
- ObjectAccessor now hides it's inner locks - Introduced C++11 lambdas; from now on, VS2012 and any non C++11 compiler are not supported anymore
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2018 MaNGOS project <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef MANGOSSERVER_TEMPSUMMON_H
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#define MANGOSSERVER_TEMPSUMMON_H
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#include "Creature.h"
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#include "ObjectAccessor.h"
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class TemporarySummon : public Creature
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{
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public:
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explicit TemporarySummon(ObjectGuid summoner = ObjectGuid());
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virtual ~TemporarySummon() {};
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void Update(uint32 update_diff, uint32 time) override;
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void Summon(TempSummonType type, uint32 lifetime);
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void UnSummon();
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void SaveToDB() override;
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ObjectGuid const& GetSummonerGuid() const { return m_summoner ; }
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Unit* GetSummoner() const { return sObjectAccessor.GetUnit(*this, m_summoner); }
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private:
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TempSummonType m_type;
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uint32 m_timer;
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uint32 m_lifetime;
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ObjectGuid m_summoner;
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};
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class TemporarySummonWaypoint : public TemporarySummon
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{
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public:
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explicit TemporarySummonWaypoint(ObjectGuid summoner, uint32 waypoint_id, int32 path_id, uint32 pathOrigin);
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uint32 GetWaypointId() const { return m_waypoint_id; }
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int32 GetPathId() const { return m_path_id; }
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uint32 GetPathOrigin() const { return m_pathOrigin; }
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private:
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uint32 m_waypoint_id;
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int32 m_path_id;
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uint32 m_pathOrigin;
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};
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#endif
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