
Based on the work of @stfx in commit: https://github.com/cmangos/mangos-classic/commit/48a84fb
793 lines
23 KiB
C++
793 lines
23 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2017 MaNGOS project <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include "Common.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "ObjectMgr.h"
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#include "Log.h"
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#include "Opcodes.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "SocialMgr.h"
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#ifdef ENABLE_ELUNA
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#include "LuaEngine.h"
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#endif /* ENABLE_ELUNA */
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void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_QUERY");
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uint32 guildId;
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recvPacket >> guildId;
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if (Guild* guild = sGuildMgr.GetGuildById(guildId))
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{
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guild->Query(this);
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return;
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}
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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}
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void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_CREATE");
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std::string gname;
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recvPacket >> gname;
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if (GetPlayer()->GetGuildId()) // already in guild
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{ return; }
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Guild* guild = new Guild;
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if (!guild->Create(GetPlayer(), gname))
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{
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delete guild;
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return;
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}
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sGuildMgr.AddGuild(guild);
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}
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void WorldSession::SendGuildInvite(Player* player, bool /*alreadyInGuild*/ /*= false*/)
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{
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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player->SetGuildIdInvited(GetPlayer()->GetGuildId());
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WorldPacket data(SMSG_GUILD_INVITE, (8 + 10)); // guess size
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data << GetPlayer()->GetName();
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data << guild->GetName();
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player->GetSession()->SendPacket(&data); // unk
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}
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void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_INVITE");
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std::string Invitedname, plname;
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Player* player = NULL;
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recvPacket >> Invitedname;
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if (normalizePlayerName(Invitedname))
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{ player = ObjectAccessor::FindPlayerByName(Invitedname.c_str()); }
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if (!player)
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{
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SendGuildCommandResult(GUILD_INVITE_S, Invitedname, ERR_GUILD_PLAYER_NOT_FOUND_S);
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return;
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}
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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// OK result but not send invite
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if (player->GetSocial()->HasIgnore(GetPlayer()->GetObjectGuid()))
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{ return; }
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// not let enemies sign guild charter
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if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam())
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{
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SendGuildCommandResult(GUILD_INVITE_S, Invitedname, ERR_GUILD_NOT_ALLIED);
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return;
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}
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if (player->GetGuildId())
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{
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plname = player->GetName();
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SendGuildCommandResult(GUILD_INVITE_S, plname, ERR_ALREADY_IN_GUILD_S);
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return;
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}
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if (player->GetGuildIdInvited())
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{
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plname = player->GetName();
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SendGuildCommandResult(GUILD_INVITE_S, plname, ERR_ALREADY_INVITED_TO_GUILD_S);
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return;
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}
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if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_INVITE))
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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DEBUG_LOG("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str());
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player->SetGuildIdInvited(GetPlayer()->GetGuildId());
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// Put record into guildlog
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guild->LogGuildEvent(GUILD_EVENT_LOG_INVITE_PLAYER, GetPlayer()->GetObjectGuid(), player->GetObjectGuid());
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WorldPacket data(SMSG_GUILD_INVITE, (8 + 10)); // guess size
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data << GetPlayer()->GetName();
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data << guild->GetName();
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player->GetSession()->SendPacket(&data);
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DEBUG_LOG("WORLD: Sent (SMSG_GUILD_INVITE)");
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}
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void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_REMOVE");
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std::string plName;
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recvPacket >> plName;
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if (!normalizePlayerName(plName))
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{ return; }
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_REMOVE))
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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MemberSlot* slot = guild->GetMemberSlot(plName);
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if (!slot)
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{
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SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_PLAYER_NOT_IN_GUILD_S);
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return;
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}
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if (slot->RankId == GR_GUILDMASTER)
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{
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SendGuildCommandResult(GUILD_QUIT_S, "", ERR_GUILD_LEADER_LEAVE);
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return;
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}
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// do not allow to kick player with same or higher rights
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if (GetPlayer()->GetRank() >= slot->RankId)
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{
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SendGuildCommandResult(GUILD_QUIT_S, plName, ERR_GUILD_RANK_TOO_HIGH_S);
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return;
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}
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// possible last member removed, do cleanup, and no need events
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if (guild->DelMember(slot->guid))
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{
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guild->Disband();
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delete guild;
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return;
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}
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// Put record into guild log
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guild->LogGuildEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, GetPlayer()->GetObjectGuid(), slot->guid);
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guild->BroadcastEvent(GE_REMOVED, plName.c_str(), _player->GetName());
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}
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void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
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{
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Guild* guild;
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Player* player = GetPlayer();
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_ACCEPT");
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guild = sGuildMgr.GetGuildById(player->GetGuildIdInvited());
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if (!guild || player->GetGuildId())
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{ return; }
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// not let enemies sign guild charter
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if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(guild->GetLeaderGuid()))
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{ return; }
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if (!guild->AddMember(GetPlayer()->GetObjectGuid(), guild->GetLowestRank()))
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{ return; }
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// Put record into guild log
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guild->LogGuildEvent(GUILD_EVENT_LOG_JOIN_GUILD, GetPlayer()->GetObjectGuid());
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guild->BroadcastEvent(GE_JOINED, player->GetObjectGuid(), player->GetName());
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}
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void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_DECLINE");
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GetPlayer()->SetGuildIdInvited(0);
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GetPlayer()->SetInGuild(0);
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}
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void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_INFO");
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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WorldPacket data(SMSG_GUILD_INFO, (5 * 4 + guild->GetName().size() + 1));
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data << guild->GetName();
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data << uint32(guild->GetCreatedDay());
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data << uint32(guild->GetCreatedMonth());
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data << uint32(guild->GetCreatedYear());
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data << uint32(guild->GetMemberSize()); // amount of chars
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data << uint32(guild->GetAccountsNumber()); // amount of accounts
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SendPacket(&data);
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}
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void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_ROSTER");
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if (Guild* guild = sGuildMgr.GetGuildById(_player->GetGuildId()))
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{ guild->Roster(this); }
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}
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void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_PROMOTE");
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std::string plName;
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recvPacket >> plName;
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if (!normalizePlayerName(plName))
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{ return; }
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_PROMOTE))
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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MemberSlot* slot = guild->GetMemberSlot(plName);
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if (!slot)
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{
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SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_PLAYER_NOT_IN_GUILD_S);
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return;
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}
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if (slot->guid == GetPlayer()->GetObjectGuid())
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_NAME_INVALID);
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return;
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}
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// allow to promote only to lower rank than member's rank
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// guildmaster's rank = 0
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// GetPlayer()->GetRank() + 1 is highest rank that current player can promote to
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if (GetPlayer()->GetRank() + 1 >= slot->RankId)
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{
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SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_RANK_TOO_HIGH_S);
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return;
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}
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uint32 newRankId = slot->RankId - 1; // when promoting player, rank is decreased
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slot->ChangeRank(newRankId);
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// Put record into guild log
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guild->LogGuildEvent(GUILD_EVENT_LOG_PROMOTE_PLAYER, GetPlayer()->GetObjectGuid(), slot->guid, newRankId);
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guild->BroadcastEvent(GE_PROMOTION, _player->GetName(), plName.c_str(), guild->GetRankName(newRankId).c_str());
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}
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void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_DEMOTE");
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std::string plName;
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recvPacket >> plName;
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if (!normalizePlayerName(plName))
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{ return; }
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_DEMOTE))
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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MemberSlot* slot = guild->GetMemberSlot(plName);
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if (!slot)
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{
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SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_PLAYER_NOT_IN_GUILD_S);
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return;
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}
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if (slot->guid == GetPlayer()->GetObjectGuid())
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_NAME_INVALID);
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return;
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}
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// do not allow to demote same or higher rank
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if (GetPlayer()->GetRank() >= slot->RankId)
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{
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SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_RANK_TOO_HIGH_S);
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return;
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}
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// do not allow to demote lowest rank
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if (slot->RankId >= guild->GetLowestRank())
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{
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SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_RANK_TOO_LOW_S);
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return;
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}
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uint32 newRankId = slot->RankId + 1; // when demoting player, rank is increased
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slot->ChangeRank(newRankId);
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// Put record into guild log
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guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetObjectGuid(), slot->guid, newRankId);
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guild->BroadcastEvent(GE_DEMOTION, _player->GetName(), plName.c_str(), guild->GetRankName(slot->RankId).c_str());
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}
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void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_LEAVE");
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Guild* guild = sGuildMgr.GetGuildById(_player->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if (_player->GetObjectGuid() == guild->GetLeaderGuid() && guild->GetMemberSize() > 1)
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{
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SendGuildCommandResult(GUILD_QUIT_S, "", ERR_GUILD_LEADER_LEAVE);
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return;
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}
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if (_player->GetObjectGuid() == guild->GetLeaderGuid())
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{
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guild->Disband();
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delete guild;
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return;
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}
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SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), ERR_PLAYER_NO_MORE_IN_GUILD);
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if (guild->DelMember(_player->GetObjectGuid()))
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{
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guild->Disband();
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delete guild;
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return;
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}
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// Put record into guild log
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guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetObjectGuid());
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guild->BroadcastEvent(GE_LEFT, _player->GetObjectGuid(), _player->GetName());
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}
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void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_DISBAND");
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if (GetPlayer()->GetObjectGuid() != guild->GetLeaderGuid())
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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guild->Disband();
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delete guild;
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DEBUG_LOG("WORLD: Guild Successfully Disbanded");
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}
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void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_LEADER");
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std::string name;
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recvPacket >> name;
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Player* oldLeader = GetPlayer();
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if (!normalizePlayerName(name))
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{ return; }
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Guild* guild = sGuildMgr.GetGuildById(oldLeader->GetGuildId());
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if (!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if (oldLeader->GetObjectGuid() != guild->GetLeaderGuid())
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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MemberSlot* oldSlot = guild->GetMemberSlot(oldLeader->GetObjectGuid());
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if (!oldSlot)
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
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return;
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}
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MemberSlot* slot = guild->GetMemberSlot(name);
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if (!slot)
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{
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SendGuildCommandResult(GUILD_INVITE_S, name, ERR_GUILD_PLAYER_NOT_IN_GUILD_S);
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return;
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}
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guild->SetLeader(slot->guid);
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oldSlot->ChangeRank(GR_OFFICER);
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guild->BroadcastEvent(GE_LEADER_CHANGED, oldLeader->GetName(), name.c_str());
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}
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void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_MOTD");
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std::string MOTD;
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if (!recvPacket.empty())
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{ recvPacket >> MOTD; }
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else
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{ MOTD.clear(); }
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Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
if (!guild)
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_SETMOTD))
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
guild->SetMOTD(MOTD);
|
|
|
|
guild->BroadcastEvent(GE_MOTD, MOTD.c_str());
|
|
}
|
|
|
|
void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
|
|
{
|
|
DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_SET_PUBLIC_NOTE");
|
|
|
|
std::string name, PNOTE;
|
|
recvPacket >> name;
|
|
|
|
if (!normalizePlayerName(name))
|
|
{ return; }
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
|
|
if (!guild)
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
|
|
if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EPNOTE))
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
MemberSlot* slot = guild->GetMemberSlot(name);
|
|
if (!slot)
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, name, ERR_GUILD_PLAYER_NOT_IN_GUILD_S);
|
|
return;
|
|
}
|
|
|
|
recvPacket >> PNOTE;
|
|
|
|
slot->SetPNOTE(PNOTE);
|
|
|
|
guild->Roster(this);
|
|
}
|
|
|
|
void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
|
|
{
|
|
DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_SET_OFFICER_NOTE");
|
|
|
|
std::string plName, OFFNOTE;
|
|
recvPacket >> plName;
|
|
|
|
if (!normalizePlayerName(plName))
|
|
{ return; }
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
|
|
if (!guild)
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EOFFNOTE))
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
MemberSlot* slot = guild->GetMemberSlot(plName);
|
|
if (!slot)
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, plName, ERR_GUILD_PLAYER_NOT_IN_GUILD_S);
|
|
return;
|
|
}
|
|
|
|
recvPacket >> OFFNOTE;
|
|
|
|
slot->SetOFFNOTE(OFFNOTE);
|
|
|
|
guild->Roster(this);
|
|
}
|
|
|
|
void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
|
|
{
|
|
std::string rankname;
|
|
uint32 rankId;
|
|
uint32 rights;
|
|
|
|
DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_RANK");
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
if (!guild)
|
|
{
|
|
recvPacket.rpos(recvPacket.wpos()); // set to end to avoid warnings spam
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
|
|
if (GetPlayer()->GetObjectGuid() != guild->GetLeaderGuid())
|
|
{
|
|
recvPacket.rpos(recvPacket.wpos()); // set to end to avoid warnings spam
|
|
SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
recvPacket >> rankId;
|
|
recvPacket >> rights;
|
|
recvPacket >> rankname;
|
|
DEBUG_LOG("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights);
|
|
|
|
guild->SetRankName(rankId, rankname);
|
|
|
|
if (rankId == GR_GUILDMASTER) // prevent loss leader rights
|
|
{ rights = GR_RIGHT_ALL; }
|
|
|
|
guild->SetRankRights(rankId, rights);
|
|
|
|
guild->Query(this);
|
|
guild->Roster(); // broadcast for tab rights update
|
|
}
|
|
|
|
void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
|
|
{
|
|
DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_ADD_RANK");
|
|
|
|
std::string rankname;
|
|
recvPacket >> rankname;
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
if (!guild)
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
|
|
if (GetPlayer()->GetObjectGuid() != guild->GetLeaderGuid())
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
if (guild->GetRanksSize() >= GUILD_RANKS_MAX_COUNT) // client not let create more 10 than ranks
|
|
{ return; }
|
|
|
|
guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
|
|
|
|
guild->Query(this);
|
|
guild->Roster(); // broadcast for tab rights update
|
|
}
|
|
|
|
void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/)
|
|
{
|
|
DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_DEL_RANK");
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
if (!guild)
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
|
|
if (GetPlayer()->GetObjectGuid() != guild->GetLeaderGuid())
|
|
{
|
|
SendGuildCommandResult(GUILD_INVITE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
guild->DelRank();
|
|
|
|
guild->Query(this);
|
|
guild->Roster(); // broadcast for tab rights update
|
|
}
|
|
|
|
void WorldSession::SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult)
|
|
{
|
|
WorldPacket data(SMSG_GUILD_COMMAND_RESULT, (8 + str.size() + 1));
|
|
data << typecmd;
|
|
data << str;
|
|
data << cmdresult;
|
|
SendPacket(&data);
|
|
|
|
DEBUG_LOG("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
|
|
}
|
|
|
|
void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
|
|
{
|
|
DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_INFO_TEXT");
|
|
|
|
std::string GINFO;
|
|
recvPacket >> GINFO;
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
if (!guild)
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
|
|
return;
|
|
}
|
|
|
|
if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_MODIFY_GUILD_INFO))
|
|
{
|
|
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PERMISSIONS);
|
|
return;
|
|
}
|
|
|
|
guild->SetGINFO(GINFO);
|
|
}
|
|
|
|
void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
|
|
{
|
|
DEBUG_LOG("WORLD: Received opcode MSG_SAVE_GUILD_EMBLEM");
|
|
|
|
ObjectGuid vendorGuid;
|
|
uint32 EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor;
|
|
|
|
recvPacket >> vendorGuid;
|
|
recvPacket >> EmblemStyle >> EmblemColor >> BorderStyle >> BorderColor >> BackgroundColor;
|
|
|
|
Creature* pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_TABARDDESIGNER);
|
|
if (!pCreature)
|
|
{
|
|
//"That's not an emblem vendor!"
|
|
SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR);
|
|
DEBUG_LOG("WORLD: HandleSaveGuildEmblemOpcode - %s not found or you can't interact with him.", vendorGuid.GetString().c_str());
|
|
return;
|
|
}
|
|
|
|
// remove fake death
|
|
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
|
{ GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); }
|
|
|
|
Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
if (!guild)
|
|
{
|
|
//"You are not part of a guild!";
|
|
SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOGUILD);
|
|
return;
|
|
}
|
|
|
|
if (guild->GetLeaderGuid() != GetPlayer()->GetObjectGuid())
|
|
{
|
|
//"Only guild leaders can create emblems."
|
|
SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTGUILDMASTER);
|
|
return;
|
|
}
|
|
|
|
if (GetPlayer()->GetMoney() < 10 * GOLD)
|
|
{
|
|
//"You can't afford to do that."
|
|
SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTENOUGHMONEY);
|
|
return;
|
|
}
|
|
|
|
GetPlayer()->ModifyMoney(-10 * GOLD);
|
|
guild->SetEmblem(EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor);
|
|
|
|
//"Guild Emblem saved."
|
|
SendSaveGuildEmblem(ERR_GUILDEMBLEM_SUCCESS);
|
|
|
|
guild->Query(this);
|
|
}
|
|
|
|
void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
|
|
{
|
|
// empty
|
|
DEBUG_LOG("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)");
|
|
|
|
if (uint32 GuildId = GetPlayer()->GetGuildId())
|
|
if (Guild* pGuild = sGuildMgr.GetGuildById(GuildId))
|
|
{ pGuild->DisplayGuildEventLog(this); }
|
|
}
|
|
|
|
void WorldSession::SendSaveGuildEmblem(uint32 msg)
|
|
{
|
|
WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4);
|
|
data << uint32(msg); // not part of guild
|
|
SendPacket(&data);
|
|
}
|