mangos/src/game/Object/TemporarySummon.cpp
2020-01-12 21:17:49 +00:00

274 lines
7.0 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2020 MaNGOS <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "TemporarySummon.h"
#include "Log.h"
#include "CreatureAI.h"
TemporarySummon::TemporarySummon(ObjectGuid summoner) :
Creature(CREATURE_SUBTYPE_TEMPORARY_SUMMON), m_type(TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN), m_timer(0), m_lifetime(0), m_summoner(summoner)
{
}
void TemporarySummon::Update(uint32 update_diff, uint32 diff)
{
switch (m_type)
{
case TEMPSUMMON_MANUAL_DESPAWN:
break;
case TEMPSUMMON_TIMED_DESPAWN:
{
if (m_timer <= update_diff)
{
UnSummon();
return;
}
m_timer -= update_diff;
break;
}
case TEMPSUMMON_TIMED_OOC_DESPAWN:
{
if (!IsInCombat())
{
if (m_timer <= update_diff)
{
UnSummon();
return;
}
m_timer -= update_diff;
}
else if (m_timer != m_lifetime)
{
m_timer = m_lifetime;
}
break;
}
case TEMPSUMMON_CORPSE_TIMED_DESPAWN:
{
if (IsCorpse())
{
if (m_timer <= update_diff)
{
UnSummon();
return;
}
m_timer -= update_diff;
}
if (IsDespawned())
{
UnSummon();
return;
}
break;
}
case TEMPSUMMON_CORPSE_DESPAWN:
{
// if m_deathState is DEAD, CORPSE was skipped
if (IsDead())
{
UnSummon();
return;
}
break;
}
case TEMPSUMMON_DEAD_DESPAWN:
{
if (IsDespawned())
{
UnSummon();
return;
}
break;
}
case TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN:
{
// if m_deathState is DEAD, CORPSE was skipped
if (IsDead())
{
UnSummon();
return;
}
if (!IsInCombat())
{
if (m_timer <= update_diff)
{
UnSummon();
return;
}
else
{
m_timer -= update_diff;
}
}
else if (m_timer != m_lifetime)
{
m_timer = m_lifetime;
}
break;
}
case TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN:
{
// if m_deathState is DEAD, CORPSE was skipped
if (IsDespawned())
{
UnSummon();
return;
}
if (!IsInCombat() && IsAlive())
{
if (m_timer <= update_diff)
{
UnSummon();
return;
}
else
{
m_timer -= update_diff;
}
}
else if (m_timer != m_lifetime)
{
m_timer = m_lifetime;
}
break;
}
case TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN:
{
// if m_deathState is DEAD, CORPSE was skipped
if (IsDead())
{
UnSummon();
return;
}
if (m_timer <= update_diff)
{
UnSummon();
return;
}
m_timer -= update_diff;
break;
}
case TEMPSUMMON_TIMED_OR_DEAD_DESPAWN:
{
// if m_deathState is DEAD, CORPSE was skipped
if (IsDespawned())
{
UnSummon();
return;
}
if (m_timer <= update_diff)
{
UnSummon();
return;
}
m_timer -= update_diff;
break;
}
}
switch (m_deathState)
{
case ALIVE:
{
if (GetCharmerGuid())
{
Unit* charmer = GetCharmer();
if (!charmer || !IsWithinDistInMap(charmer, GetMap()->GetVisibilityDistance()))
{
UnSummon();
return;
}
}
}
}
Creature::Update(update_diff, diff);
}
void TemporarySummon::Summon(TempSummonType type, uint32 lifetime)
{
m_type = type;
m_timer = lifetime;
m_lifetime = lifetime;
GetMap()->Add((Creature*)this);
AIM_Initialize();
}
void TemporarySummon::UnSummon()
{
if (GetSummonerGuid().IsCreature())
if (Creature* sum = GetMap()->GetCreature(GetSummonerGuid()))
if (sum->AI())
{
sum->AI()->SummonedCreatureDespawn(this);
}
AddObjectToRemoveList();
}
void TemporarySummon::SaveToDB()
{
}
void TemporarySummon::RemoveFromWorld()
{
if (IsInWorld())
{
Unit* charmer = GetCharmer();
if (charmer && charmer->GetCharmGuid() == GetObjectGuid())
{
charmer->Uncharm();
if (charmer->GetCharmGuid() == GetObjectGuid() && charmer->GetTypeId() == TYPEID_PLAYER)
{
Player* player = (Player*)charmer;
Camera& camera = player->GetCamera();
player->InterruptSpell(CURRENT_CHANNELED_SPELL);
player->SetClientControl(player, 1);
player->SetMover(NULL);
camera.ResetView();
player->RemovePetActionBar();
}
}
}
Creature::RemoveFromWorld();
}
TemporarySummonWaypoint::TemporarySummonWaypoint(ObjectGuid summoner, uint32 waypoint_id, int32 path_id, uint32 pathOrigin) :
TemporarySummon(summoner),
m_waypoint_id(waypoint_id),
m_path_id(path_id),
m_pathOrigin(pathOrigin)
{
}