mangos/src/game/Object/UpdateMask.h
2015-03-31 01:27:20 +03:00

159 lines
4.4 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#ifndef MANGOS_H_UPDATEMASK
#define MANGOS_H_UPDATEMASK
#include "UpdateFields.h"
#include "Errors.h"
#ifdef WIN32
#include <intrin.h>
#endif
class UpdateMask
{
public:
UpdateMask() : mCount(0), mBlocks(0), mUpdateMask(0) { }
UpdateMask(const UpdateMask& mask) : mUpdateMask(0) { *this = mask; }
~UpdateMask()
{
delete[] mUpdateMask;
}
void SetBit(uint32 index)
{
((uint8*)mUpdateMask)[ index >> 3 ] |= 1 << (index & 0x7);
}
void UnsetBit(uint32 index)
{
((uint8*)mUpdateMask)[ index >> 3 ] &= (0xff ^(1 << (index & 0x7)));
}
bool GetBit(uint32 index) const
{
return (((uint8*)mUpdateMask)[ index >> 3 ] & (1 << (index & 0x7))) != 0;
}
uint32 GetNextSetIndex(uint32 start) const
{
uint32 index = start;
while (index <= mCount)
{
uint32 offset = ctz(mUpdateMask[index >> 5] >> (index & 0x1F));
if (offset < (32 - (index & 0x1F)))
return index + offset;
else
index += (32 - (index & 0x1F));
}
return mCount;
}
uint32 GetBlockCount() const { return mBlocks; }
uint32 GetLength() const { return mBlocks << 2; }
uint32 GetCount() const { return mCount; }
uint8* GetMask() { return (uint8*)mUpdateMask; }
void SetCount(uint32 valuesCount)
{
delete[] mUpdateMask;
mCount = valuesCount;
mBlocks = (valuesCount + 31) / 32;
mUpdateMask = new uint32[mBlocks];
memset(mUpdateMask, 0, mBlocks << 2);
}
void Clear()
{
if (mUpdateMask)
{ memset(mUpdateMask, 0, mBlocks << 2); }
}
UpdateMask& operator = (const UpdateMask& mask)
{
SetCount(mask.mCount);
memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2);
return *this;
}
void operator &= (const UpdateMask& mask)
{
MANGOS_ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; ++i)
{ mUpdateMask[i] &= mask.mUpdateMask[i]; }
}
void operator |= (const UpdateMask& mask)
{
MANGOS_ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; ++i)
{ mUpdateMask[i] |= mask.mUpdateMask[i]; }
}
UpdateMask operator & (const UpdateMask& mask) const
{
MANGOS_ASSERT(mask.mCount <= mCount);
UpdateMask newmask;
newmask = *this;
newmask &= mask;
return newmask;
}
UpdateMask operator | (const UpdateMask& mask) const
{
MANGOS_ASSERT(mask.mCount <= mCount);
UpdateMask newmask;
newmask = *this;
newmask |= mask;
return newmask;
}
private:
uint32 mCount;
uint32 mBlocks;
uint32* mUpdateMask;
#ifdef WIN32
static uint32 __inline __builtin_ctz(uint32 x)
{
unsigned long r = 0;
_BitScanForward(&r, x);
return r;
}
#endif
static inline uint32 ctz(const uint32 x)
{
return x ? __builtin_ctz(x) : 32;
}
};
#endif