
- ported commits from cmangos repositories - also: + fix Movement::MoveSpline::ComputePosition to return only positive angles + improved algorithm for finding a random reachable point on ground
292 lines
9.3 KiB
C++
292 lines
9.3 KiB
C++
/**
|
|
* MaNGOS is a full featured server for World of Warcraft, supporting
|
|
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
|
|
*
|
|
* Copyright (C) 2005-2016 MaNGOS project <http://getmangos.eu>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
|
|
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
|
*/
|
|
|
|
#include "MoveSpline.h"
|
|
#include <sstream>
|
|
#include "Log.h"
|
|
#include "Unit.h"
|
|
|
|
namespace Movement
|
|
{
|
|
extern float computeFallTime(float path_length, bool isSafeFall);
|
|
extern float computeFallElevation(float time_passed, bool isSafeFall, float start_velocy);
|
|
extern float computeFallElevation(float time_passed);
|
|
|
|
Location MoveSpline::ComputePosition() const
|
|
{
|
|
MANGOS_ASSERT(Initialized());
|
|
|
|
float u = 1.f;
|
|
int32 seg_time = spline.length(point_Idx, point_Idx + 1);
|
|
if (seg_time > 0)
|
|
{ u = (time_passed - spline.length(point_Idx)) / (float)seg_time; }
|
|
Location c;
|
|
spline.evaluate_percent(point_Idx, u, c);
|
|
|
|
if (splineflags.falling)
|
|
{ computeFallElevation(c.z); }
|
|
|
|
if (splineflags.done && splineflags.isFacing())
|
|
{
|
|
if (splineflags.final_angle)
|
|
{ c.orientation = facing.angle; }
|
|
else if (splineflags.final_point)
|
|
{ c.orientation = atan2(facing.f.y - c.y, facing.f.x - c.x); }
|
|
// nothing to do for MoveSplineFlag::Final_Target flag
|
|
}
|
|
else
|
|
{
|
|
Vector3 hermite;
|
|
spline.evaluate_derivative(point_Idx, u, hermite);
|
|
c.orientation = atan2(hermite.y, hermite.x);
|
|
}
|
|
c.orientation = G3D::wrap(c.orientation, 0.f, (float)G3D::twoPi());
|
|
return c;
|
|
}
|
|
|
|
void MoveSpline::computeFallElevation(float& el) const
|
|
{
|
|
float z_now = spline.getPoint(spline.first()).z - Movement::computeFallElevation(MSToSec(time_passed));
|
|
float final_z = FinalDestination().z;
|
|
if (z_now < final_z)
|
|
{ el = final_z; }
|
|
else
|
|
{ el = z_now; }
|
|
}
|
|
|
|
inline uint32 computeDuration(float length, float velocity)
|
|
{
|
|
return SecToMS(length / velocity);
|
|
}
|
|
|
|
struct FallInitializer
|
|
{
|
|
FallInitializer(float _start_elevation) : start_elevation(_start_elevation) {}
|
|
float start_elevation;
|
|
inline int32 operator()(Spline<int32>& s, int32 i)
|
|
{
|
|
return Movement::computeFallTime(start_elevation - s.getPoint(i + 1).z, false) * 1000.f;
|
|
}
|
|
};
|
|
|
|
enum
|
|
{
|
|
minimal_duration = 1,
|
|
};
|
|
|
|
struct CommonInitializer
|
|
{
|
|
CommonInitializer(float _velocity) : velocityInv(1000.f / _velocity), time(minimal_duration) {}
|
|
float velocityInv;
|
|
int32 time;
|
|
inline int32 operator()(Spline<int32>& s, int32 i)
|
|
{
|
|
time += (s.SegLength(i) * velocityInv);
|
|
return time;
|
|
}
|
|
};
|
|
|
|
void MoveSpline::init_spline(const MoveSplineInitArgs& args)
|
|
{
|
|
const SplineBase::EvaluationMode modes[2] = {SplineBase::ModeLinear, SplineBase::ModeCatmullrom};
|
|
if (args.flags.cyclic)
|
|
{
|
|
uint32 cyclic_point = 0;
|
|
// MoveSplineFlag::Enter_Cycle support dropped
|
|
// if (splineflags & SPLINEFLAG_ENTER_CYCLE)
|
|
// cyclic_point = 1; // shouldn't be modified, came from client
|
|
spline.init_cyclic_spline(&args.path[0], args.path.size(), modes[args.flags.isSmooth()], cyclic_point);
|
|
}
|
|
else
|
|
{
|
|
spline.init_spline(&args.path[0], args.path.size(), modes[args.flags.isSmooth()]);
|
|
}
|
|
|
|
// init spline timestamps
|
|
if (splineflags.falling)
|
|
{
|
|
FallInitializer init(spline.getPoint(spline.first()).z);
|
|
spline.initLengths(init);
|
|
}
|
|
else
|
|
{
|
|
CommonInitializer init(args.velocity);
|
|
spline.initLengths(init);
|
|
}
|
|
|
|
// TODO: what to do in such cases? problem is in input data (all points are at same coords)
|
|
if (spline.length() < minimal_duration)
|
|
{
|
|
sLog.outError("MoveSpline::init_spline: zero length spline, wrong input data?");
|
|
spline.set_length(spline.last(), spline.isCyclic() ? 1000 : 1);
|
|
}
|
|
point_Idx = spline.first();
|
|
}
|
|
|
|
void MoveSpline::Initialize(const MoveSplineInitArgs& args)
|
|
{
|
|
splineflags = args.flags;
|
|
facing = args.facing;
|
|
m_Id = args.splineId;
|
|
point_Idx_offset = args.path_Idx_offset;
|
|
time_passed = 0;
|
|
|
|
// detect Stop command
|
|
if (splineflags.done)
|
|
{
|
|
spline.clear();
|
|
return;
|
|
}
|
|
|
|
init_spline(args);
|
|
}
|
|
|
|
MoveSpline::MoveSpline() : m_Id(0), time_passed(0), point_Idx(0), point_Idx_offset(0)
|
|
{
|
|
splineflags.done = true;
|
|
}
|
|
|
|
/// ============================================================================================
|
|
|
|
bool MoveSplineInitArgs::Validate(Unit* unit) const
|
|
{
|
|
#define CHECK(exp) \
|
|
if (!(exp))\
|
|
{\
|
|
sLog.outError("MoveSplineInitArgs::Validate: expression '%s' failed for %s", #exp, unit->GetGuidStr().c_str());\
|
|
return false;\
|
|
}
|
|
CHECK(path.size() > 1);
|
|
CHECK(velocity > 0.f);
|
|
// CHECK(_checkPathBounds());
|
|
return true;
|
|
#undef CHECK
|
|
}
|
|
|
|
// MONSTER_MOVE packet format limitation for not CatmullRom movement:
|
|
// each vertex offset packed into 11 bytes
|
|
bool MoveSplineInitArgs::_checkPathBounds() const
|
|
{
|
|
if (!(flags & MoveSplineFlag::Mask_CatmullRom) && path.size() > 2)
|
|
{
|
|
enum
|
|
{
|
|
MAX_OFFSET = (1 << 11) / 2,
|
|
};
|
|
Vector3 middle = (path.front() + path.back()) / 2;
|
|
Vector3 offset;
|
|
for (uint32 i = 1; i < path.size() - 1; ++i)
|
|
{
|
|
offset = path[i] - middle;
|
|
if (fabs(offset.x) >= MAX_OFFSET || fabs(offset.y) >= MAX_OFFSET || fabs(offset.z) >= MAX_OFFSET)
|
|
{
|
|
sLog.outError("MoveSplineInitArgs::_checkPathBounds check failed");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// ============================================================================================
|
|
|
|
MoveSpline::UpdateResult MoveSpline::_updateState(int32& ms_time_diff)
|
|
{
|
|
if (Finalized())
|
|
{
|
|
ms_time_diff = 0;
|
|
return Result_Arrived;
|
|
}
|
|
|
|
UpdateResult result = Result_None;
|
|
|
|
int32 minimal_diff = std::min(ms_time_diff, segment_time_elapsed());
|
|
MANGOS_ASSERT(minimal_diff >= 0);
|
|
time_passed += minimal_diff;
|
|
ms_time_diff -= minimal_diff;
|
|
|
|
if (time_passed >= next_timestamp())
|
|
{
|
|
++point_Idx;
|
|
if (point_Idx < spline.last())
|
|
{
|
|
result = Result_NextSegment;
|
|
}
|
|
else
|
|
{
|
|
if (spline.isCyclic())
|
|
{
|
|
point_Idx = spline.first();
|
|
time_passed = time_passed % Duration();
|
|
result = Result_NextSegment;
|
|
}
|
|
else
|
|
{
|
|
_Finalize();
|
|
ms_time_diff = 0;
|
|
result = Result_Arrived;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string MoveSpline::ToString() const
|
|
{
|
|
std::stringstream str;
|
|
str << "MoveSpline" << std::endl;
|
|
str << "spline Id: " << GetId() << std::endl;
|
|
str << "flags: " << splineflags.ToString() << std::endl;
|
|
if (splineflags.final_angle)
|
|
{ str << "facing angle: " << facing.angle; }
|
|
else if (splineflags.final_target)
|
|
{ str << "facing target: " << facing.target; }
|
|
else if (splineflags.final_point)
|
|
{ str << "facing point: " << facing.f.x << " " << facing.f.y << " " << facing.f.z; }
|
|
str << std::endl;
|
|
str << "time passed: " << time_passed << std::endl;
|
|
str << "total time: " << Duration() << std::endl;
|
|
str << "spline point Id: " << point_Idx << std::endl;
|
|
str << "path point Id: " << currentPathIdx() << std::endl;
|
|
str << spline.ToString();
|
|
return str.str();
|
|
}
|
|
|
|
void MoveSpline::_Finalize()
|
|
{
|
|
splineflags.done = true;
|
|
point_Idx = spline.last() - 1;
|
|
time_passed = Duration();
|
|
}
|
|
|
|
int32 MoveSpline::currentPathIdx() const
|
|
{
|
|
int32 point = point_Idx_offset + point_Idx - spline.first() + (int)Finalized();
|
|
if (isCyclic())
|
|
{ point = point % (spline.last() - spline.first()); }
|
|
return point;
|
|
}
|
|
}
|