mangos/src/game/MotionGenerators/MovementGenerator.cpp
Antz ce8b12f420
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Signed-off-by: billy1arm <antz@cix.co.uk>
2022-12-31 21:29:00 +00:00

38 lines
1.4 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "MovementGenerator.h"
#include "Unit.h"
MovementGenerator::~MovementGenerator()
{
}
bool MovementGenerator::IsActive(Unit& u)
{
// When movement generator list modified from Update movegen object erase delayed,
// so pointer still valid and be used for check
return !u.GetMotionMaster()->empty() && u.GetMotionMaster()->top() == this;
}