71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2022 MaNGOS <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef MANGOS_FLEEINGMOVEMENTGENERATOR_H
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#define MANGOS_FLEEINGMOVEMENTGENERATOR_H
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#include "MovementGenerator.h"
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#include "ObjectGuid.h"
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template<class T>
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class FleeingMovementGenerator
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: public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
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{
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public:
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FleeingMovementGenerator(ObjectGuid fright) : i_frightGuid(fright), i_nextCheckTime(0) {}
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void Initialize(T&);
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void Finalize(T&);
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void Interrupt(T&);
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void Reset(T&);
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bool Update(T&, const uint32&);
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MovementGeneratorType GetMovementGeneratorType() const override { return FLEEING_MOTION_TYPE; }
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private:
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void _setTargetLocation(T& owner);
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bool _getPoint(T& owner, float& x, float& y, float& z);
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ObjectGuid i_frightGuid;
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TimeTracker i_nextCheckTime;
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};
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class TimedFleeingMovementGenerator
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: public FleeingMovementGenerator<Creature>
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{
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public:
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TimedFleeingMovementGenerator(ObjectGuid fright, uint32 time) :
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FleeingMovementGenerator<Creature>(fright),
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i_totalFleeTime(time) {}
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MovementGeneratorType GetMovementGeneratorType() const override { return TIMED_FLEEING_MOTION_TYPE; }
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bool Update(Unit&, const uint32&) override;
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void Finalize(Unit&) override;
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private:
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TimeTracker i_totalFleeTime;
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};
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#endif
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