64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef _MAP_UPDATER_H_INCLUDED
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#define _MAP_UPDATER_H_INCLUDED
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#include <ace/Thread_Mutex.h>
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#include <ace/Condition_Thread_Mutex.h>
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#include "DelayExecutor.h"
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class Map;
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class MapUpdater
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{
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public:
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MapUpdater();
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virtual ~MapUpdater();
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friend class MapUpdateRequest;
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int schedule_update(Map& map, ACE_UINT32 diff);
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int wait();
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int activate(size_t num_threads);
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int deactivate();
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bool activated();
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private:
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DelayExecutor m_executor;
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ACE_Thread_Mutex m_mutex;
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ACE_Condition_Thread_Mutex m_condition;
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size_t pending_requests;
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void update_finished();
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};
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#endif //_MAP_UPDATER_H_INCLUDED
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