267 lines
11 KiB
C++
267 lines
11 KiB
C++
/**
|
|
* MaNGOS is a full featured server for World of Warcraft, supporting
|
|
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
|
|
*
|
|
* Copyright (C) 2005-2020 MaNGOS <https://getmangos.eu>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
|
|
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
|
*/
|
|
|
|
#ifndef MANGOS_OBJECT_GUID_H
|
|
#define MANGOS_OBJECT_GUID_H
|
|
|
|
#include "Common.h"
|
|
#include "ByteBuffer.h"
|
|
|
|
enum TypeID
|
|
{
|
|
TYPEID_OBJECT = 0,
|
|
TYPEID_ITEM = 1,
|
|
TYPEID_CONTAINER = 2,
|
|
TYPEID_UNIT = 3,
|
|
TYPEID_PLAYER = 4,
|
|
TYPEID_GAMEOBJECT = 5,
|
|
TYPEID_DYNAMICOBJECT = 6,
|
|
TYPEID_CORPSE = 7
|
|
};
|
|
|
|
#define MAX_TYPE_ID 8
|
|
|
|
enum TypeMask
|
|
{
|
|
TYPEMASK_OBJECT = 0x0001,
|
|
TYPEMASK_ITEM = 0x0002,
|
|
TYPEMASK_CONTAINER = 0x0004,
|
|
TYPEMASK_UNIT = 0x0008, // players also have it
|
|
TYPEMASK_PLAYER = 0x0010,
|
|
TYPEMASK_GAMEOBJECT = 0x0020,
|
|
TYPEMASK_DYNAMICOBJECT = 0x0040,
|
|
TYPEMASK_CORPSE = 0x0080,
|
|
|
|
// used combinations in Player::GetObjectByTypeMask (TYPEMASK_UNIT case ignore players in call)
|
|
TYPEMASK_CREATURE_OR_GAMEOBJECT = TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT,
|
|
TYPEMASK_CREATURE_GAMEOBJECT_OR_ITEM = TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM,
|
|
TYPEMASK_CREATURE_GAMEOBJECT_PLAYER_OR_ITEM = TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM | TYPEMASK_PLAYER,
|
|
|
|
TYPEMASK_WORLDOBJECT = TYPEMASK_UNIT | TYPEMASK_PLAYER | TYPEMASK_GAMEOBJECT | TYPEMASK_DYNAMICOBJECT | TYPEMASK_CORPSE,
|
|
};
|
|
|
|
enum HighGuid
|
|
{
|
|
HIGHGUID_ITEM = 0x4000, // blizz 4000
|
|
HIGHGUID_CONTAINER = 0x4000, // blizz 4000
|
|
HIGHGUID_PLAYER = 0x0000, // blizz 0000
|
|
HIGHGUID_GAMEOBJECT = 0xF110, // blizz F110
|
|
HIGHGUID_TRANSPORT = 0xF120, // blizz F120 (for GAMEOBJECT_TYPE_TRANSPORT)
|
|
HIGHGUID_UNIT = 0xF130, // blizz F130
|
|
HIGHGUID_PET = 0xF140, // blizz F140
|
|
HIGHGUID_DYNAMICOBJECT = 0xF100, // blizz F100
|
|
HIGHGUID_CORPSE = 0xF101, // blizz F100
|
|
HIGHGUID_MO_TRANSPORT = 0x1FC0, // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT)
|
|
};
|
|
|
|
class ObjectGuid;
|
|
class PackedGuid;
|
|
|
|
struct PackedGuidReader
|
|
{
|
|
explicit PackedGuidReader(ObjectGuid& guid) : m_guidPtr(&guid) {}
|
|
ObjectGuid* m_guidPtr;
|
|
};
|
|
|
|
class ObjectGuid
|
|
{
|
|
public: // constructors
|
|
ObjectGuid() : m_guid(0) {}
|
|
ObjectGuid(uint64 const& guid) : m_guid(guid) {} // temporary allowed implicit cast, really bad in connection with operator uint64()
|
|
ObjectGuid(HighGuid hi, uint32 entry, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(entry) << 24) | (uint64(hi) << 48) : 0) {}
|
|
ObjectGuid(HighGuid hi, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(hi) << 48) : 0) {}
|
|
|
|
operator uint64() const { return m_guid; }
|
|
private:
|
|
ObjectGuid(uint32 const&); // no implementation, used for catch wrong type assign
|
|
ObjectGuid(HighGuid, uint32, uint64 counter); // no implementation, used for catch wrong type assign
|
|
ObjectGuid(HighGuid, uint64 counter); // no implementation, used for catch wrong type assign
|
|
|
|
public: // modifiers
|
|
PackedGuidReader ReadAsPacked() { return PackedGuidReader(*this); }
|
|
|
|
void Set(uint64 const& guid) { m_guid = guid; }
|
|
void Clear() { m_guid = 0; }
|
|
|
|
PackedGuid WriteAsPacked() const;
|
|
public: // accessors
|
|
uint64 const& GetRawValue() const { return m_guid; }
|
|
HighGuid GetHigh() const { return HighGuid((m_guid >> 48) & 0x0000FFFF); }
|
|
uint32 GetEntry() const { return HasEntry() ? uint32((m_guid >> 24) & UI64LIT(0x0000000000FFFFFF)) : 0; }
|
|
uint32 GetCounter() const
|
|
{
|
|
return HasEntry()
|
|
? uint32(m_guid & UI64LIT(0x0000000000FFFFFF))
|
|
: uint32(m_guid & UI64LIT(0x00000000FFFFFFFF));
|
|
}
|
|
|
|
static uint32 GetMaxCounter(HighGuid high)
|
|
{
|
|
return HasEntry(high)
|
|
? uint32(0x00FFFFFF)
|
|
: uint32(0xFFFFFFFF);
|
|
}
|
|
|
|
uint32 GetMaxCounter() const { return GetMaxCounter(GetHigh()); }
|
|
|
|
bool IsEmpty() const { return m_guid == 0; }
|
|
bool IsCreature() const { return GetHigh() == HIGHGUID_UNIT; }
|
|
bool IsPet() const { return GetHigh() == HIGHGUID_PET; }
|
|
bool IsCreatureOrPet() const { return IsCreature() || IsPet(); }
|
|
bool IsAnyTypeCreature() const { return IsCreature() || IsPet(); } // wrapper to master branch
|
|
bool IsPlayer() const { return !IsEmpty() && GetHigh() == HIGHGUID_PLAYER; }
|
|
bool IsUnit() const { return IsAnyTypeCreature() || IsPlayer(); }
|
|
bool IsItem() const { return GetHigh() == HIGHGUID_ITEM; }
|
|
bool IsGameObject() const { return GetHigh() == HIGHGUID_GAMEOBJECT; }
|
|
bool IsDynamicObject() const { return GetHigh() == HIGHGUID_DYNAMICOBJECT; }
|
|
bool IsCorpse() const { return GetHigh() == HIGHGUID_CORPSE; }
|
|
bool IsTransport() const { return GetHigh() == HIGHGUID_TRANSPORT; }
|
|
bool IsMOTransport() const { return GetHigh() == HIGHGUID_MO_TRANSPORT; }
|
|
|
|
static TypeID GetTypeId(HighGuid high)
|
|
{
|
|
switch (high)
|
|
{
|
|
case HIGHGUID_ITEM: return TYPEID_ITEM;
|
|
// case HIGHGUID_CONTAINER: return TYPEID_CONTAINER; HIGHGUID_CONTAINER==HIGHGUID_ITEM currently
|
|
case HIGHGUID_UNIT: return TYPEID_UNIT;
|
|
case HIGHGUID_PET: return TYPEID_UNIT;
|
|
case HIGHGUID_PLAYER: return TYPEID_PLAYER;
|
|
case HIGHGUID_GAMEOBJECT: return TYPEID_GAMEOBJECT;
|
|
case HIGHGUID_DYNAMICOBJECT: return TYPEID_DYNAMICOBJECT;
|
|
case HIGHGUID_CORPSE: return TYPEID_CORPSE;
|
|
case HIGHGUID_MO_TRANSPORT: return TYPEID_GAMEOBJECT;
|
|
// unknown
|
|
default: return TYPEID_OBJECT;
|
|
}
|
|
}
|
|
|
|
TypeID GetTypeId() const { return GetTypeId(GetHigh()); }
|
|
|
|
bool operator!() const { return IsEmpty(); }
|
|
bool operator== (ObjectGuid const& guid) const { return GetRawValue() == guid.GetRawValue(); }
|
|
bool operator!= (ObjectGuid const& guid) const { return GetRawValue() != guid.GetRawValue(); }
|
|
bool operator< (ObjectGuid const& guid) const { return GetRawValue() < guid.GetRawValue(); }
|
|
|
|
public: // accessors - for debug
|
|
static char const* GetTypeName(HighGuid high);
|
|
char const* GetTypeName() const { return !IsEmpty() ? GetTypeName(GetHigh()) : "None"; }
|
|
std::string GetString() const;
|
|
|
|
private: // internal functions
|
|
static bool HasEntry(HighGuid high)
|
|
{
|
|
switch (high)
|
|
{
|
|
case HIGHGUID_ITEM:
|
|
case HIGHGUID_PLAYER:
|
|
case HIGHGUID_DYNAMICOBJECT:
|
|
case HIGHGUID_CORPSE:
|
|
case HIGHGUID_MO_TRANSPORT:
|
|
return false;
|
|
case HIGHGUID_GAMEOBJECT:
|
|
case HIGHGUID_TRANSPORT:
|
|
case HIGHGUID_UNIT:
|
|
case HIGHGUID_PET:
|
|
default:
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool HasEntry() const { return HasEntry(GetHigh()); }
|
|
|
|
private: // fields
|
|
uint64 m_guid;
|
|
};
|
|
|
|
// Some Shared defines
|
|
typedef std::set<ObjectGuid> GuidSet;
|
|
typedef std::list<ObjectGuid> GuidList;
|
|
typedef std::vector<ObjectGuid> GuidVector;
|
|
|
|
// minimum buffer size for packed guid is 9 bytes
|
|
#define PACKED_GUID_MIN_BUFFER_SIZE 9
|
|
|
|
class PackedGuid
|
|
{
|
|
friend ByteBuffer& operator<< (ByteBuffer& buf, PackedGuid const& guid);
|
|
|
|
public: // constructors
|
|
explicit PackedGuid() : m_packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { m_packedGuid.appendPackGUID(0); }
|
|
explicit PackedGuid(uint64 const& guid) : m_packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { m_packedGuid.appendPackGUID(guid); }
|
|
explicit PackedGuid(ObjectGuid const& guid) : m_packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { m_packedGuid.appendPackGUID(guid.GetRawValue()); }
|
|
|
|
public: // modifiers
|
|
void Set(uint64 const& guid) { m_packedGuid.wpos(0); m_packedGuid.appendPackGUID(guid); }
|
|
void Set(ObjectGuid const& guid) { m_packedGuid.wpos(0); m_packedGuid.appendPackGUID(guid.GetRawValue()); }
|
|
|
|
public: // accessors
|
|
size_t size() const { return m_packedGuid.size(); }
|
|
|
|
private: // fields
|
|
ByteBuffer m_packedGuid;
|
|
};
|
|
|
|
template<HighGuid high>
|
|
class ObjectGuidGenerator
|
|
{
|
|
public: // constructors
|
|
explicit ObjectGuidGenerator(uint32 start = 1) : m_nextGuid(start) {}
|
|
|
|
public: // modifiers
|
|
void Set(uint32 val) { m_nextGuid = val; }
|
|
uint32 Generate();
|
|
|
|
public: // accessors
|
|
uint32 GetNextAfterMaxUsed() const { return m_nextGuid; }
|
|
|
|
private: // fields
|
|
uint32 m_nextGuid;
|
|
};
|
|
|
|
ByteBuffer& operator<< (ByteBuffer& buf, ObjectGuid const& guid);
|
|
ByteBuffer& operator>> (ByteBuffer& buf, ObjectGuid& guid);
|
|
|
|
ByteBuffer& operator<< (ByteBuffer& buf, PackedGuid const& guid);
|
|
ByteBuffer& operator>> (ByteBuffer& buf, PackedGuidReader const& guid);
|
|
|
|
inline PackedGuid ObjectGuid::WriteAsPacked() const { return PackedGuid(*this); }
|
|
|
|
HASH_NAMESPACE_START
|
|
|
|
template<>
|
|
struct hash<ObjectGuid>
|
|
{
|
|
public:
|
|
|
|
size_t operator()(ObjectGuid const& key) const
|
|
{
|
|
return hash<uint64>()(key.GetRawValue());
|
|
}
|
|
};
|
|
|
|
HASH_NAMESPACE_END
|
|
|
|
#endif
|