Zilvereyes 04ca95d54c Player::UpdateCombatSkills -> compare 5 x PlayerLevel with GetBaseWeaponSkillValue / GetBaseDefenseSkillValue (#160)
GetBaseWeaponSkillValue and GetBaseDefenseSkillValue -> return GetBaseSkillValue, but this return with added SKILL_PERM_BONUS
Due to this the skilldif formula in Player::UpdateCombatSkills is miscalculating maximum value
I have changed GetBaseWeaponSkillValue and GetBaseDefenseSkillValue to utilize GetPureSkillValue correcting the calculation
2016-08-29 08:28:29 +01:00
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