mangos/src/game/ChatCommands/PlayerHonorCommands.cpp
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Happy New Year 2023 from everyone at getMangos.eu 🎉
Signed-off-by: billy1arm <antz@cix.co.uk>
2022-12-31 21:29:00 +00:00

302 lines
9.2 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "Chat.h"
#include "Language.h"
/**********************************************************************
CommandTable : honorCommandTable
/***********************************************************************/
bool ChatHandler::HandleHonorShow(char* /*args*/)
{
Player* target = getSelectedPlayer();
if (!target)
{
target = m_session->GetPlayer();
}
int8 highest_rank = target->GetHonorHighestRankInfo().visualRank;
uint32 dishonorable_kills = target->GetUInt32Value(PLAYER_FIELD_LIFETIME_DISHONORABLE_KILLS);
uint32 honorable_kills = target->GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS);
uint32 today_honorable_kills = target->GetUInt16Value(PLAYER_FIELD_SESSION_KILLS, 0);
uint32 today_dishonorable_kills = target->GetUInt16Value(PLAYER_FIELD_SESSION_KILLS, 1);
uint32 yesterday_kills = target->GetUInt32Value(PLAYER_FIELD_YESTERDAY_KILLS);
uint32 yesterday_honor = target->GetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION);
uint32 this_week_kills = target->GetUInt32Value(PLAYER_FIELD_THIS_WEEK_KILLS);
uint32 this_week_honor = target->GetUInt32Value(PLAYER_FIELD_THIS_WEEK_CONTRIBUTION);
uint32 last_week_kills = target->GetUInt32Value(PLAYER_FIELD_LAST_WEEK_KILLS);
uint32 last_week_honor = target->GetUInt32Value(PLAYER_FIELD_LAST_WEEK_CONTRIBUTION);
uint32 last_week_standing = target->GetUInt32Value(PLAYER_FIELD_LAST_WEEK_RANK);
static int16 alliance_ranks[HONOR_RANK_COUNT] =
{
LANG_NO_RANK,
LANG_RANK_PARIAH,
LANG_RANK_OUTLAW,
LANG_RANK_EXILED,
LANG_RANK_DISHONORED,
LANG_ALI_PRIVATE,
LANG_ALI_CORPORAL,
LANG_ALI_SERGEANT,
LANG_ALI_MASTER_SERGEANT,
LANG_ALI_SERGEANT_MAJOR,
LANG_ALI_KNIGHT,
LANG_ALI_KNIGHT_LIEUTENANT,
LANG_ALI_KNIGHT_CAPTAIN,
LANG_ALI_KNIGHT_CHAMPION,
LANG_ALI_LIEUTENANT_COMMANDER,
LANG_ALI_COMMANDER,
LANG_ALI_MARSHAL,
LANG_ALI_FIELD_MARSHAL,
LANG_ALI_GRAND_MARSHAL,
// LANG_GAME_MASTER
};
static int16 horde_ranks[HONOR_RANK_COUNT] =
{
LANG_NO_RANK,
LANG_RANK_PARIAH,
LANG_RANK_OUTLAW,
LANG_RANK_EXILED,
LANG_RANK_DISHONORED,
LANG_HRD_SCOUT,
LANG_HRD_GRUNT,
LANG_HRD_SERGEANT,
LANG_HRD_SENIOR_SERGEANT,
LANG_HRD_FIRST_SERGEANT,
LANG_HRD_STONE_GUARD,
LANG_HRD_BLOOD_GUARD,
LANG_HRD_LEGIONNARE,
LANG_HRD_CENTURION,
LANG_HRD_CHAMPION,
LANG_HRD_LIEUTENANT_GENERAL,
LANG_HRD_GENERAL,
LANG_HRD_WARLORD,
LANG_HRD_HIGH_WARLORD,
// LANG_GAME_MASTER
};
char const* rank_name = NULL;
char const* hrank_name = NULL;
uint32 honor_rank = target->GetHonorRankInfo().visualRank;
if (target->GetTeam() == ALLIANCE)
{
rank_name = GetMangosString(alliance_ranks[honor_rank]);
hrank_name = GetMangosString(alliance_ranks[highest_rank]);
}
else if (target->GetTeam() == HORDE)
{
rank_name = GetMangosString(horde_ranks[honor_rank]);
hrank_name = GetMangosString(horde_ranks[highest_rank]);
}
else
{
rank_name = GetMangosString(LANG_NO_RANK);
hrank_name = GetMangosString(LANG_NO_RANK);
}
PSendSysMessage(LANG_RANK, target->GetName(), rank_name, honor_rank);
PSendSysMessage(LANG_HONOR_TODAY, today_honorable_kills, today_dishonorable_kills);
PSendSysMessage(LANG_HONOR_YESTERDAY, yesterday_kills, yesterday_honor);
PSendSysMessage(LANG_HONOR_THIS_WEEK, this_week_kills, this_week_honor);
PSendSysMessage(LANG_HONOR_LAST_WEEK, last_week_kills, last_week_honor, last_week_standing);
PSendSysMessage(LANG_HONOR_LIFE, target->GetRankPoints(), honorable_kills, dishonorable_kills, highest_rank, hrank_name);
return true;
}
bool ChatHandler::HandleHonorAddCommand(char* args)
{
if (!*args)
{
return false;
}
Player* target = getSelectedPlayer();
if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
// check online security
if (HasLowerSecurity(target))
{
return false;
}
float amount = (float)atof(args);
target->SetStoredHonor(target->GetStoredHonor() + amount);
target->UpdateHonor();
return true;
}
bool ChatHandler::HandleHonorAddKillCommand(char* /*args*/)
{
Unit* target = getSelectedUnit();
if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
// check online security
if (target == m_session->GetPlayer())
{
return false;
}
m_session->GetPlayer()->RewardHonor(target, 1);
return true;
}
bool ChatHandler::HandleHonorUpdateCommand(char* /*args*/)
{
Player* target = getSelectedPlayer();
if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
target->UpdateHonor();
return true;
}
/**********************************************************************
CommandTable : modifyCommandTable
/***********************************************************************/
bool ChatHandler::HandleModifyHonorCommand(char* args)
{
if (!*args)
{
return false;
}
Player* target = getSelectedPlayer();
if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
char* field = ExtractLiteralArg(&args);
if (!field)
{
return false;
}
int32 amount;
if (!ExtractInt32(&args, amount))
{
return false;
}
// hack code
if (hasStringAbbr(field, "points"))
{
if (amount < 0 || amount > 255)
{
return false;
}
// rank points is sent to client with same size of uint8(255) for each rank
target->SetByteValue(PLAYER_FIELD_BYTES2, 0, amount);
}
else if (hasStringAbbr(field, "rank"))
{
if (amount < 0 || amount >= HONOR_RANK_COUNT)
{
return false;
}
target->SetByteValue(PLAYER_BYTES_3, 3, amount);
}
else if (hasStringAbbr(field, "todaykills"))
{
target->SetUInt16Value(PLAYER_FIELD_SESSION_KILLS, 0, (uint32)amount);
}
else if (hasStringAbbr(field, "yesterdaykills"))
{
target->SetUInt32Value(PLAYER_FIELD_YESTERDAY_KILLS, (uint32)amount);
}
else if (hasStringAbbr(field, "yesterdayhonor"))
{
target->SetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION, (uint32)amount);
}
else if (hasStringAbbr(field, "thisweekkills"))
{
target->SetUInt32Value(PLAYER_FIELD_THIS_WEEK_KILLS, (uint32)amount);
}
else if (hasStringAbbr(field, "thisweekhonor"))
{
target->SetUInt32Value(PLAYER_FIELD_THIS_WEEK_CONTRIBUTION, (uint32)amount);
}
else if (hasStringAbbr(field, "lastweekkills"))
{
target->SetUInt32Value(PLAYER_FIELD_LAST_WEEK_KILLS, (uint32)amount);
}
else if (hasStringAbbr(field, "lastweekhonor"))
{
target->SetUInt32Value(PLAYER_FIELD_LAST_WEEK_CONTRIBUTION, (uint32)amount);
}
else if (hasStringAbbr(field, "lastweekstanding"))
{
target->SetUInt32Value(PLAYER_FIELD_LAST_WEEK_RANK, (uint32)amount);
}
else if (hasStringAbbr(field, "lifetimedishonorablekills"))
{
target->SetUInt32Value(PLAYER_FIELD_LIFETIME_DISHONORABLE_KILLS, (uint32)amount);
}
else if (hasStringAbbr(field, "lifetimehonorablekills"))
{
target->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, (uint32)amount);
}
PSendSysMessage(LANG_COMMAND_MODIFY_HONOR, field, target->GetName(), hasStringAbbr(field, "rank") ? amount : (uint32)amount);
return true;
}
/**********************************************************************
CommandTable : resetCommandTable
/***********************************************************************/
bool ChatHandler::HandleResetHonorCommand(char* args)
{
Player* target;
if (!ExtractPlayerTarget(&args, &target))
{
return false;
}
target->ResetHonor();
return true;
}