } if (counter == 0) // if counter == 0 then we found nth { SendSysMessage(LANG_COMMAND_NOTAXINODEFOUND); } return true; }